chiark / gitweb /
Minor update to Solo's documentation due to Extreme mode.
authorSimon Tatham <anakin@pobox.com>
Wed, 24 Aug 2005 17:49:52 +0000 (17:49 +0000)
committerSimon Tatham <anakin@pobox.com>
Wed, 24 Aug 2005 17:49:52 +0000 (17:49 +0000)
[originally from svn r6210]

puzzles.but

index eadf9714b5b656a6c3e050180ef864972a7c962b..483a9c3844d0aaa7e4bb0cc92caa55266b48da86 100644 (file)
@@ -845,11 +845,11 @@ partial deductions about the \e{set} of squares a number could be in
 eventually have to make a guess, and then backtrack if it turns out
 to be wrong.
 
-Generating difficult puzzles is itself difficult: if you select
-\q{Intermediate} or \q{Advanced} difficulty, Solo may have to make
-many attempts at generating a puzzle before it finds one hard enough
-for you. Be prepared to wait, especially if you have also configured
-a large puzzle size.
+Generating difficult puzzles is itself difficult: if you select one
+of the higher difficulty levels, Solo may have to make many attempts
+at generating a puzzle before it finds one hard enough for you. Be
+prepared to wait, especially if you have also configured a large
+puzzle size.
 
 
 \C{mines} \i{Mines}