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Patch from James H: tinker with the presets on SLOW_SYSTEMs.
author
Simon Tatham
<anakin@pobox.com>
Thu, 4 Aug 2005 17:08:26 +0000
(17:08 +0000)
committer
Simon Tatham
<anakin@pobox.com>
Thu, 4 Aug 2005 17:08:26 +0000
(17:08 +0000)
[originally from svn r6162]
samegame.c
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diff --git
a/samegame.c
b/samegame.c
index b9078eb63533cad6aae386e6547cd64db038c15b..d8c58acda6205d8858b379392dc7d4c01d789351 100644
(file)
--- a/
samegame.c
+++ b/
samegame.c
@@
-149,7
+149,11
@@
static game_params *default_params(void)
static const struct game_params samegame_presets[] = {
{ 5, 5, 3, 2, TRUE },
{ 10, 5, 3, 2, TRUE },
+#ifdef SLOW_SYSTEM
+ { 10, 10, 3, 2, TRUE },
+#else
{ 15, 10, 3, 2, TRUE },
+#endif
{ 15, 10, 4, 2, TRUE },
{ 20, 15, 4, 2, TRUE }
};