--- /dev/null
+The Turb consists of four greges, two drill sergeants, and a captain.
+Since the Turb is quite small it's possible the captain could double
+as the Cambridge Drill Sergent. We probably need some trainees too;
+they will become part of a grex at some point during training.
+
+In a fit of mage humour Astrolabe named the greges after the first
+letters from four different alphabets, but covenfolk consensus has
+turned this into the peoples who use that alphabet. This also extends
+to other features of the grex; e.g. Grex Iudaeus has a number of Jewish
+members and uses Hebrew as a unit cant.
+
+[[!map pages="Turb/* and ! Turb/*/*"]]
--- /dev/null
+Grex Beith *(ᚁ)* all speak one of the Celtic languages (which are more
+similar in this time period). Their cant is a mixture of the lot with
+loan words from Latin; and they should have a speciality in (Cant) on
+their primary celtic language. Their unit badge is a birch leaf (♤).
+
+[[!map pages="Celtae/* and ! Celtae/*/*"]]
--- /dev/null
+Grex Alpha *(α)* needs some kind of schtick. They use a fish as a unit badge.
+
+[[!map pages="Graecus/* and ! Graecus/*/*"]]
--- /dev/null
+Grex Aleph *(א)* are primarily Jews from Cambridge. They use Hebrew as
+their cant. This is the best educated grex, thanks to the yeshiva
+education common in the town. Their unit badge is an ox head.
+
+[[!map pages="Iudaeus/* and ! Iudaeus/*/*"]]
--- /dev/null
+Grex Ay *(A)* is in some sense "first among equals". They speak Latin as a
+cant and rarely recruit trainees; prefering to either recruit from the
+other greges or out of work soldiers from other walks of life. Their
+unit badge is an upwards pointing arrowhead.
+
+[[!map pages="Romanus/* and ! Romanus/*/*"]]
- Illuminator
- Scribe(s)
- Stablemaster
-- Turb captain - note that some of the turb is going to be deployed in Esk and some as bouncers at the inn. Oh and we're going to want a guard on the portal room of some kind. Oh apparently House Mercere will provide those. We probably want our own though. Probably 4 grog units. Lets call them α, δ, ש ,א.
+- Turb captain - note that some of the turb is going to be deployed in Esk and some as bouncers at the inn. Oh and we're going to want a guard on the portal room of some kind. Oh apparently House Mercere will provide those. We probably want our own though.
- A riverboat captain / convoy-leader
+- See [[Characters/Schola/Covenfolk/Turb]] for Turb details. Are we going to allow women to join the Turb?
- …
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