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<a href="lookup">YARRG</a> -
Yet Another Revenue Research Gatherer
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<b>documentation</b>
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<a href="devel">development</a>
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<h1>Looking up data in YARRG</h1>
route optimiser, it will generate a complete voyage plan, telling you
which goods to buy and sell where at which stalls and prices.
-<p>
+<p><a name="arbitrage"></a>
If you specify only one island or one archipelago, the site shows only
arbitrage trades. If you want single-hop trades within an
<p>
-As a guide: you may expect to lose between 0.1% and 1% per league.
-0.1% would correspond, for example, to losing one fight to brigands
-every ten 10-league voyages.
+As a guide: you may expect to lose between 0.01% and 1% per league.
+For example 0.1% would correspond to losing one fight to brigands (who
+take 10% if they win) for every 100 leagues sailed.
<p>
You can enter the value in the box either as a percentage, or as a
-fraction 1/<em>divisor</em>, eg 1/200 is the same as 0.5%; in each
+fraction 1/<em>divisor</em>, eg 1/2000 is the same as 0.05%; in each
case it is taken as the loss for each league of the voyage.
<h3><a name="capital">Available capital</a></h3>
sail them to C to sell for 20 PoE each even if such a trade would in
fact be possible. In practice this is unlikely to be a problem!
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