chiark / gitweb /
Integer overflow in game_size(). Oops.
authorSimon Tatham <anakin@pobox.com>
Tue, 7 Jun 2005 20:44:14 +0000 (20:44 +0000)
committerSimon Tatham <anakin@pobox.com>
Tue, 7 Jun 2005 20:44:14 +0000 (20:44 +0000)
[originally from svn r5921]

rect.c

diff --git a/rect.c b/rect.c
index f0e5e79f1427bd959b34cb36f518276d8dd1e942..9a8846c43ca6eb0d1c623c3fb55059b3534c9da3 100644 (file)
--- a/rect.c
+++ b/rect.c
@@ -2307,9 +2307,12 @@ static void game_size(game_params *params, game_drawstate *ds,
      * Each window dimension equals the tile size times 1.5 more
      * than the grid dimension (the border is 3/4 the width of the
      * tiles).
+     * 
+     * We must cast to unsigned before multiplying by two, because
+     * *x might be INT_MAX.
      */
-    tsx = 2 * *x / (2 * params->w + 3);
-    tsy = 2 * *y / (2 * params->h + 3);
+    tsx = 2 * (unsigned)*x / (2 * params->w + 3);
+    tsy = 2 * (unsigned)*y / (2 * params->h + 3);
     ts = min(tsx, tsy);
     if (expand)
         ds->tilesize = ts;