GAL is not specified.
- elite-map [-qv] [-g GALAXY] [-d DIST] [-w WD,HT] [-a ASP] [PLANET]
+ elite-map [-qv] [-g GALAXY] [-d DIST] [-w WEIGHT] [-W WD,HT] [-a ASP]
+ [PLANET ...]
Prints a map of (part of) a galaxy to the terminal.
If PLANET is specified (which it usually is), a map of the area
around PLANET in GALAXY (default standard galaxy 1) is printed,
- showing other planets within DIST lightyears (default 7) of
- PLANET.
+ showing other planets within a box extending about DIST
+ lightyears around the PLANETs.
- If PLANET is not specified, the entire galaxy is printed. This
- is usually unhelpful.
+ If no PLANETs are not specified, the entire galaxy is printed.
+ This is usually unhelpful.
- Planets are shown as numbers or letters. The home PLANET is
- shown as a `*'. Below the map is printed a key describing the
- planets in a strict left-to-right top-to-bottom order.
+ The `-w' option plots a route through the listed planets,
+ highlighting the waypoints. See `elite-path' for the possible
+ weightings.
- The size of the map may be controlled by the -w option -- set WD
+ Planets are shown as numbers or letters (or, occasionally a
+ sequence of letters). If there is only one PLANET, it is shown
+ as a `*'; otherwise, they're labelled `*0', `*1', etc. Planets
+ on the path are labelled `+0', `+1', ..., in the order you're
+ meant to visit them. (Note that if the path doubles back on
+ itself, the planets involved /won't/ be listed twice. Use
+ `elite-path' for a full guide on where to go, and `elite-map' to
+ visualize the route.)
+
+ The `-q' and `-v' options allow optional suppression of the key
+ below the map. The defaults are as follows:
+
+ * A galactic map shows no key.
+
+ * A route map (with the `-w' option) shows the waypoints
+ (named PLANETs) and the planets on the path.
+
+ * An area map (around named planets) shows the names of all
+ planets shown.
+
+ The key can be made more verbose by giving the `-v' option, or
+ less verbose by `-q'. Note that the options parser is currently
+ really shoddy, and won't let you say things like `-qqq'.
+
+ The size of the map may be controlled by the -W option -- set WD
to the maximum allowable width, and HT to the maximum allowable
height (in columns and rows, respectively). The map will be
scaled so as to fit. The -a option sets the aspect ratio of
font).
+
elite-path [-g GALAXY] [-w WEIGHT] PLANET PLANET ...
Computes a route through a GALAXY (default is standard galaxy
as the variables described above.
+ elite-cmdr [FILE] [-OPTION | ATTR | ATTR=VALUE | FILE] ...
+
+ A command-line Elite commander editor and viewer. With a single
+ argument, reads a commander file and displays its contents as a
+ human readable table. The arguments may be special options,
+ attribute names, attribute assignments, or filenames.
+
+ The special options are:
+
+ -show Write the commander data to standard output as a
+ human-readable table. This is the default if no
+ other output action is requested.
+
+ -load FILE Read the commander file named FILE.
+
+ -save FILE Write the modified commander data to FILE.
+
+ -reset Reset the commander to the default `JAMESON'
+ settings.
+
+ -dump Write the commander data to standard output in
+ the form of a script which can be read back by
+ the `-read' option.
+
+ -read FILE Read attribute/value pairs from FILE, and modify
+ the commander accordingly.
+
+ An attribute name on its own is a request to print the current
+ value of that attribute. An assignment ATTR=VALUE makes ATTR
+ have the requested VALUE.
+
+ The attributes, their meanings, and the acceptable values are as
+ follows:
+
+ mission The commander's current mission. (0 is no
+ mission; 1 is searching for the Constrictor; 2
+ is killed the Constrictor; 3 is waiting for the
+ second mission; 4 is heading for Ceerdi; 5 is
+ heading for Birera; and 6 is all missions
+ completed.) Must be an integer between 0 and
+ 255.
+
+ score Current number of kills. Must be an integer
+ between 0 a 65535, or one of the strings
+ `harmless', `mostly-harmless', `poor',
+ `average', `above-average', `competent',
+ `dangerous', `deadly', or `elite'.
+
+ credits Number of credits. Must be between 0 and
+ 429496729.5.
+
+ cargo Size of cargo bay. Must be between 4 and 255.
+
+ gal-number Number of the current galaxy. Note that this
+ doesn't affect which galaxy the commander is
+ actually in -- set gal-seed for that. Must be
+ between 1 and 8.
+
+ gal-seed Which galaxy the commander is in. May be any
+ galaxy-spec.
+
+ world Which world the commander is docked at. May be
+ any planet-spec describing a world in the
+ correct galaxy. (Note that, since the commander
+ file actually stores the location as an x, y
+ pair and chooses the closest world to those
+ coordinates, and there are coincident pairs of
+ worlds, it is not possible to have a commander
+ start at some worlds.)
+
+ market-fluc The market fluctuation byte. Affects prices at
+ the space station. Must be an integer between 0
+ and 255.
+
+ fuel Amount of fuel. Must be between 0 and 25.5.
+
+ energy-unit Strength of the ship's energy unit. May be an
+ integer between 0 (none) and 255 (scary cheat)
+ or one of the strings `none', `standard', or
+ `naval'.
+
+ front-laser, rear-laser, left-laser, light-laser
+ Strength of appropriate laser. May be an
+ integer between 0 (none) and 255 (scary cheat)
+ or one of the strings `none', `pulse', `beam',
+ `mining', or `military'.
+
+ ecm, fuel-scroop, enery-bomb, escape-pod,
+ docking-computer, gal-hyperdrive
+ Whether the ship has various bits of equipment.
+ One of `yes', `true', or `on' for yes, or `no',
+ `false' or `off' for no.
+
+ missiles Number of missiles carried. Must be an integer
+ between 0 and 255.
+
+ hold-ITEM, station-ITEM
+ Quantity of some item in the ship's hold, or at
+ the station. Must be an integer between 0 and
+ 255. ITEM must be one of `food', `textiles',
+ `radioactives', `slaves', `liquor-wines',
+ `luxuries', `narcotics', `computers',
+ `machinery', `alloys', `firearms', `furs',
+ `minerals', `gold', `platinum', `gem-stones', or
+ `alien-items'.
+
+ # A special attribute which is never printed. Its
+ value is ignored. This may be used to insert
+ comments in script files.
+
+ Anything else is assumed to be a filename, and loaded as for the
+ `-load' option.
+
+
+ elite-prices [-g GALAXY] [-s SORT] [FROM TO]
+
+ Shows minimum, average and maximum profit (in that order, in
+ credits per unit) for the various commodities, starting at one
+ kind of world and ending at another.
+
+ By default, the commodities are listed in standard order, and
+ the profits are computed going from a poor agricultural world to
+ a rich industrial one.
+
+ You can change the worlds under consideration by typing a pair
+ of planet-specs or economy types (as printed by `elite-find').
+ Any planet-specs are obviously taken relative to GALAXY.
+
+ The SORT parameter may be one of `min', `max', or `avg' to sort
+ by minimum, maximum or average profit (highest at the top).
+
+
3. The graphical editor
elite-editor [GALAXY | FILE]
recommend them as an upgrade for commanders who don't wish to
cheat completely.)
+ One suggestion I've heard of, if Elite is too easy, is to start
+ at Lave (as usual), with no money, lasers, missiles, or fuel.
+ You can get your first money by ramming asteroids (easy but
+ unrewarding) or pirates (risky and tedious), and start trading
+ food and other cheap items.
+$Id: README,v 1.4 2003/03/01 17:47:07 mdw Exp $
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