chiark / gitweb /
Fix segfault in Tents' printing.
authorJacob Nevins <jacobn@chiark.greenend.org.uk>
Sat, 22 Oct 2005 18:18:21 +0000 (18:18 +0000)
committerJacob Nevins <jacobn@chiark.greenend.org.uk>
Sat, 22 Oct 2005 18:18:21 +0000 (18:18 +0000)
[originally from svn r6422]

tents.c

diff --git a/tents.c b/tents.c
index 973c7700d383dc59eac5c305783be2c027b26a1a..afed169ca4bd3f48d9519e6b647c5e64a1477801 100644 (file)
--- a/tents.c
+++ b/tents.c
@@ -1976,7 +1976,7 @@ static void int_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
              * marginally nicer not to have the drag effects
              * flickering on and off disconcertingly.
              */
-            if (ui->drag_button >= 0)
+            if (ui && ui->drag_button >= 0)
                 v = drag_xform(ui, x, y, v);
 
             if (flashing && (v == TREE || v == TENT))