1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
9 typedef struct Job Job;
10 typedef struct JobDependency JobDependency;
11 typedef enum JobType JobType;
12 typedef enum JobState JobState;
13 typedef enum JobMode JobMode;
21 JOB_START, /* if a unit does not support being started, we'll just wait until it becomes active */
26 JOB_RELOAD, /* if running reload */
27 JOB_RELOAD_OR_START, /* if running reload, if not running start */
29 /* Note that restarts are first treated like JOB_STOP, but
30 * then instead of finishing are patched to become
32 JOB_RESTART, /* if running stop, then start unconditionally */
33 JOB_TRY_RESTART, /* if running stop and then start */
36 _JOB_TYPE_INVALID = -1
51 struct JobDependency {
52 /* Encodes that the 'subject' job needs the 'object' job in
53 * some way. This structure is used only while building a transaction. */
59 LIST_FIELDS(JobDependency, subject);
60 LIST_FIELDS(JobDependency, object);
74 bool matters_to_anchor:1;
77 LIST_FIELDS(Job, transaction);
78 LIST_FIELDS(Job, run_queue);
80 LIST_HEAD(JobDependency, subject_list);
81 LIST_HEAD(JobDependency, object_list);
83 /* Used for graph algs as a "I have been here" marker */
89 Job* job_new(Manager *m, JobType type, Unit *unit);
90 void job_free(Job *job);
91 void job_dump(Job *j, FILE*f, const char *prefix);
93 JobDependency* job_dependency_new(Job *subject, Job *object, bool matters);
94 void job_dependency_free(JobDependency *l);
95 void job_dependency_delete(Job *subject, Job *object, bool *matters);
97 bool job_is_anchor(Job *j);
99 int job_merge(Job *j, Job *other);
101 const char* job_type_to_string(JobType t);
102 int job_type_merge(JobType *a, JobType b);
103 bool job_type_is_mergeable(JobType a, JobType b);
104 bool job_type_is_superset(JobType a, JobType b);
105 bool job_type_is_conflicting(JobType a, JobType b);
107 void job_schedule_run(Job *j);
108 int job_run_and_invalidate(Job *j);
109 int job_finish_and_invalidate(Job *j, bool success);