.so ../defs.man.in \"@@@PRE@@@
.
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-.TH connect 8 "11 December 2007" "Straylight/Edgeware" "TrIPE: Trivial IP Encryption"
+.TH connect 8tripe "11 December 2007" "Straylight/Edgeware" "TrIPE: Trivial IP Encryption"
.
.\"--------------------------------------------------------------------------
.SH "NAME"
.TP
.B every
A time interval: how often to ping the peer to ensure that it's still
-alive. The default is 2 minutes.
+alive. The default is 30 seconds for active dynamic peers, and 5
+minutes for passive peers.
+.IP
+The period for dynamic peers should be no longer than
+.I timeout
+\(mu
+.RI ( retries
+\- 1). Consider an idle mobile peer which has its IP address changed
+just before its passive peer begins pinging. The static peer's pings
+will go to the old address until it receives a ping back from the mobile
+peer. Therefore, the static peer has to keep pinging until it would
+definitely have received an unsolicited ping from the mobile peer, and
+therefore be informed of the change of address. And it's no use
+learning about the change of address just after sending the last ping to
+the old address, so the last retry doesn't count for the purposes of
+this calculation.
+.IP
+Besides, the consequences of failed pinging differ between dynamic and
+passive peers. In the former case, a failure provokes a reconnection
+attempt, after which (hopefully) things will work again: it's probably a
+good thing to check frequently and fail fast. In the latter case, the
+dynamic peer will certainly have to notice that it's been abandoned and
+arrange to retry, causing a communication failure where maybe there
+wasn't really one before.
.TP
.B timeout
A time interval: how long to wait for a reply before retrying or giving