X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~yarrgweb/git?p=ypp-sc-tools.db-live.git;a=blobdiff_plain;f=yarrg%2Fweb%2Fdocs;h=02cbeebdc90ba63569582c2fbd3bd21fa90ae9e2;hp=e1269706dbba7e38a98cb84069140c6bf827293f;hb=3dbb2f33eae3a509123ffc99e48e35f858a8292a;hpb=422fab9f34f08090bca02f67cb41bba31f816c7e diff --git a/yarrg/web/docs b/yarrg/web/docs index e126970..02cbeeb 100755 --- a/yarrg/web/docs +++ b/yarrg/web/docs @@ -34,16 +34,20 @@ Website documentation - YARRG + + +

Looking up data in YARRG

@@ -89,7 +93,7 @@ potentially profitable trades. If the route is suitable for the trade route optimiser, it will generate a complete voyage plan, telling you which goods to buy and sell where at which stalls and prices. -

+

If you specify only one island or one archipelago, the site shows only arbitrage trades. If you want single-hop trades within an @@ -174,14 +178,14 @@ possible to do both.

-As a guide: you may expect to lose between 0.1% and 1% per league. -0.1% would correspond, for example, to losing one fight to brigands -every ten 10-league voyages. +As a guide: you may expect to lose between 0.01% and 1% per league. +For example 0.1% would correspond to losing one fight to brigands (who +take 10% if they win) for every 100 leagues sailed.

You can enter the value in the box either as a percentage, or as a -fraction 1/divisor, eg 1/200 is the same as 0.5%; in each +fraction 1/divisor, eg 1/2000 is the same as 0.05%; in each case it is taken as the loss for each league of the voyage.

Available capital

@@ -202,4 +206,5 @@ them for 20 PoE each, and then buy 2000 beans at B for 10 PoE each and sail them to C to sell for 20 PoE each even if such a trade would in fact be possible. In practice this is unlikely to be a problem! +
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