chiark / gitweb /
Infrastructure change: game_anim_length and game_flash_length now
authorSimon Tatham <anakin@pobox.com>
Mon, 30 May 2005 07:55:27 +0000 (07:55 +0000)
committerSimon Tatham <anakin@pobox.com>
Mon, 30 May 2005 07:55:27 +0000 (07:55 +0000)
commit0f423f0b3a0bfaaac37fa2dba23794629088836f
treed2bcaf42d70fa6d6dcff84413f84f17a123d92c9
parent8fa365a7b4c3f044ab6daa96a707051f091d6296
Infrastructure change: game_anim_length and game_flash_length now
both get passed a pointer to the game_ui. This means that if they
need to note down information for the redraw function about what
_type_ of flash or animation is required, they now have somewhere to
do so.

[originally from svn r5858]
12 files changed:
cube.c
fifteen.c
midend.c
net.c
netslide.c
nullgame.c
pattern.c
puzzles.h
rect.c
sixteen.c
solo.c
twiddle.c