class Animal : SodObject {
int tickles = 0;
- [combination = progn]
- void tickle();
-
- [role = before]
- void nml.tickle() { me->nml.tickles++; }
+ [combination = progn] void tickle();
+ [role = before] void nml.tickle() { me->nml.tickles++; }
}
class Lion : Animal {
}
class Serpent : Animal {
+ int limit = 2;
+
void hiss() { puts("Sssss!"); }
void bite() { puts("Nom!"); }
void nml.tickle() {
- if (SERPENT__CONV_NML(me)->nml.tickles <= 2) Serpent_hiss(me);
- else Serpent_bite(me);
+ if (SERPENT__CONV_NML(me)->nml.tickles <= me->serpent.limit)
+ Serpent_hiss(me);
+ else
+ Serpent_bite(me);
}
}
[nick = sir, link = Animal]
class Chimaera : Lion, Goat, Serpent {
+ serpent.limit = 1;
}
code c : user {