things potentially not in the range 0..255).
[originally from svn r8922]
button = 0;
break;
default:
- if (!isdigit(button)) return NULL;
+ if (button < '0' || button > '9') return NULL;
button -= '0';
if (button > (w == 2 && h == 2? 3: max(w, h))) return NULL;
}
}
static int c2n(char c) { /* XXX cloned from singles.c */
- if (isdigit(c))
+ if (isdigit((unsigned char)c))
return (int)(c - '0');
else if (c >= 'a' && c <= 'z')
return (int)(c - 'a' + 10);
}
c = *desc;
- if (isdigit(c)) {
+ if (isdigit((unsigned char)c)) {
num = (num*10) + (int)(c-'0');
if (num > state->n) {
msg = "Number too large";
}
static int c2n(char c) {
- if (isdigit(c))
+ if (isdigit((unsigned char)c))
return (int)(c - '0');
else if (c >= 'a' && c <= 'z')
return (int)(c - 'a' + 10);