printf("LayerCount: 2\n");
printf("Layer: 0 0 \"Back\" 1\n");
printf("Layer: 1 0 \"Fore\" 0\n");
- printf("Encoding: UnicodeBmp\n");
+ printf("Encoding: UnicodeFull\n");
printf("NameList: Adobe Glyph List\n");
printf("DisplaySize: -24\n");
printf("AntiAlias: 1\n");
"['smcp' ('latn' <'dflt'>)]\n");
printf("Lookup: 1 0 0 \"c2sc: upper-case to small caps\" {\"c2sc\"} "
"['c2sc' ('latn' <'dflt'>)]\n");
- printf("BeginChars: %d %d\n", 65536 + extraglyphs, nglyphs);
+ printf("BeginChars: %d %d\n", 0x110000 + extraglyphs, nglyphs);
extraglyphs = 0;
for (i = 0; i < nglyphs; i++) {
if (glyphs[i].name)
(unsigned)glyphs[i].unicode);
printf("Encoding: %d %d %d\n",
glyphs[i].unicode != -1 ? glyphs[i].unicode :
- 65536 + extraglyphs++, glyphs[i].unicode, i);
+ 0x110000 + extraglyphs++, glyphs[i].unicode, i);
printf("Width: %g\n", (double)(XSIZE * XPIX));
if (glyphs[i].flags & (MOS|MOS4))
printf("Flags: W\n");