bdf_gen(int px_height)
{
int px_width = (px_height * XPIX * XSIZE) / (YPIX * YSIZE);
+ int pt_height = (long)(px_height * 7227 + 3750) / 7500;
+ int dpt_height = (long)(px_height * 7227 + 375) / 750;
int base = (px_height * 200) / (YPIX * YSIZE);
int i;
printf("/buf %d string def\n", (px_width + 7) / 8);
printf("(\\\n");
printf("STARTFONT 2.1\n");
- printf("FONT bedstead-%d\n", px_height);
- printf("SIZE %d 75 75\n", px_height);
+ printf("FONT -bjh21-Bedstead-%s-R-%s--"
+ "%d-%d-75-75-C-%d-ISO10646-1\n",
+ *weight->suffix ? weight->suffix : "Medium",
+ *width->suffix ? width->suffix : "Normal",
+ dpt_height, px_height, px_width * 10);
+ printf("SIZE %d 75 75\n", pt_height);
printf("FONTBOUNDINGBOX %d %d 0 %d\n", px_width, px_height, -base);
+ printf("STARTPROPERTIES 20\n");
+ printf("FOUNDRY \"bjh21\"\n");
+ printf("FAMILY_NAME \"Bedstead\"\n");
+ printf("WEIGHT_NAME \"%s\"\n",
+ *weight->suffix ? weight->suffix : "Medium");
+ printf("SLANT \"R\"\n");
+ printf("SETWIDTH_NAME \"%s\"\n",
+ *width->suffix ? width->suffix : "Normal");
+ printf("ADD_STYLE_NAME \"\"\n");
+ printf("PIXEL_SIZE %d\n", px_height);
+ printf("POINT_SIZE %d\n", dpt_height);
+ printf("RESOLUTION_X 75\n");
+ printf("RESOLUTION_Y 75\n");
+ printf("SPACING \"C\"\n");
+ printf("AVERAGE_WIDTH %d\n", px_width * 10);
+ printf("CHARSET_REGISTRY \"ISO10646\"\n");
+ printf("CHARSET_ENCODING \"1\"\n");
+ printf("FONT_ASCENT %d\n", px_height - base);
+ printf("FONT_DESCENT %d\n", base);
+ printf("UNDERLINE_POSITION %d\n", base / 2);
+ printf("UNDERLINE_THICKNESS %d\n", base / 2);
+ printf("RELATIVE_SETWIDTH %d\n", width->ttfwidth * 10);
+ printf("RELATIVE_WEIGHT %d\n", weight->ttfweight / 10);
+ printf("ENDPROPERTIES\n");
printf("CHARS %d\n", nglyphs);
for (i = 0; i < nglyphs; i++) {
struct glyph *g = &glyphs[i];