manyset $vessel_class_data classinfos subclassinfos
set vc_codes {}
- set vc_code2abbrev(zz) vcunk
- load-icon vcunk
foreach {game code abbrev full} $classinfos {
if {![regexp {^[a-z][a-z]$} $code code]} { error "bad code" }
if {![regexp {^[a-z][a-z]$} $abbrev abbrev]} { error "bad abbrev" }
}
proc load-icon {icon} {
- image create bitmap icon/$icon -file icons/$icon.xbm
+ global info_cache
+ image create bitmap icon/$icon -file $info_cache/$icon.xbm
}
proc load-icon-combine {args} {
+ global info_cache
set cmd {}
set delim "pnmcat -lr "
foreach icon $args {
- append cmd $delim " <(xbmtopbm icons/$icon.xbm)"
+ append cmd $delim " <(xbmtopbm $info_cache/$icon.xbm)"
set delim " <(pbmmake -white 1 1)"
}
append cmd " | pbmtoxbm"
incr stackx
}
+ upvar #0 vc_code2abbrev($class) vcabb
+ if {![info exists vcabb]} {
+ set vcabb vc-$class
+ image create bitmap icon/$vcabb -data \
+ [exec pbmtext -builtin fixed $class | pnminvert | pnmcrop >t.pnm]
+ }
canvas-horiz-stack stackx -1 $imy $bind \
- image -anchor nw -image icon/$vc_code2abbrev($class)
+ image -anchor nw -image icon/$vcabb
if {[string length $subclass]} {
canvas-horiz-stack stackx 0 $y $bind \
set gameclass [errexpect-arrayget vi vesselClass]
upvar #0 vc_game2code($gameclass) class
- if {[info exists class]} {
- lappend codel $class
- } else {
- lappend codel zz
+ if {![info exists class]} {
+ set class "($gameclass)"
+ upvar #0 vc_code2abbrev($class) vcabb
+ set vcabb vc-$class
+ set data [exec pbmtext -builtin fixed " $gameclass " \
+ | pnminvert | pnmcrop | pbmtoxbm]
+ debug "INVENTED ICON $vcabb $data"
+ image create bitmap icon/$vcabb -data $data
+
+ global vc_code2full
+ set vc_code2full($class) "Type \"$gameclass\""
}
+ lappend codel $class
set gamesubclass [errexpect-arrayget vi vesselSubclass]
upvar #0 vsc_game2code($gamesubclass) subclass
yppedia_chart_parse(\*STDIN, (new IO::File ">/dev/null"),
sub { sprintf "%d %d", @_; },
sub { printf "archlabel %d %d %s\n", @_; },
- sub { printf "island %s %s\n", @_; },
+ sub { printf "island %s {%s} %s\n", @_; },
sub { printf "league %s %s %s.\n", @_; },
sub { printf STDERR "warning: %s: incomprehensible: %s", @_; }
);
}
proc chart-got/archlabel {args} { }
-proc chart-got/island {x y args} {
-# debug "ISLE $x $y $args"
+proc chart-got/island {x y isle sizecol} {
+ debug "ISLE $x $y $isle $sizecol"
global canvas isleloc
- set isleloc($args) [list $x $y]
+ set isleloc($isle) [list $x $y]
set sz 5
# $canvas create oval \
# [expr {[coord $x] - $sz}] [expr {[coord $y] - $sz}] \
# [expr {[coord $x] + $sz}] [expr {[coord $y] + $sz}] \
# -fill blue
+ set colour "#888"
+ if {[string match *_col $sizecol]} { set colour black }
$canvas create text [coord $x] [coord $y] \
- -text $args -anchor s
+ -text $isle -anchor s -fill $colour
}
proc chart-got/league {x1 y1 x2 y2 kind} {
# debug "LEAGUE $x1 $y1 $x2 $y2 $kind"