| 1 | \documentclass{tables} |
| 2 | |
| 3 | \begin{document} |
| 4 | |
| 5 | \sect{Miscellaneous} |
| 6 | |
| 7 | \begin{set} |
| 8 | \begin{tabular}{\shade lr@{}l} \hlx*{hv} |
| 9 | \tt{Exchange rate} \\ |
| 10 | \th{Coin} & \multicolumn{2}{c}{\th{Value (gp)}} \\ \hlx{vhv} |
| 11 | Copper & 0&.01 \\ \hlx{+} |
| 12 | Silver & 0&.10 \\ \hlx{+} |
| 13 | Electrum & 0&.50 \\ \hlx{+} |
| 14 | Gold & 1& \\ \hlx{+} |
| 15 | Platinum & 5& \\ \hlx*{vh} |
| 16 | \end{tabular} |
| 17 | \colgap |
| 18 | \begin{tabular}{\shade cMcMcMc} \hlx*{hv} |
| 19 | \tt{Ability score adjustments} \\ |
| 20 | \th{Ability $(A)$} & \th{Usual $(\delta A)$} & |
| 21 | \th{Reduced $(\epsilon A)$\rlap{*}} & \th{XP} \\ \hlx{vhv} |
| 22 | 3 & -3 & -2 & -20\% \\ \hlx{+} |
| 23 | 4--5 & -2 & -1 & -20\% \\ \hlx{+} |
| 24 | 6--8 & -1 & -1 & -10\% \\ \hlx{+} |
| 25 | \09--12 & \phantom+0 &\phantom+0 & \phantom{+0}0\% \\ \hlx{+} |
| 26 | 13--15 & +1 & +1 & \0{+}5\% \\ \hlx{+} |
| 27 | 16--17 & +2 & +1 & +10\% \\ \hlx{+} |
| 28 | 18 & +3 & +2 & +10\% \\ \hlx*{vhv} |
| 29 | \multicolumn{3}{l}{\itshape\small *\quad Initiative and reaction rolls} |
| 30 | \end{tabular} |
| 31 | \colgap |
| 32 | \begin{order*}{Resizing monsters} |
| 33 | \item Choose size $\delta Z \in \{ -3, \ldots, +3 \}$. \\ |
| 34 | \item Modify hp (per die), hit rolls, damage (per die), saves, AC by $\delta |
| 35 | Z$. \\ |
| 36 | \item HD for XP is $\max \textrm{hp}/5$ (rounded). \\ |
| 37 | \end{order*} |
| 38 | \colgap |
| 39 | \begin{tabular}{\shade c*6c} \hlx*{hv} |
| 40 | \tt{Monster intelligence} \\ |
| 41 | \th{Base} & \multicolumn{6}{c}{\th{1d6}} \\ |
| 42 | \th{intelligence} & |
| 43 | \th{1} & \th{2} & \th{3} & \th{4} & \th{5} & \th{6} \\ \hlx{vhv} |
| 44 | 0--1 & 0 & 0 & 0 & 0 & 1 & 1 \\ \hlx{+} |
| 45 | 2--3 & 0 & 0 & 0 & 1 & 1 & 1 \\ \hlx{+} |
| 46 | 4--5 & 0 & 0 & 1 & 1 & 2 & 2 \\ \hlx{+} |
| 47 | 6--8 & 0 & 1 & 1 & 2 & 2 & 3 \\ \hlx{+} |
| 48 | \09--15 & 0 & 1 & 2 & 2 & 3 & 4 \\ \hlx{+} |
| 49 | 16--17 & 0 & 1 & 1 & 2 & 2 & 3 \\ \hlx{+} |
| 50 | 18--19 & 0 & 0 & 1 & 1 & 2 & 2 \\ \hlx{+} |
| 51 | 20\rlap+ & 0 & 0 & 1 & 1 & 1 & 1 \\ \hlx*{vh} |
| 52 | \end{tabular} |
| 53 | \rowgap |
| 54 | \begin{tabular}{\shade crr} \hlx*{hv} |
| 55 | \tt{Experience points for monsters} \\ |
| 56 | \th{HD} & \th{Base} & \th{Bonus} \\ \hlx{vhv} |
| 57 | $< 1$ & 5 & 1 \\ \hlx{+} |
| 58 | 1 & 10 & 3 \\ \hlx{+} |
| 59 | 1\rlap+ & 15 & 4 \\ \hlx{+} |
| 60 | 2 & 20 & 5 \\ \hlx{+} |
| 61 | 2\rlap+ & 25 & 10 \\ \hlx{+} |
| 62 | 3 & 30 & 15 \\ \hlx{+} |
| 63 | 3\rlap+ & 50 & 25 \\ \hlx{+} |
| 64 | 4 & 75 & 50 \\ \hlx{+} |
| 65 | 4\rlap+ & 125 & 75 \\ \hlx{+} |
| 66 | 5 & 175 & 125 \\ \hlx{+} |
| 67 | 5\rlap+ & 225 & 175 \\ \hlx{+} |
| 68 | 6 & 275 & 225 \\ \hlx{+} |
| 69 | 6\rlap+ & 350 & 300 \\ \hlx{+} |
| 70 | 7 & 450 & 400 \\ \hlx{+} |
| 71 | 7\rlap+ & 550 & 475 \\ \hlx{+} |
| 72 | 8 & 650 & 550 \\ \hlx{+} |
| 73 | 8\rlap+ & 775 & 625 \\ \hlx{+} |
| 74 | 9 & 900 & 700 \\ \hlx{+} |
| 75 | \09+, 10 & 1000 & 750 \\ \hlx{+} |
| 76 | 10+, 11 & 1100 & 800 \\ \hlx{+} |
| 77 | 11+, 12 & 1250 & 875 \\ \hlx{+} |
| 78 | 12+, 13 & 1350 & 950 \\ \hlx{+} |
| 79 | 13+, 14 & 1500 & 1000 \\ \hlx{+} |
| 80 | 14+, 15 & 1650 & 1050 \\ \hlx{+} |
| 81 | 15+, 16 & 1850 & 1100 \\ \hlx{+} |
| 82 | 16+, 17 & 2000 & 1150 \\ \hlx{+} |
| 83 | 17+, 18 & 2125 & 1350 \\ \hlx{+} |
| 84 | 18+, 19 & 2250 & 1550 \\ \hlx{+} |
| 85 | 19+, 20 & 2375 & 1800 \\ \hlx{+} |
| 86 | 20+, 21 & 2500 & 2000 \\ \hlx{+} |
| 87 | $21 + n$ &$2500+250n$& $2000+250n$\\ \hlx*{vh} |
| 88 | \end{tabular} |
| 89 | \end{set} |
| 90 | |
| 91 | \end{document} |
| 92 | |
| 93 | %%% Local Variables: |
| 94 | %%% mode: latex |
| 95 | %%% TeX-master: t |
| 96 | %%% End: |