From: Dave Holman <dmh005@drake.edu>
Subject: alt.fan.eddings _New_ Frequently Asked Questions
Date: 18 Nov 1998 00:00:00 GMT
Message-ID: <36526396.644DE29A@drake.edu>
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Here, as promised, is the new updated Frequently Asked Questions list.
There have
been a number of changes, as one might guess, which I'll attempt to list
below.

1) integration of the two core FAQ's (as well as the elimination of
parts of the FAQ
supplemant, namely the elimination of the Legends Anthology section).

2) Integration of information sent to me by Sarabian which he never had
time to include
in the FAQ supplement.

3) The answer for the section "Will Eddings write more on Sparhawk and
gang?" has
been changed from a lengthy discussion of ACETS to a simple "no". The
reason for this
being that we've already had a response regarding ACETS, hence the
answer.

4) The section entitled "Who the heck is Celine Dion and what does she
have to do with
Eddings?" has been eliminated. This is no longer really applicable to
the group with
Aphrael's departure.

5) The section "Any special features I should watch for?" has been
eliminated and it's
contents split up among other sections of the FAQ.

6) Old web pages that are no longer operative have been removed from the
Eddings'
resources/web pages section. (However, Aphrael's page is still there. It
seems
MicroServe never got around to closing it down, and I certainly didn't
inform them
during any of my conversations with them a few weeks back.) At the same
time, web
pages whose address has changed have been updated.

7) Various grammatical changes as well as eliminating Aphrael's personal
comments.
(i.e., changing it to "Aphrael said"). It wouldn't do to be quoting
myself on things I never
said.

8) Elimination of PtS spoiler space

9) The section "Dryads (a.k.a. The Thread That Will Not Die)" has been
fairly
completely replaced by Rumor's explanation contained with the old FAQ
supplemant.

9) Inclusion of new foreign titles provided by Itagne and Kamion. Also
the inclusion of
the ISBN number for the second of the two part hard cover installment of
the Belgariad.
Thanks to Izzy.

10) The section "IRC #eddings" has been changed from the old one
paragraph
explantation to a lengthy and thorough explanation of how to get IRC and
sign up
provided by Kamion.

11) The condensing of various parts of the entire document

12) Various sections updated, "THE ALT.FAN.EDDINGS NEWSGROUP" area
having the greatest number of new material as well as the alteration
(read: updating) of
various older sections.

13) A great deal more small details that I've forgotten, and most
probably a few larger
ones as well.

14. Yes, I'm perfectly aware that the spacing is off. If you see a
glaring error (or even a minor one) feel free to E-mail me and I'll fix
it before the posting in two weeks. I have a feeling that the document's
going to be wrapping around to the next line before it should. Once I
see what it looks like posted, I'll start correcting it. Right now I
just want to post the FAQ and go study for a Macroeconomics test. (Well,
I don't really _want_ to study for the damn thing, but it'd probably be
a good idea.)

    I'd like to thank both Itagne and Kamion right now for helping so
much with the
process of updating the document, and for patiently reading through it
not once but
twice, and pointing out errors that are bound to pop up when you start
writing new
sections to an existing document, not to mention cutting and pasting
things together (you
wouldn't believe some of the mistakes that I let slip by, not to mention
the one's that
Itagne found in his _second_ read that we'd all missed.) I'd also like
to thank Sarabian
for giving me such a repository of information (not to mention the main
FAQ addendum
itself) and for helping in the editing process of the document.
    Please feel free to E-mail me any problems you find in the document
as well as any
additions you think would be worthwhile.

Archive-name: sf/david-eddings-faq
Posting-Frequency: bi-monthly
Last modified: 1998/11/17
Version: 3.0

                The alt.fan.eddings David Eddings
                 Frequently Asked Questions List

CONTENTS
I. About David Eddings
    A.  Biographical Information
    B.  Bibliography
        1) Titles (includes U.S. and British ISBNs, and U.S.
            Publishers)
        2) German Titles
  3) Finnish Titles
  4) French Titles
  5) Swedish Titles
  6) Italian Titles
    C.  Miscellaneous Publishing Information
        1) Omnibus Editions
        2) _The Losers_: Copyright date vs. creation date
    D. What are D&LE working on currently?
    E. Are there any interviews with David Eddings on the Internet?
    F. Where to Write to David Eddings

II. Frequently Asked Questions

    GENERAL QUESTIONS
    A. The systems of magic and worlds that David Eddings have
         created don't always seem very logical. Why?
    B. I've got this great idea about who should be in a movie.
    C. Wouldn't it be great if there was a new book in the world of
         the Belgariad/Elenium?
    D. Will there be a movie/CD-ROM game based on the
     Belgariad/Elenium?
    E.  Gee, has anyone noticed that the plots of Eddings'
          fantasies are all kind of similar?

    BELGARIAD/MALLOREON
     F.  Inconsistencies
        1)  Editing errors
               a.) The infamous Chaldan/Chamdar misprint
               b.) The wandering L's
        2)  Boneheaded errors
               a.) The name of Brand's oldest son
               b.) Gared/Geran
        3)  Illogical/inconsistent actions
               a.) Durnik vs. Brill
   b.) Asharak/Chamdar
    G.  Dryads (a.k.a. The Thread That Will Not Die)
    H.  Immortality (a.k.a. The Other Thread That Will Not Die)
    I. What, precisely, does the mark on Garion’s hand signify?
    J.  So, what exactly *is* on Garion’s amulet?
    K.  The meaning of 'Bel' and 'Pol'.
    L. Why isn't 'Durnik' called 'Beldurnik'?
    M.  Has anyone noticed the chess analogy in the titles of the
         Belgariad?
    N.  What was Beldin's first act of sorcery?
    O. Why can't Zedar get out of that hole Belgarath put him in?
    P.  Speaking of Zedar, don't you think his punishment was a bit too
         harsh?
    Q. What is the sex of Polgara's twins?
    R. Who is the Wolf?
    S. How did Polgara and Poledra merging help them remain unseen by
        Torak?
    T. Why are there so many differences between BtS and PtS?

    ELENIUM/TAMULI
    U.  Inconsistencies
      1.) Terms that can be confused
          a.)  Elene/Elenian
          b.)  Patriarch/primate
     2.) Illogical gaps in the story
          a.)  Who exactly has touched the Bhelliom?
          b.) Sephrenia and Aphrael's flying
    V.  Do the Elenium or Tamuli titles have any connections to the
stories?
    W.  What God is supporting Zalasta's spells when he crashes
Sephrenia
         and Vanion's wedding?
    X.  Where do the renegade Styrics get their power?
    Y.  Why couldn't Sparhawk let King Wargun know that he was looking
for
         Bhelliom?
    Z.  Immortality (The Elenium Derivative)
AA.  Will Eddings write more on Sparhawk and the gang?

            THE ALT.FAN.EDDINGS NEWSGROUP
AB. alt.fan.eddings newsgroup; what is it, who created it, and when?
AC. Why does everyone have an Eddings alias, and how can I get one?
AD. What are the Silver Suggestions?
AE. Who runs the Trivia quiz, and when is it posted to the
      newsgroup?
AF. What exactly is Klæl's Army?
AG. Where can a new user find information about this newsgroup?
AH. Are there any rules on this newsgroup?

III.    Eddings Resources

    B.  IRC #eddings
    C.  Web pages
    D.  Other sites of interest

IV. Credits and Thanks

------------------------------------

                   I.  ABOUT DAVID EDDINGS

A. Biographical Information

From _Contemporary Authors: New Revision Series_, Volume 35.

 PERSONAL: Born July 7, 1931, in Spokane, Washington; son of George
Wayne and Theone (Berge) Eddings; married Judith Leigh Schall, October
27, 1962. Education: Attended Everett Junior College, 1950-52; Reed
College, B.A., 1954; University of Washington, Seattle, M.A., 1961.
Politics: "Unaffiliated." Religion: "Unaffiliated."

 CAREER: Writer. Has worked as a buyer for Boeing Co., as a grocery
clerk, and as a college English teacher. Military Service: U.S. Army,
1954-56.

From the back dust jacket flap of _Belgarath the Sorcerer_
(published 1995).

    David Eddings was born in Spokane, Washington in 1931 and was
    raised in the Puget Sound area north of Seattle. He received a
    Bachelor of Arts degree from Reed College in Portland, Oregon,
    in 1954 and a Master of Arts degree from the University of
    Washington in 1961. He has served in the United State Army, has
    worked as a buyer for the Boeing Company, has been a grocery
    clerk, and has taught college English. He has lived in many
    parts of the United States.

 His first novel, _High Hunt_ (published by Putnam in 1973), was a
contemporary adventure story. The field of fantasy has always been of
interest to him, however, and he turned to The Belgariad in an effort
to develop certain technical and philosophical ideas concerning the
genre.

    Eddings and his wife Leigh currently reside in the Southwest,
    where they work together on their best-selling fantasy epics.

B. Bibliography:

Note: Publisher listed is for U.S. editions.
    "hc" = hardcover, "pb" = paperback.

"The Belgariad"
    Pawn of Prophecy (1982) Del Rey
        U.S. ISBN 0-345-30997-9 (pb)
        British ISBN 0-593-02616-0 (hc) 0-552-12284-X (pb)
    Queen of Sorcery (1982) Del Rey
        U.S. ISBN 0-345-30079-3 (pb)
        British ISBN 0-593-02629-2 (hc) 0-552-12348-X (pb)
    Magician's Gambit (1983) Del Rey
        U.S. ISBN 0-345-33545-7 (pb)
        British ISBN 0-552-12382-X (pb)
    Castle of Wizardry (1984) Del Rey
        U.S. ISBN 0-345-33570-8 (pb)
        British ISBN 0-593-02635-7 (hc) 0-552-12435-4 (pb)
    Enchanters’ End Game (1984) Del Rey
        U.S. ISBN 0-345-33871-5 (pb)
        British ISBN 0-593-02638-1 (hc) 0-552-12447-8 (pb)

    Eddings' first fantasy series. Chronicles the adventures of a young
    boy, Garion, as he grows to realize his amazing destiny. With
    his Aunt Pol and Grandfather, he must travel through the
    Kingdoms of the Alorns and Angaraks, making new friends and
    overcome deadly enemies.

    The Belgariad: Part 1 (c)1982, 83 - published 1995, Del Rey
        U.S. ISBN 0-345-40004-6 (hc)
 The Belgariad: Part 2 (c)1984 - published by Nelson
Doubleday Inc., by an arrangement with Del Rey
        U.S. ISBN 1-56865-038-8 (hc)

    Two-volume hardcover omnibus reprint of the five volumes of the
    Belgariad. Part One contains the first three books, Part Two
    will contain the final two.

"The Malloreon"
    Guardians of the West (1987) Del Rey
        U.S. ISBN 0-345-33000-5 (hc)    0-345-35266-1 (pb)
        British ISBN 0-593-01195-3 (hc) 0-593-01561-4 (pb)
    King of the Murgos (1988) Del Rey
        U.S. ISBN 0-345-33002-1 (hc)    0-345-35880-5 (pb)
        British ISBN 0-593-01562-2 (hc) 0-552-13018-4 (pb)
    Demon Lord of Karanda (1988) Del Rey
        U.S. ISBN 0-345-33004-8 (hc)    0-345-36331-0 (pb)
        British ISBN 0-593-01210-1 (hc) 0-593-01563-0 (pb)
    The Sorceress of Darshiva (1989) Del Rey
        U.S. ISBN 0-345-33005-6 (hc)    0-345-36935-1 (pb)
        British ISBN 0-593-01204-6 (hc) 0-552-13020-6 (pb)
    The Seeress of Kell (1991) Del Rey
        U.S. ISBN 0-345-33006-4 (hc)    0-345-37759-1 (pb)
        British ISBN 0-593-01207-0 (hc) 0-552-13021-4 (pb)

     Sequel to the Belgariad Takes place ten years after the
    events of the Belgariad, King Belgarion's son is abducted by
    dark forces. Belgarion and his companions must recover the
    child before disaster occurs.

Belgarath the Sorcerer (1995) Del Rey
    U.S. ISBN 0-345-37324-3 (hc)    0-345-40395-9 (pb)
    British ISBN 0-246-13845-9 (hc)
Polgara the Sorceress (1997) Del Rey
    U.S. ISBN 0-345-41662-7 (hc)     _-___-_____-_ (pb)
    British ISBN 0-246-13844-0 (hc)    0-586-21314-7 (pb)

0-002-24321-0 (trade pb)

    A pair of prequels to the Belgariad and Malloreon series. The
    books are presented as narratives by the title characters. As a
   side note of interest, the trade paperback version of PtS was
   given a new illustration, probably in response to the dislike
   expressed by so many fans when the book was first released.

The Rivan Codex (1998) Del Rey
   U.S. ISBN 0-345-42402-6 (hc)
   British ISBN 0-002-24677-5 (hc)

    A compilation of the notes written by David and Leigh
   Eddings before they began work on “The Belgariad”.


"The Elenium"
    The Diamond Throne (1989) Del Rey
        U.S. ISBN 0-345-35691-8 (hc)    0-345-36769-3 (pb)
        British ISBN 0-246-13345-7 (hc) 0-586-20372-9 (pb)
    The Ruby Knight (1990) Del Rey
        U.S. ISBN 0-345-37043-0 (hc)    0-345-37352-9 (pb)
        British ISBN 0-246-13731-2 (hc) 0-586-20373-7 (pb)
    The Sapphire Rose (1991) Del Rey
        U.S. ISBN 0-345-37474-6 (hc)    0-345-37472-X (pb)
        British ISBN 0-246-13347-3 (hc) 0-586-20374-5 (pb)

    Fantasy series set in a new world. The church knight, Sparhawk,
    returns to his home to find his Queen dying, and sets out to
    save her life, and overcome the evil plots of a corrupt and
    powerful church Primate.

"The Tamuli"
    Domes of Fire (1992) Del Rey
        U.S. ISBN 0-345-38327-3 (hc)    0-345-37321-9 (pb)
        British ISBN 0-586-21313-9 (hc) 0-586-21858-0 (pb)
    The Shining Ones (1993) Del Rey
        U.S. ISBN 0-345-37322-7 (hc)    0-345-38866-6 (pb)
        British ISBN 0-246-13846-7(hc)  0-586-21316-3 (pb)
    The Hidden City (1994) Del Rey
        U.S. ISBN 0-345-37323-5 (hc)    0-345-39040-7 (pb)
        British ISBN 0-246-13847-5 (hc) 0-586-21317-1 (pb)
    Sequel series to the Elenium. Prince Sparhawk answers a plea
    from the Tamul Empire to help them oppose dark magic and learns
more about his unique connection to the Bhelliom.

Novels (non-fantasy)
    High Hunt (1973) Putnam
        The original hardcover is long out of print. In 1992, Del
        Rey reprinted it in paperback - U.S. ISBN 0-345-32887-6

    A sort of middle-aged rite of passage novel. GI returns from
    Germany and goes on a mountain hunting trip with his older
    brother and a group of mismatched guys.  Tensions arise.

    The Losers (1992) Fawcett Columbine (hc), Del Rey (pb)
        U.S. ISBN 0-449-90719-8 (hc)    0-345-38520-9 (pb)
        British ISBN 0-002-24138-2 (hc) 0-586-21759-2 (pb)

    Dark tale of Raphael, the college football star who, after a
    tragic accident takes up residence in 'Welfare City' in
    Spokane. He observes the activities of his 'loser' neighbors
    and fights off predatory social workers, until the arrival of
    his college roommate puts a match to the powder keg.

B.2.    German Titles
-cont. by Daniel Peters

"I just happened to find this list of the German titles of the
Belgariad and Malloreon-Saga. As it is, I read them all in German
and in the "Bastei-Luebbe" version. The Knaur-Books were not
available for years. [Bastei-Luebbe and Knaur are German publishing
companies - ed.]"

       BELGARIAD
Die Prophezeiung des Bauern (Knaur)
Kind der Prophezeiung (Bastei)

Die Zaubermacht der Dame (Knaur)
Zauber der Schlange (Bastei)

Gambit der Magier (Knaur)
Spiel der Magier (Bastei)

Turm der Hexerei (Knaur)
Turm der Hexer (Bastei)

Verwunschenes Endspiel (Knaur)
Duell der Zauberer (Bastei)

"The titles of the Malloreon are the same for the old Knaur and new
Bastei versions."

    MALLOREON
Die Herren des Westens
Koenig der Murgos
Der Daemon von Karanda
Zauberin von Darshiva
Seherin von Kell

Denis Aumueller provided the following titles, all published by
Bastei-Luebbe.

    ELENIUM
Der Thron im Diamant
Der Ritter vom Rubin
Die Rose aus Saphir

       TAMULI
Die schimmernde Stadt
Das leuchtende Volk
Das verborgene Land


B.3.    Finnish Titles
-cont. by Arto Repola

       BELGARIAD
Kiven vartija
Ennustusten aika
Velhojen taistelu
Rivan kuningatar
Kohtalon tayttymys

       MALLOREON
Lannen vartijat
Murgojen kuningas
Karandan paholaisherra
Darshivan velhotar
Kellin nakijatar

       ELENIUM
Timanttivaltaistuin
Rubiiniritari
Safiiriruusu

       TAMULI
Tulikupolit

B.4.    French Titles
-cont. by Francis Cornet, with additions from Nick Boalch
all novels are published by Éditions Pocket in the
Rendez-Vous Ailleurs collection.

       LA BELGARIADE
Le Pion blanc des présages
La Reine des sortilèges
Le Gambit du magicien
La Tour des maléfices
La Fin de partie de l'enchanteur

       LA MALLORÉE
Les Gardiens du Ponant
Le Roi des Murgos
Le Démon majeur de Karanda
La Sorcière de Darshiva
La Sybille de Kell

       LA TRILOGIE DES JOYAUX (lit. Trilogy of the Jewels)
Le trône de diamant
Le chevalier de rubis
La rose de saphir

       LA TRILOGIE DU PÉRIL (lit. Trilogy of the Peril)
Les dômes de feu
Ceux-qui-brillent (lit. Those who shine)
La cité occulte

B.5.    Swedish Titles
-cont. by Patrik Montgomery

       BELGARIAD
Stenens väktare
Profetians tid
Besvärjarnas kamp
Rivas drottning
Ödets fullbordan

       MALLOREON
Belgarions son
Murgoernas konung
Demonen i Karanda
I Zandramas fotspår
Sierskan från Kell

       BEL/MAL PREQUELS

Belgarath besvärjaren
Polgara besvärjerskan

       ELENIUM
Diamanttronen
Rubinriddaren
Safirrosen

       TAMULI
Kupoler av eld
De skinande

http://www.users.wineasy.se/oz/english/html/the_citadel_of_riva_-_books.htm

has Swedish ISBNs (though be warned, at least two of them look
invalid).

B.6.    Italian Titles
-cont. by Marcello Manicardi

       LA SAGA DEL BELGARIAD (published by Editrice Nord)
Il Segno della Profezia
La Regina della Magia
La Valle di Aldur
Il Castello Incantato
La Fine del Gioco

       EPOPEA DEI MALLOREAN
I Guardiani della Luce
Il Re dei Murgos
Il Signore dei Demoni
La Maga di Darshiva
La Profetessa di Kell

       EPOPEA DEGLI ELENE
Il Trono di Diamante
Il Cavaliere del Rubino
La Rosa di Zaffiro

       EPOPEA DEI TAMULI
Le Volte di Fuoco
I Demoni della Luce
La Citto dell Nulla

B.7. Polish Titles
-cont. by Luna

Poland is still waiting on both The Hidden City
and Polgara the Sorceress.

      BELGARIAD
Pionek Proroctwa
Krolowa magii
Gambit magow
Wieza czarow
Ostatnia walka czarodziejow

       MALLOREON
Straznicy zachodu
Krol Murgow
Demon wladca Karandy
Czarodziejka z Darshivy
Prorokini z Kell

       BELGARATH THE SORCERER
Belgarath czarodziej

ELENIUM
Diamentowy tron
Rubinowy rycerz
Szafirowa roza

TAMULI
Kopuly ognia
Blyszczacy


C.  Miscellaneous Publishing Information

"The Belgariad" was published in the U.S. as a set of original
paperbacks - the only hardcover edition available prior to 1995 was a
two-volume omnibus from the Science Fiction Book Club. In 1995, _The
Belgariad Part One_, was published by Del Rey in hardcover. _The
Belgariad Part Two_ should have come out in late 1996, but the
publication has been delayed. All of the British editions of Eddings'
work have come out in both hardcover and paperback versions.

Eddings' two non-fantasy novels, _High Hunt_ and _The Losers_, came
out in a hardcover omnibus edition titled _Two Complete Novels_ from
Wings Publishing in 1993 (ISBN 0-517-11908-0).

Despite the 1992 copyright date, _The Losers_ is actually David
Eddings' second book; it was written right after _High Hunt_ in the
mid-1970's. He wasn't able to get it published until he became a
best-selling author of fantasies.

D. What are D&LE working on currently?

David and Leigh are working on an entirely new world (Creating worlds
is a real fun hobby according to David).  There will be new
characters, a new quest and a new  "innovative magic system".  A quote
from the Del Rey's Polgara scrapbook page
(http://www.randomhouse.com/polgara) indicates that it will be set at
the end of the Ice-Age, or possibly during it.  In a letter replying to
Castellan, Eddings verified that he is indeed working on a novel set in
this time period.  It appears that he wants to work with a world less
technologically advanced.

In June 97, DE was quoted in the Polgara Scrapbook saying
"Right now, I'm working on a darkly comic political novel about the
President's mistress, who goes missing one day in possession of quite
a few state secrets.  Though I may wait to publish it posthumously,
because if offends everyone - which was of course my intention."

Whether this work is complete or not is unknown as we have heard
nothing more about it since.

E. Are there any interviews with David Eddings on the Internet?

Del Rey's Polgara Scrapbook is an excellent source of information
about David Eddings, and each month leading up to the US publication
of Polgara the Sorceress, David sent a "letter" to the web page.  It
is well worth a read.  Also, the main Del Rey page at
http://www.randomhouse.com/delrey/ may contain future information
about his new series.

On Wednesday 29th October 1997, David conducted an online interview on
AOL.  It can be found on the Del Rey site, and can also be found on
Kamion's web page.

David also did an interview with Stan Nicholls for Interzone and
Starlog magazines, which can be found in various places on the
Internet.  It is from some time ago, but contains lots of useful
information.  A copy can be found at
http://gotw.home.ml.org/eddings/interview.html A more recent interview,
where Eddings discusses his new work can be found at
http://web.reed.edu/community/newsandpub/reedmag/eddings/index.html.

F. Contacting David Eddings

David Eddings does not have an e-mail address and, according to
everyone who has asked, has no intentions of getting one. If you want
to contact him, you need to write a genuine, pen-and-paper letter, and
send it care of his publisher, Del Rey Books. Address it as follows:
 David Eddings
 c/o Del Rey Books
 201 E. 50th St.
 New York, NY  10022
 U.S.A.
I recommend using the two-envelope method: Write your letter, seal it
into a stamped envelope with "David Eddings" written on the front, BUT
NO ADDRESS. Then insert that into another envelope and mail it off to
Del Rey Books. They'll forward it. If you want a reply, you'll be a
lot more likely to get one if you include a self-addressed, stamped
envelope.


             II.  FREQUENTLY ASKED QUESTIONS

GENERAL QUESTIONS

A.  The systems of magic and the worlds that David Eddings created
    don't always seem very sensible. In fact, sometimes they're
    kind of silly, and it's hard to think up logical explanations
    for how they work. Why?

    Following is a quote from David Eddings, found in _Contemporary
    Authors: New Revision Series_, volume 35.

        "My current excursion into fantasy has given me an
        opportunity to test my technical theories [of writing]. I
        made a world that never was, with an unlikely theology
        splattered against an improbable geology. My magic is at
        best a kind of pragmatic cop-out. Many of my explanations
        of how magic is supposed to work are absurdities - _but_ my
        characters all accept these explanations as if there was no
        possibility of quibbling about them, and if the characters
        believe, then the readers seem also to believe."

    In other words, creating a logical, internally consistent
    fantasy world was not part of David Eddings' agenda.


B.  I've got this great idea about who should be in a movie...

    Every newsgroup that covers any literary character or
    characters inevitably gives birth to Casting threads, and
    alt.fan.eddings is no exception.

    There are some things you should know before you suggest that
    Sean Connery should play Belgarath. First, there are no plans
    to film ANY of Eddings' works. Second, anyone that you can
    think of to cast in an imaginary film of Eddings' works has
    already been suggested by someone else. Third, that knowledge
    hasn't stopped anyone else from posting THEIR casting
    suggestions, so why should it stop you?

    Just don't be surprised at the moans of dismay from the old-
    timers.

    It's also been suggested by one or two old-timers that it's a good
    idea if you do want to restart the casting thread to give it a
    subject header that is easily identified, such as "The Belgariad…
    the movie!"  That way those who have seen it 957 times before
    can spot it quickly and avoid it.

C. Wouldn't it be great if there was a new book in the world of the
Belgariad/Elenium?

It would probably be a good story if David Eddings wrote it, however
it is not going to happen.  He has stated quite firmly that there will
be no further books in either of the worlds he has created so far.
So, there will be no "Sephrenia the Styric", "Poledra the Wolf" or
"The Story of Talen and Aphrael".

D. Will there be a movie/CD-ROM game based on the Belgariad/Elenium?

I have been asked to pass on the following reply to this question: -
NO!
On the Polgara Scrapbook, David quite clearly states his position.
There will be no spin-offs of any sort, as he will not allow anyone to
touch something he spent twenty years writing.

E.  Gee, has anyone noticed that the plots of Eddings' fantasies
    are all kind of similar?

    [sarcasm alert] Gosh, you're kidding! Wow, what an insight!
    We'd have never noticed if you hadn't mentioned it!

     David Eddings has obviously developed what he considers to be a
very serviceable plot, well suited to the type of fantasies that he
writes. And since his many fans (i.e., us) continue to buy his books,
he doesn't feel any pressing need to develop a new plot. That Eddings
is capable of coming up with _different_ plots is evident from his two
non-fantasy novels, neither of which involves a quest for a blue
stone.  In addition, while the plots of Eddings' two fantasy series are
similar on the surface, there are many differences to be found in terms
of themes, character development, etc.  There has been much
discussion of this on the newsgroup, and most people seem to agree
that the Elenium is much darker than the Bel/Mal, in terms of theme,
issues dealt with and the general mood of the story.  And as Rumor
has often pointed out there is more adventure in the Bel/Mal and more
political intrigue in the Elen/Tam. The difference is, in fact, radical
enough that a number of people have admitted to being initially put off
by the Elenium because it was different from the Bel/Mal.  For this
reason, I usually advise a 1-2 month waiting period after finishing one
series before starting the other.


BELGARIAD/MALLOREON

F.  Inconsistencies

    Inconsistencies come in three flavors: 1) Editing mistakes, 2)
    Sheer boneheaded errors, and 3) Illogical actions.

    Editing mistakes are those errors that crept in during the
    printing process. These generally consist of misspellings or
    incorrect character identifications. Boneheaded errors are
    those where the writer simply forgot that he has already named
    (or described) something, and later gives it a completely
    different name (or description). Illogical actions are things
    that happen that, based on other information in the story, seem
    REALLY stupid.

    1) Editing Mistakes
        Chaldan/Chamdar
            At one point in _The Seeress of Kell_, the "bull-god of
            the Arends" is identified as "Chamdar" rather than
            "Chaldan."

                               The Wandering L's:
          Gethell/Gethel (the King of the Thulls) and Xbel/Xbell
            (a dryad) appear at various times with their names
            spelled either with one 'L' or two 'L's. In the case of
            Gethell, the two 'L' version is used most frequently,
            and appears to be the proper spelling. Xbel appears an
            equal number of times spelled both ways, but since no
            other dryads have double letters in their names, I'm
            willing to assume that Xbel is the correct spelling.

    2) Boneheaded Errors
        The name of Brand's oldest son
            Brand's oldest son is identified twice during the
            course of the Belgariad as "Bralon." He reappears in
            the Malloreon as "Verdan."

        The name of the young prince who survived the slaughter of
        the rest of the Rivan line by Salmissra
            In the Belgariad, when Polgara tells Garion the story
            of the young prince's escape, she gives his name as
            "Gared." When Belgarath tells an expanded version of
            the story in _Belgarath the Sorcerer_, the prince's
            name is "Geran."

    3) Illogical Actions
        In _Pawn of Prophecy_, Durnik easily dispatches Brill when
        he finds him spying on the others. Later, we find that
        Brill is actually an incredibly skilled fighter and
        assassin, and there really shouldn't have been any way that
        a simple blacksmith (even one with two lives) could have
        caught him off guard.
            Of course, the fun part about illogical action
            inconsistencies is that the True Fan can come up with
            explanations for them. Two possibilities that have been
            discussed in a.f.e. are: 1) Brill didn't want to blow
            his cover, so he allowed Durnik to catch him. 2) The
            Prophecy of Light interfered.

        In the Belgariad, it comes as a complete surprise to
        everyone that Asharak, the Murgo merchant, is actually
        Chamdar, the Grolim almost-disciple of Torak. In _Belgarath
        the Sorcerer_, both Silk and Belgarath are aware that
        Chamdar uses the name Asharak.
            No one has managed to come up a good explanation for
            this one yet. Personally, I'm hoping that it will be
            cleared up in _Polgara the Sorceress_.


G.  Dryads (a.k.a. The Thread That Will Not Die)

    Donal Fellows has a fairly comprehensive compilation of the
    endless Dryad threads. To take a look, check out his hompage.
    (URL given at the end of this FAQ).

    Although to date I have heard of three possible explanations for
this,
    below is Rumor's explanation, the most comprehensive explanation
    I've yet seen. Keep in mind that PtS was discarded when considering
    this question. The general consensus is that Eddings wasn't thinking

    clearly when he wrote the section where Polgara briefly writes about

    this subject.

 It's really very simple (long, but simple): The dryad invariably has
one "human" X chromosome and one "dryad" X chromosome. When a dryad
(female, of course) and a human male produce a female child, the male
has donated an X chromosome, which still pairs with during mitosis and
meoisis so that the child can grow and produce eggs (not so strange -
the Y and X chromosomes of humans are extremely different and still
pair in cell division, and in this case, it's the dryad X that varies
slightly from the human X). Now, in human females, one X chromosome in
_every_ cell of the body becomes inactivated after a few weeks of
life. (It becomes super-condensed because a double-dose of genes would
be too much - it is then called a Barr body). In dryad female
offspring, the human X serves to determine sex of the child, and then
is the one condensed in every cell of the dryad's body (in humans, it
is a random choice in the cells, but it could _easily_ be forced in
dryad cells, because the two X chromosomes are slightly different, so
one can be recognized as the human one and then condensed). The
simplest mechanism for this would be a protein or series of protein
reactions derived from the dryad X to inactivate the human X.

Thus, a female child develops via the dryad X. Because half of her
genome is human, dryads appear very much like humans. (The dryad half
couldn't be much different anyway, because all chromosomes have to
pair in cell division).

Males: Child receives human male Y and a dryad female X. The male Y
chromosome codes for a gene product (TDF maybe - the testis (male)
determining factor) that inactivates portions of the dryad X
chromosome that deal with dryad physiology. This is entirely possible
- on all chromosomes, areas of the chromosome are regulated separately
and turned 'on' or 'off' at the genetic level by protein and DNA
packing regulation. Thus, a protein from the Y, normally meant only
for some human purpose (such as TDF, which develops a male into a
male) could also bind to the dryad X or cause some sort of signal
cascade that deactivates the specific dryad genes - remember that the
dryad X is quite similar to the human X which can clearly be indicated
by their stark similarity to humans, so all the normal physiological
genes needed from the X chromosome remain active. So, there you go.
Gene regulation and inactivation. Simple, real, human genetics that
can be applied to the dryad system, which must be amazingly similar to
ours if human males can actually manage to reproduce with them.

Re: "Half-dryad" and "full-dryad" nomenclature
Or, why there are no full dryads

_All_ dryads are half-dryad because half their genome is from a human,
in which case, the definition for "dryad" becomes "half-dryad," and
the word "dryad" still is correct: Dryads are all half-dryads, but are
still called dryads, because there are no full-dryads.

An analogy: the word hypercholesterolemia. This is a disease in which
a person has one of _two_ genes defective for a certain receptor that
allows cholesterol to be taken out of the blood. That is to say, the
person has one mutant copy of the gene and one wildtype (normal) copy.

Hypercholesterolemia breeds true (it is genetic, so obviously...), but
the definition refers to a half-hypercholesterolemic, technically...

However, people with two copies are _not_ called hypercholesterolemic
(ack, bad example! Typing that is annoying! ^_^), because there aren't
any. Two copies of the mutant are lethal, so all "full-hyper'emics"
are dead. Hence the word, like dryad, technically means a
half-breed, but that's _all_ it means, so it is still the correct
connotation. "Dryad" _means_ half-breed, and there are _no_
"full-dryads." So, essentially, when Polgara refers to Ce'Nedra is a
half-dryad, it's still what we're all used to.

My explanation way above also explains how a female with only one
dryad X can have the same phenotype of a theoretical full dryad.

Re: Children of dryads, especially males.

Without a deletion, half the male children of a dryad would have all
their daughters (grand-daughters of the dryad) be dryads again; the
gene causing dryad-ness in females would resurface after a generation.
So, deletion of this gene by male children of dryads is likely
possible, probably through an induced inversion mechanism, although it
deoesn't really matter.

Actually, if a dryad X underwent auto-inversion in males across the
centromere of the X chromosome... the dryad X chromosomes would break
up. Thus, sons of dryads could only have male kids, and the dryad
chromosome would be _lost_ in that first generation.

Would anybody ever notice that particular orphans found near the Wood
of the Dryads only have male children. Probably not, actually. Medical
records in Tolnedra were probably sketchy.

The necessity for such a mechanism depends on whether a dryad is in
any way recognizable from a normal human.  Suppose the gene is not
normally deleted, and a dryad-borne male is dumped into Tolnedra as an
orphan (as per Aphrael's theory). He has three children in his
lifetime, two of which are female, and thus both are dryad. _However,_
he doesn't know he's carrying the dryad genes on his X chromosome
(which is given to all female children),  and so nobody ever realizes
they're dryad. _And_ if they're never bonded to a tree... then they
don't have an extended lifetime (we _know_, despite the dryad/tree
argument going on currently, that tree age is the reason the dryads
live so long. Xantha states it). So, nobody ever realizes she's dryad,
and nothing ever comes of it...

If this is the case, there's probably a lot of unclaimed dryads
running around clueless in Tolnedra. Personally, I prefer the
deletion/inversion theory, because it's simpler, neater, and wraps
everything up just fine. Occam's Razor, n' such.
(The next two are both Aph's additions)

H.  Immortality (a.k.a. The Other Thread That Will Not Die)

We've already witnessed that Belgarath, Polgara, Beldin and the other
sorcerers have lived for centuries.  So doesn't this mean that Garion
will have the same life span?  What will happen to the Rivan line?
Will Garion abdicate when Geran is old enough to take over?  And what
about Ce'Nedra, won't she live a long time, too, at least until her
tree dies?

 Everybody seems to have an opinion on this one.  First of all, we
never learn if the sorcerers are, in fact, immortal or if they just
have a very long life span.  And secondly, we never know if long life
is part of the natural order of sorcerers or if Belgarath was allowed
to live for 7000 years because the Prophecy needed him.  There are two
major schools of thought on this one.  The first is that the sorcerers
are, in fact, immortal and will live forever.  The second is that the
Prophecy's work is done and things will resume their natural order,
and the sorcerers will die in the normal course of time now.  Take
your pick, because there doesn't seem to be enough evidence to prove
either theory.

 As for the Rivan line, most people seem to agree that if Garion is, in
fact, going to live for a long, long time, he will hand over the crown
to Geran when Geran reaches a suitable age.  Garion was never that
thrilled to be a king in the first place, and there doesn't seem to be
any reason why he would want to extend that role for several
centuries.

 And with regard to Ce'Nedra, there are two major schools of thought on
that.  Some people believe that she will live as long as her tree (how
long her tree will live is a whole other tangent thread), while others
believe that the Prophecy tweaked things a bit so that Ce'Nedra will
live as long as Garion does.


I.  The mark on Garion's hand -- is it symbolic of the Rivan line or
the mark of his being a sorcerer?

 As with most of these questions, there are two schools of thought on
this one.  Some people believe that the mark signifies Garion's place
in the Rivan line, and point to the fact that all the Rivan kings had
the mark, even after they went into hiding and never touched the Orb.
Others believe it is the mark of Garion's sorcery, and point to the
facts that 1) we are told that all the sorcerers had some sort of mark
signifying their talent -- Polgara has her white lock, Belgarath has a
mark over his heart, etc. and 2) the mark on Garion's hand throbs,
itches or burns when he uses sorcery, and also has some sort of
connection with Polgara's white lock.  It's also been suggested that
the mark simply served both purposes.

J.  So, what exactly is on Garion's amulet?
    (Thanks to Jonathan Yen for this answer)

    We have no clue.  Eddings only made one comment on what was on
    the amulet.  In _Queen of Sorcery_, Garion looks at his amulet
    and notices that it has a strange geometric design.  That's it.
    For some reason, Garion never bothers to look at his amulet
    ever again.  Why?  Don't ask me.

    So, of course, there has been speculation on what is on the
    amulet.  Various things have been said, like a wolf, the orb,
    the Rivan sword going through a crown, and a circle.  Because
    Garion ain't that dumb, I think he would have noticed that his
    amulet had a design of one of these rather than think of it as
    a strange geometric design.

    Aphrael posed the idea that the design on Garion's amulet was
    in fact a moebius strip.  "Something about two things becoming
    one or maybe it was one thing becoming two.  I don't know...I
    was feeling weird that day."

    Amy Sheldon thought it might have been a rune.  You know, a
    weird character that stands for an entire word (like in the
    Chinese language).  Of course, this started up a whole lot of
    speculation of what the word was...


K.  What is this Bel/Pol prefix business?
    -cont. by Donal Fellows with parenthetical
    commentary by Amy Sheldon

    `Bel' and `Pol' both mean beloved and nothing more. It's just
    that `Bel' is the male form and `Pol' is the female form.
    Beldaran is an anomaly, but languages (especially English) are
    full of them, so you'd better get used to it...

    (NOWHERE in either the Belgariad or Malloreon does it state
    that 'Bel' or 'Pol' means disciple. Aldur added it to his
    original disciples' names, presumably as a sign that they were
    his "beloved disciples", but simply adding 'Bel' to a name no
    more makes a character Aldur's disciple then adding 'Fido' to
    your name would make you into a dog.)

L.  Why isn't 'Durnik' called 'Beldurnik'?

 How do you know he isn't? Everyone is used to calling him 'Durnik'
(and he's used to be called Durnik), so just because he's a disciple
now, and officially entitled to add 'Bel' to his name doesn't mean
everyone is going to start calling him a totally different name. Hey,
I've got an old friend whose first name is Ralph. When he was in
college, he decided to be known by his middle name, Tony. But those of
us who knew him in his youth still call him 'Ralph' (and boy, does it
drive him crazy.)

M. Has anyone noticed the chess analogy in the titles of the
Belgariad?

The titles of the Belgariad all have two parts to them.  One part
refers to a chess piece or move (e.g. Pawn, Gambit) and the other part
is a reference to some form of magic, or magical person.

There is quite a strong connection with chess throughout the
Belgariad.  The game between the LP and the DP can be seen as a
complicated game of chess involving the characters (some people have
gone as far as associating each character with a type of chess piece).
It has also been speculated that the strange geometric design on
Garion's amulet is in fact a chessboard.

The Mallorean titles are slightly more obscure. They use the title of an

individual and the place where they are located.  (e.g. Seeress of Kell)

N. What was Beldin's first act of sorcery?

There is an inconsistency between accounts in Belgarath the Sorcerer
and Sorceress of Darshiva.  In SoD Beldin says he was angry with
Belgarath but turned his will onto a tree instead.  In BtS Belgarath
asks Beldin to move a rock to his tower and Beldin translocates it
instead.  A possible explanation for this is that Beldin didn't want
everyone to think his first act of sorcery was to do something as
simple as moving a rock.

O.  Why can't Zedar get out of that hole Belgarath put him in?
    (By Jonathan Yen, with parenthetical commentary by Amy Sheldon)

    Well, Belgarath mentions that sorcerers can't undo what another
    sorcerer does because everyone thinks differently.  But Zedar
    ain't stupid, and so, should be able to think of another way to
    get out, right?  So, Belgarath must have thought of a pretty
    elaborate way to keep Zedar down there.  However, one should
    remember that Zedar is stuck in rock for all eternity, which
    means that he has sufficient oxygen and food for all eternity
    also.  Or, it means that Belgarath made provisions for his
    well-being for throughout eternity.

    Two possible solutions have been proposed.
    a) Zedar is stuck in rock like how Relg goes through it.
        (My personal favorite, with the addendum that Belgarath has
        somehow blocked Zedar from being able to gather his will
        and use magic to escape).
    b) Zedar is in suspended animation.
        (Not too likely, since if he's in suspended animation, he
        isn't aware of being trapped, and therefore it isn't much
        of a punishment....)


P.  Speaking of Zedar, don't you think his punishment was too
    harsh?

    No.

Q. What is the sex of Polgara's twins?

It is never said.  In the prologue and epilogue of  PtS, the twins are
mentioned many times, and are quite clearly not referred to by name or
sex.  This is quite deliberate.  The reason given is that no one can
now come up with any suggestion for stories about the twins, because
absolutely nothing is known about them.

R. Who is the Wolf?

This is thought to be, as with the twins, an attempt to keep a few
loose ends lying around in the world of the Belgariad. The wolf we are
referring to is the one found by Poledra in the Mallorean.  He is now
Geran's pet/friend, and in the epilogue of PtS he is described as
having rather more intelligence than your average wolf.

Some of the various explanations are: he is just an ordinary wolf,
it's just that wolves are very intelligent creatures,  he is an
embodiment of the Light Prophecy, enjoying his retirement, or finally,
he is David Eddings himself.

S. How did Polgara and Poledra merging help them remain unseen by
Torak?

The first time Polgara and Poledra merge form into the SuperOwl(tm),
Polgara remarks that it was the inward turning of themselves that made
them invisible.  But that cannot be the whole reason, for it should be
possible to someone to turn their thoughts inward without merging with
someone else.  The turning of thought can be seen as creating a shield
against searching thoughts.  The merging process in combination with
turning inward enables them to remain unseen from Torak.  It is
possible that the merging means they can create the shield and be
aware of events happening outside of their merged form.  Whereas the
shield Garion and Polgara made was imperfect at the join, a combined
form could create a perfect shield.

T. Why are there so many differences between BtS and PtS?

It seems to be on purpose.  In one of the letters to the Polgara
scrapbook, David speaks about this, and says not to bother pointing
them out.  In the book, Polgara says that she has a different
viewpoint and remembers things differently to Belgarath.  Now, given
the fact David has put this in, it means he knows there are
differences and doesn't want to change them.   It is more realistic to
think that Polgara and Belgarath cannot remember something exactly
when it's something that occurred 3000 years ago.

ELENIUM/TAMULI

U.  Inconsistencies

1.)Some terms that may be confused and are occasionally mixed up by
the editors.

a.) Elene/Elenian

The difference is pretty simple.  "Elene" refers to an ethnic/racial
group, that group which dominates all of western Eosia, in the nations
of Elenia, Arcium, Deira, Thalesia, Pelosia, Lamorkand, Cammoria and
Rendor, as opposed to the Styric or Tamul races.  "Elenian" refers to
the citizens of a particular Elene nation, Elenia.  Not all Elenes are
Elenian, nor are all Elenians necessarily Elene, since a rural Styric
living in Elenia could also be classified as "Elenian."

b.) Patriarch/primate

A patriarch is one of the 168 members of the upper level of the
Hierocracy of the Elene Church.  A primate, from all indications, is
one rank below a patriarch.  If the patriarch of a particular city or
district is incapacitated, the primate acts in his stead.  I compare
them to the Roman Catholic ranks of cardinal vs. Bishop.  The major
difference is that patriarchs can vote with the Hierocracy and
primates can't.  This is why it was so important for Annias to buy
support among the patriarchs.

2.)  Illogical gaps in the story

a.) When Ehlana coaxes the Bhelliom to let her touch it, Bhelliom
flatly refuses and states that it has _only once_ allowed a
non-divine, non-Anakha creature to touch it, and that was when Ghwerig
first lifted it from the earth.  Yet we know that Adian must have
touched the stone when he stole it from Ghwerig's cave, and it's
likely that the Thalesian kings who followed him touched it as well.

Aside from concluding that the ancient stone of power was developing
Alzheimer's, the only explanation seemed to be that Bhelliom
deliberately lied.  There has been much debate about why.  We know, of
course, that the story about instant death if one touched Bhelliom was
false and that Bhelliom itself could decide who got to touch it.
Rumor believes that Bhelliom was very proud and egotistical, and
didn't want to admit that so many people had been allowed to touch it.
I tend to agree with him, with the addition that Bhelliom was afraid
that this would be seen as a sign of weakness and as its alliance with
Anakha was still relatively new, it still didn't trust even its own
creature.

b.) In Domes of Fire, Sparhawk mentions to Sephrenia that Aphrael can
fly, and Sephrenia replies that she never actually saw Aphrael do it,
but she assumed that her sister could fly.  But later, we learn that
not only has Sephrenia seen Aphrael fly, but she's even been brought
along on about four or five flights in the last three centuries.

Someone jokingly suggested that Sephrenia had never "seen" Aphrael fly
because she always had her eyes closed in terror.  But otherwise, I
have yet to see a logical explanation for this one.

V. The Elenium titles are all related to types of precious stones. The
Tamuli is the hardest.  The closest anyone has come up with is that
they refer to cities.  The only problem is "The Shining Ones" but that
could refer to the city of Delphaeus, as Delphaeus means both the city
and The Shining Ones.

W.  At the end of the Tamuli, Cyrgon is dead and Klæl is banished. If
Styric spells are nothing more than requests to a God, how do
Zalasta's spells work at Sephrenia and Vanion's wedding when he has no
God left to appeal to?

This one was argued back and forth a bit.  This is the one solution that

seems that Edæmus gave the Delphae the power to act on their own
when he departed to prepare the way for their eventual journey.  It
seems
logical to conclude, then, that a God or other source of power could
just as easily have given Zalasta the power to act on his own.  Where
he got that power from is another matter entirely. Rumor and Aphrael
concluded that it was Klæl.  As Rumor pointed out, a God is of this
(i.e., Sparhawk's) world and has reason to feel threatened by a human
with the power to act on his own. But for Klæl, Zalasta was little more
than a tiny speck who meant nothing.  He would never be able to
destroy or contend with Klæl. The only two entities from whom Klæl
had anything to fear were Bhelliom and Anakha.  So it would be no
loss for Klæl to grant Zalasta the power to act on his own.

X.  If the Elder Gods were all confined and the Younger Gods were all
good guys, where did the renegade Styrics get their power?

This is one of those cases of not enough information.  There are two
possibilities here.  Either the renegades somehow found another Elder
God besides Azash who still had power despite his confinement, or else
not all of the Younger Gods were as lily-white as we're led to
believe.  In the first scenario, it could be that the Elder Gods could
still grant spells to individuals in their confined state, but because
of their lack of worshippers they were somehow cut off from being
powerful enough to command Bhelliom.  On the other hand, it's been
proposed that it's entirely possible that there was resentment among the

Younger Gods, and that there were one or two who would actually grant
spells to renegades.  It's doubtful, however that the resentment
extended so
far as to go along with Zalasta's plot to destroy Aphrael, therefore
necessitating Zalasta's alliances with Azash and Cyrgon.

Y.  Why was Sparhawk so afraid to let Wargun know that they were
looking for Bhelliom when they ran into Wargun in Pelosia?  Wouldn't
Wargun have agreed to at least let Sparhawk borrow the stone if he
knew it was their only hope?  And even if not, wouldn't it be easier
to steal the stone from Wargun after he and his army captured it from
Ghwerig than to fight the Troll himself?

It seems that we have to go on the assumption that Wargun was an
erratic drunk who was not thinking rationally.  Add to that the fact
that he probably wouldn't have believed that the Bhelliom had magical
powers and could cure Ehlana, and chances are, he wouldn't believe
that Sparhawk had a valid reason for wanting the stone.  As for the
question of letting Wargun help capture the stone and then stealing it
from him, it's important to note that time was of the essence.  Half
the knights whose lives were supporting Ehlana's had already died.
And, as Rumor pointed out, it would take a while just to move an army
from Pelosia to Thalesia.  Besides, chances are that Wargun would have
taken his own soldiers with him and sent Sparhawk to Arcium.
Considering that the most important thing in Sparhawk's mind was
restoring Ehlana, he couldn't afford to gamble on the whims of an
erratic, drunken king.

Z.  Immortality (The Elenium Derivative)

If Danae is going to be Queen of Elenia and she is immortal, will she
have to grow old and die like a normal person?

Aphrael makes it clear at the end of the Elenium that she knows she will

have to play by the normal rules in her incarnation as Danae.  As much
as she may be tempted, she isn't about to upset the Elene population of
Eosia by remaining a child for several centuries. So it's likely that at
the
appropriate time, Danae will fake a nice, peaceful, painless death and
move on to her next incarnation.  It could be interesting when her body
disappears before burial, though....

AA.  Will Eddings write any more on Sparhawk and the gang when he is
      finished with _Polgara the Sorceress_?

No

THE ALT.FAN.EDDINGS NEWSGROUP

AB.  alt.fan.eddings newsgroup; what is it, who created it, and when?
     -Cont. by Aquarius

 a.f.e. is the home of Eddings fanatics worldwide. The newsgroup
 has a high level of traffic, several hundred posts a day, up from only
a
 couple dozen only a few years ago. The control message sent to
 alt.config came from Bob Snyder, on behalf of Lydia Leong.  The date
  was 17 May 1992.  The reasons given for the creation of the new group
  was that the existing place for discussion about
Eddings,rec.arts.sf.written,
  had a lot of flame wars about whether Eddings was a good writer or
not.
  It was felt that fans' questions were being lost as a result of these
flame
  wars. Interestingly, alt.fan.eddings was created with the idea that it
should
  also be a home for discussion about the Belgariad MUSH as well.
  A fuller history of the newsgroup, and a full copy of the control
  message can be seen at
 http://members.xoom.com/afecodex.

AC. Why does everyone have an Eddings alias, and how can I get one?

This popular habit was started around the summer of 97.  There had
always been a few people using aliases, but more and more people started

using them until it was decided that some sort of system was needed to
ensure that no two people took the same alias.  Teut monitors who has
what alias and any questions regarding aliases should be directed to
teut@thebusstop.demon.co.uk. Teut maintains a site listing all aliases
currently in use. It can be found at
http://www.thebusstop.demon.co.uk/alias.htm


AD. What are the Silver Suggestions?

The "Silver Suggestions" are alt.fan.eddings' guide to good netiquette
and is posted, twice a month, by Itagne (or rather, his daemon Mordja).
They are a collection of statements which people should aim to follow
when posting to alt.fan.eddings.  Newcomers are encouraged to read
them, as well as the FAQ, before posting for the first time.  They
include
Aphrael's Three Commandments, as mentioned in the main FAQ.  To see
the on-line copy of the Silver Suggestions, visit
http://www.greenbeak.demon.co.uk/afe/silver-suggestions/

AE. Who runs the Trivia quiz, and when is it posted to the newsgroup?

Simon Nickerson runs the AFE Trivia Quiz.  A new quiz is posted once
every two weeks and everyone is encouraged to enter.  Looking in the
books for answers is positively encouraged.  Please don't post the
answers to the newsgroup, instead mail them to triviaquiz@iname.com.
For further information, refer to the guidelines set out in the Trivia
Quiz posts, or the web page at
http://www.sigma.demon.co.uk/quiz.


AF. What exactly is Klæl's Army?

Klæl's Army was a rather innocuous looking thread about how the
Arcerans (aliens that Klæl brought over to fight in the Tamuli) could
forge weapons in the highly explosive atmosphere they lived in.  It
developed into a highly complex and incomprehensible discussion about
biology.   Very quickly, it became an in-joke to refer to it when any
complicated thread was started, no matter the subject.  It has
returned this year and if anything, is even more complicated. Klæl's
Army has now joined the Dryad and Immortality threads into the history
of alt.fan.eddings.

AG. Where can a new user find information about this newsgroup?

Itagne (itagne@greenbeak.demon.co.uk) runs  the AFE Daemon
Catalogue which can automatically send you various information packs
about this newsgroup.  To get the Newbie pack send  a blank email to
afe-daemon@greenbeak.demon.co.uk with a subject of  "get -newbie".
For a catalogue of all the documents send an e-mail to the same address
as above with a subject of "get -cat".  Please ensure that your return
email address is *NOT* disguised as you will not get a reply. The
catalogue can be found at one of Itagne's afe related sites
http://www.greenbeak.demon.co.uk/afe/dispatch-daemon/
along with a variety of other files that the new user (or a returning
old
user who never read the documents in the first place) might find of
interest.

AH. Are there any rules for this newsgroup?

There are no formal rules here.  Most people seem to agree that this
is a pretty pleasant newsgroup with friendly people and  low spam and
troll ratios.  But there are three things we can all do to make sure
things stay friendly and relaxed.  I call them the Three Commandments.

 1.) Thou shalt not flame without malicious provocation.

 Pretty self-explanatory.  If someone says something that upsets you or
that you disagree with, tell them calmly, in polite language, and
without resorting to name-calling or personal attacks.

 2.)  Thou shalt not profane the works of thy authors David and Leigh
Eddings.

 So maybe you didn't like _all_ of Eddings' books.  Not everybody does.
But don't come out with belligerent statements like "This book sucks!"
Instead, state in intelligent, mature language that you had problems
with this particular book or series and explain why.  Maybe there is
even someone else here who can offer you a new perspective on it that
will make you appreciate it more.

 3.)  Thou shalt not utilize foul or offensive language.

 This one follows pretty logically from the other two.  What do I mean
by "foul or offensive language?"  Basically, if you wouldn't say it in
front of your parents or other respected adults, or in the presence of
particular racial, ethnic or gender groups, don't say it here.


                 III.  EDDINGS RESOURCES


A.  IRC #eddings

 Thanks in large part to the efforts of Ian Hutcherson and Rumor, we
now have our own channel on IRC.  #Eddings channels are certainly
welcome to be formed on any net, but the one that seems to be the
unofficial one is on Espernet. The following information describing how
to
connect was contributed by Kamion and describes how to connect to
#eddings
on Espernet.

First, you need an IRC (Internet Relay Chat) client. This enables you to

access IRC servers, which operate like your news server in distributing
messages among all the people using it, but in a matter of seconds
rather
than minutes or hours so that it's possible to chat more or less at
random
without the bandwidth restrictions on the newsgroup.

The most popular IRC clients by computer seem to be:

PC: mIRC - can be downloaded from the following sites:
        UK:           http://www.mirc.co.uk/
        USA:          http://www.geocities.com/~mirc/
        South Africa: http://www.mirc.co.za/
        Australia:    http://mirc.eon.net.au/
among others.

Macintosh: IRCle - can be downloaded from the following sites:
        USA (CA):     http://www.ircle.com/
       Australia:    http://www.ozmac.com/
among others.

X Windows: Zircon - can be downloaded from:
        UK:           http://catless.ncl.ac.uk/Programs/Zircon/

Acorn's RISC OS:

LIRC - http://isa.dknet.dk/~tolsson/files/lirc.zip

IRClient - http://willothewisp.demon.co.uk/software.html

iXRC = http://www.quadworks.co.uk/sub/products/ixrc/


There are lots of others.
http://www.yahoo.com/Computers_and_Internet/Internet/Chat/IRC/Software/
has a fairly good selection if none of the above suit you.

Once you've downloaded and installed your client, you need to configure
it
to connect to Espernet, which is a group of IRC servers that all
co-operate
to allow anyone using one of them to talk to anyone using any of the
others. The way you add a server depends on your client. In mIRC, for
example, you click on File / Setup / Add. You will then be prompted for
some information. The only important and/or obscure bits of this will be

the server and port number. You should ideally choose the server that's
geographically closest to you; you may pick a port number at random from

those that are available (or your client may allow you to enter several
ports between which it will choose each time you connect - check your
help
files for more details).

The official list of Espernet servers, geographical locations, and ports

can be found at http://www.esper.net/, and at the time of writing runs
as
follows:

chocobo.esper.net
Sacramento, California, USA
5555, 6666 - 6669, 7000

dragonfire.esper.net
McLean, Virginia, USA
5555, 6666 - 6669, 7000

dream.esper.net
San Diego, California, USA
5555

dwango.esper.net
Vancouver, British Columbia, Canada
5555, 6660 - 6670, 7000

excalibur.esper.net
Belfast, Northern Ireland, UK
5555, 6666 - 6669, 7000, 8000

weyr.esper.net
Salt Lake City, Utah
5555

If you want, you can also connect to irc.esper.net, port 5555 (and
possibly
others); this will connect you to a random server. However, I recommend
choosing one manually because, while you presumably know your
geographical
location, irc.esper.net does not. You will not necessarily be connected
to
the most appropriate server this way.

After you've filled in the nickname you want (and, if you want, an
alternative should your first choice be taken) press "Connect", or the
equivalent on your client, and you will (I hope) be connected to your
chosen server. You'll see a welcome message of some description, and
then
either you will be presented with a list of channels (the IRC jargon for
a
chat forum) or you will see a vaguely unfriendly-looking command prompt.

In the first case, look for #eddings in the list with which you are
presented. Click on it, and press "Join" (or similar).

In the second case, or if you can't find #eddings in the channel list
(in
which case you can probably press something like "Cancel" to get you to
a
command prompt), you will need to issue an IRC command. These can be
recognized by the fact that they start with a slash (/). The particular
command you need in this case is "/join #eddings" (without the quotes).

There may not necessarily be anybody on the channel when you arrive.
This
is quite normal. Just wait a while, or try a different time of day. In
my
experience, late evening and the early hours of the morning UK time are
quite popular, though, given the fact that AFE posters and lurkers are
distributed all over the globe, other times may well be popular too.

If you need any further help, you should be able to get it from #eddings

itself.

B.  Web pages

EDDINGS HOME PAGES:

Donal Fellow's Eddings Page
    http://r8h.cs.man.ac.uk:8000/eddings/
        Eddings trivia, voting on items of interest to Eddings
        fans, and links to other sites. Donal is an a.f.e.
        stalwart, and has been around virtually since the group's
        creation. His site also contains a copy of the a.f.e.
        Recommended Fantasy Author List.

Paul Farris' Eddings Page - "The Vale"
    http://valhalla.vossnet.co.uk/p/paulf/eddings.htm
        Contains Paul Farris' original Eddings FAQ, and well as
        links to other sites and lots of other useful stuff. U.K.
        fans should note that Paul's FAQ has the ISBNs of the
        *British* editions of David Eddings' books.

Sparhawk's Eddings Web Site
 http://www.geocities.com/Area51/Vault/1424

Guardians of The West
    http://gotw.home.ml.org/eddings/
Maintained by Kamion, this contains many excellent features, including
Eddings in the Real World. It also has some good links to other
Eddings web sites.  Be warned this contains many advanced HTML
features and may only be used with some of the later browsers.

Aphrael's Isle
    http://www.microserve.net/~aphrael/eddings.html
This site concentrates on the Elenium and Tamuli series, which makes
it unique in itself.  It has a very good character list.

The AFE Codex
     http://members.xoom.com/afecodex
More about alt.fan.eddings rather than Eddings' himself.  It has
descriptions of many of the regulars on AFE and also contains a
history of the newsgroup.

The Happy Bunny Sanctuary
    http://www.sigma.demon.co.uk/
Contains the Trivia Quiz and also a graphical display of the Rivan
line family tree.

The Eddings Web Ring
    http://www.geocities.com/Area51/Vault/6498/Eddings_Ring.html
This collection of web sites is a link to 18 different sites.

Aquarius' Site
    http://www.kryogenix.albatross.co.uk/afe/
This is still under construction, but contains good information about
alt.fan.eddings


C.  Other sites of interest:

The Recommended Fantasy Author List
 http://www.sff.net/people/Amy.Sheldon/listcont.htm
  Listing of fantasy authors recommended by readers of the
alt.fan.eddings newsgroup. Contains descriptive listings on more than
150 authors, forthcoming titles, book news, and numbers of
recommendations.

Del Rey homepage
    http://www.randomhouse.com/delrey/
        Del Rey is Eddings' publisher in the U.S., and their site
        often has news about his upcoming work. They also publish
        quite a few other fantasy authors, and you can find sample
        chapters and all kinds of goodies there.

                       CREDITS AND THANKS (Amy Sheldon)

Special thanks and my eternal gratitude to Paul Farris, Donal
Fellows, and Jonathan Yen, who let me use information that they had
already gathered and pounded into useable form. I am grateful for
their hard work, and their graciousness in allowing me to
swipe^H^H^H^H^H utilize their efforts.

And, of course, I could never forgive myself if I forgot to thank
Anthony Chan, who 'waaaay back in 1994 began the grim task of
hacking together an Eddings FAQ (he eventually gave it up and
decided to do something a bit easier - complete his medical
degree.)

Thanks also to:
    Daniel Peters, for the original list of German titles, and
    Denis Aumueller, who sent the titles of Eddings' other works
    and added ISBNs.

    Raul de Vincenzi, Geoff Hunter and Ginger941, who provided help
    with ISBNs, as well as a few encouraging words.

    Joy Green, who provided the descriptions for _High Hunt_ and
    _The Losers_

 Arto Repola, who provided the Finnish version of the titles.
 Francis Cornet, who provided the French titles and ISBNs.
 Patrik Montgomery, who provided the Swedish titles.
 Marcello Manicardi, who provided the Italian titles.

 And, of course, Kalten, who provided the best commentary I've received
on this FAQ since it came out (unfortunately, much of it isn't
suitable for a family publication...)

Aph's thanks:

 Amy Sheldon, for entrusting me to take over the maintenance of the FAQ
and for having it so well written to begin with so that all I had to
do was add a few things.

 Rumor and Peta Young, for their parts in hammering out some of the
theories I've added to the FAQ.

 Ian Hutcherson, for all his work organizing the #eddings channel.

Sarabian's thanks:

Aphrael and Amy Sheldon, the previous two FAQ maintainers, for making
the job of doing an update so easy.  Having such an excellent base to
work with made the job so much easier.

Vanan, for getting the whole update moving and also for setting up the
IRC channel for discussion about the FAQ.

Kamion, for provided some excellent information especially regarding
the foreign titles.  Both Vanan and Kamion had HTML versions of the
FAQ, but special thanks must also go to Ian Hutcherson for creating
the original version and setting up the Geocities site.

Aquarius, Rumor, Charles Meigh, Simon Nickerson, Itagne, Daniel
Peters, Dominic Wynn, Aslade, Ce'Nedra, Bernadette Crumb(aka Taiba),
Anna Davies and Kalten, all for providing valuable information, being
excellent reviewers and finding all my mistakes.

And many, many more people on alt.fan.eddings for thinking of the
questions and making my job simple by providing the answers.

Dave's thanks

Amy Sheldon, for putting in all the work towards creating the document
in the first place and for maintaining it for so many years.

Aphrael, for writing the majority of the Elenium/Tamuli section herself
and for begininng the update of the rest.

Sarabian, for creating the FAQ addendum and thus making this a great
deal easier as well as for helping review and edit the final document.

Kamion, for contributing the IRC helper section, among many others,
for going a long way towards recovering the FAQ from its MIT
autoposting status, and for reviewing and editing the final document.

Itagne, for contributing various additions and corrections to the FAQ,
especially additions to the foreign titles section, and for continuing
to
find the most blatant mistakes that the rest of us missed.

