X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~mdw/git/mLib/blobdiff_plain/f8509853f72daec365373f9d8c18f63cf8bad54e..78b1464e4a78dc364ecc8aebcfd5ec13b3f6bb07:/darray.c diff --git a/darray.c b/darray.c index bee6955..c1ee606 100644 --- a/darray.c +++ b/darray.c @@ -1,6 +1,6 @@ /* -*-c-*- * - * $Id: darray.c,v 1.2 1999/10/28 22:05:28 mdw Exp $ + * $Id: darray.c,v 1.6 2000/07/16 12:29:16 mdw Exp $ * * Dynamically growing dense arrays * @@ -30,6 +30,18 @@ /*----- Revision history --------------------------------------------------* * * $Log: darray.c,v $ + * Revision 1.6 2000/07/16 12:29:16 mdw + * Change to arena `realloc' interface, to fix a design bug. + * + * Revision 1.5 2000/06/17 10:37:39 mdw + * Add support for arena management. + * + * Revision 1.4 1999/11/06 12:40:45 mdw + * Minor changes to allocation strategy. + * + * Revision 1.3 1999/10/29 22:59:22 mdw + * New array adjustment macros for unsigned arguments. + * * Revision 1.2 1999/10/28 22:05:28 mdw * Modify and debug allocation routines. * @@ -45,6 +57,7 @@ #include #include "alloc.h" +#include "arena.h" #include "darray.h" /*----- Magic numbers -----------------------------------------------------*/ @@ -103,10 +116,11 @@ void *da_ensure(da_base *b, void *v, size_t sz, size_t n) /* --- Maybe just shunt data around a bit --- * * * If the vector is large enough, then theoretically we could cope by - * moving the objects about in their existing storage. + * moving the objects about in their existing storage. It's not worth + * bothering if there's not actually double the amount of space I need. */ - if (rq < b->sz + b->off) { + if (rq * 2 < b->sz + b->off) { q = p - (b->off - slots) * sz; memmove(q, p, b->len * sz); b->sz += b->off - slots; @@ -115,15 +129,37 @@ void *da_ensure(da_base *b, void *v, size_t sz, size_t n) return (q); } - /* --- Reallocate the array --- */ + /* --- Decide on a new size --- * + * + * There's a minimum possible size for the array which is used if it's + * currently completely empty. Otherwise I choose the smallest power of + * two which is big enough, starting at double the current size. + */ nsz = v ? b->sz + b->off : (DA_INITSZ >> 1); do nsz <<= 1; while (nsz < rq); - q = xmalloc(nsz * sz); - q += slots * sz; - memcpy(q, p, b->len * sz); - if (p) - free(p - b->off * sz); + + /* --- Reallocate the block --- * + * + * If I'm not changing the base offset then it's worth using @realloc@; + * otherwise there'll probably be two calls to @memcpy@ to shunt the data + * around so it's not worth bothering. + */ + + if (p && slots == b->off) { + q = x_realloc(b->a, p - b->off * sz, nsz * sz, b->sz + b->off); + q += slots * sz; + } else { + q = x_alloc(b->a, nsz * sz); + q += slots * sz; + if (p) { + memcpy(q, p, b->len * sz); + x_free(b->a, p - b->off * sz); + } + } + + /* --- Fill in the other parts of the base structure --- */ + b->off = slots; b->sz = nsz - slots; b->unshift = b->push = 0; @@ -182,10 +218,11 @@ void *da_shunt(da_base *b, void *v, size_t sz, size_t n) /* --- Maybe just shunt data around a bit --- * * * If the vector is large enough, then theoretically we could cope by - * moving the objects about in their existing storage. + * moving the objects about in their existing storage. Again, if there's + * not actually twice the space needed, reallocate the array. */ - if (rq < b->sz + b->off) { + if (rq * 2 < b->sz + b->off) { q = p + (b->sz - slots) * sz; memmove(q, p, b->len * sz); b->off += b->sz - slots; @@ -194,15 +231,37 @@ void *da_shunt(da_base *b, void *v, size_t sz, size_t n) return (q); } - /* --- Reallocate the array --- */ + /* --- Reallocate the array --- * + * + * The neat @realloc@ code doesn't need to be here: the offset changes + * almost all the time -- that's the whole point of this routine! + */ + + /* --- Decide on a new size --- * + * + * There's a minimum possible size for the array which is used if it's + * currently completely empty. Otherwise I choose the smallest power of + * two which is big enough, starting at double the current size. + */ nsz = v ? b->sz + b->off : (DA_INITSZ >> 1); do nsz <<= 1; while (nsz < rq); - q = xmalloc(nsz * sz); + + /* --- Reallocate the block --- * + * + * The neat @realloc@ code doesn't need to be here: the offset changes + * almost all the time -- that's the whole point of this routine! + */ + + q = x_alloc(b->a, nsz * sz); q += (nsz - slots) * sz; - memcpy(q, p, b->len * sz); - if (p) - free(p - b->off * sz); + if (p) { + memcpy(q, p, b->len * sz); + x_free(b->a, p - b->off * sz); + } + + /* --- Fill in the other parts of the base structure --- */ + b->off = nsz - slots; b->sz = slots; b->unshift = b->push = 0; @@ -234,13 +293,13 @@ void *da_tidy(da_base *b, void *v, size_t sz) return (p); if (!b->len) { - free(p - b->off * sz); + xfree(p - b->off * sz); return (0); } - q = xmalloc(b->len * sz); + q = x_alloc(b->a, b->len * sz); memcpy(q, p, b->len * sz); - free(p - b->off * sz); + x_free(b->a, p - b->off * sz); b->sz = b->len; b->off = 0; return (q);