return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if ((params->w2 & 1) || (params->h2 & 1))
return "Width and height must both be even";
return NULL;
}
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
int w2 = params->w2, h2 = params->h2;
int s = w2 * h2;
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
game_state *solved = dup_game(state);
struct unruly_scratch *scratch = unruly_new_scratch(solved);
game_params *params = NULL;
- char *id = NULL, *desc = NULL, *err;
+ char *id = NULL, *desc = NULL;
+ const char *err;
quis = argv[0];