Each game's .R file should append the binary to $(GAMES) in both the
'am' and 'gtk' makefiles, but presumably due to copy-and-paste from an
out-of-date version, tracks.R only did 'gtk'.
Also clarified CHECKLST.txt in the hope that I won't miss that again.
- adds it as a Windows build target, with the optional resource
file
- adds auxiliary solver binaries if any
- - adds it to $(GAMES) in the GTK makefile, for `make install'
+ - adds it to $(GAMES) in both the automake and GTK makefiles, for
+ `make install'
- adds it to list.c for the OS X binary
- adds it to gamedesc.txt, with its Windows executable name, display
name, and slightly longer description.
ALL += tracks[COMBINED] TRACKS_EXTRA
-!begin gtk
+!begin am gtk
GAMES += tracks
!end