chiark / gitweb /
During redraws, I now do corner analysis centrally, which enables me
authorSimon Tatham <anakin@pobox.com>
Wed, 12 May 2004 18:45:11 +0000 (18:45 +0000)
committerSimon Tatham <anakin@pobox.com>
Wed, 12 May 2004 18:45:11 +0000 (18:45 +0000)
commit1ea3c92c17d8bc542059955c2e1446f44b6eef96
tree4a890a10b29e6ee8d9e2ea56e81e0ec948b49e2f
parent3f9e52dae2ec8638fc6e6c8d4a2da73fc9adca72
During redraws, I now do corner analysis centrally, which enables me
to maintain the `visible' array accurately and hence actually switch
it on. This prevents us having to redraw the entire playing area on
any move, which means really big grids are now sensibly playable
without display lag.

[originally from svn r4221]
rect.c