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Fix to Chris's patch in r6106 (also from Chris).
author
Simon Tatham
<anakin@pobox.com>
Mon, 18 Jul 2005 18:54:06 +0000
(18:54 +0000)
committer
Simon Tatham
<anakin@pobox.com>
Mon, 18 Jul 2005 18:54:06 +0000
(18:54 +0000)
[originally from svn r6117]
[r6106 ==
a31934f233581da07153af6b4ee717f1e63387dd
]
rect.c
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diff --git
a/rect.c
b/rect.c
index 318cde09b9d3b034a486c1f6ba8cec0e35df7352..a7113afc36cea1167cc0dad18b292ef3d6769967 100644
(file)
--- a/
rect.c
+++ b/
rect.c
@@
-2477,6
+2477,9
@@
static game_state *execute_move(game_state *from, char *move)
vedge(ret,x1,y1) = !vedge(ret,x1,y1);
}
+ sfree(ret->correct);
+ ret->correct = get_correct(ret);
+
/*
* We've made a real change to the grid. Check to see
* if the game has been completed.
@@
-2494,9
+2497,6
@@
static game_state *execute_move(game_state *from, char *move)
ret->completed = TRUE;
}
- sfree(ret->correct);
- ret->correct = get_correct(ret);
-
return ret;
}