From: Jacob Nevins Date: Tue, 16 Sep 2008 23:51:57 +0000 (+0000) Subject: Cosmetic: fix mismatch between game_compute_size() and game_redraw() X-Git-Url: https://www.chiark.greenend.org.uk/ucgi/~ian/git?a=commitdiff_plain;h=4cfec3765a8a5c89126bb3ca3d49f5a8680bcfc7;p=sgt-puzzles.git Cosmetic: fix mismatch between game_compute_size() and game_redraw() (was causing unwanted "drop-shadow" type effect). [originally from svn r8186] --- diff --git a/loopy.c b/loopy.c index f5a237b..0dabaee 100644 --- a/loopy.c +++ b/loopy.c @@ -3037,7 +3037,8 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate, int grid_height = g->highest_y - g->lowest_y; int w = grid_width * ds->tilesize / g->tilesize; int h = grid_height * ds->tilesize / g->tilesize; - draw_rect(dr, 0, 0, w + 2 * border, h + 2 * border, COL_BACKGROUND); + draw_rect(dr, 0, 0, w + 2 * border + 1, h + 2 * border + 1, + COL_BACKGROUND); /* Draw clues */ for (i = 0; i < g->num_faces; i++) {