From a684c959cadb4166c695f70cc4aa3a8f5603b67c Mon Sep 17 00:00:00 2001 Message-Id: From: Mark Wooding Date: Fri, 5 Oct 2007 18:44:37 +0100 Subject: [PATCH] bump RTP packet size a bit Organization: Straylight/Edgeware From: Richard Kettlewell --- server/speaker.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/server/speaker.h b/server/speaker.h index 061da0b..ae4eac3 100644 --- a/server/speaker.h +++ b/server/speaker.h @@ -46,10 +46,14 @@ #define FRAMES 4096 /** @brief Bytes to send per network packet + * + * This is the maximum number of bytes we pass to write(2); to determine actual + * packet sizes, add a UDP header and an IP header (and a link layer header if + * it's the link layer size you care about). * * Don't make this too big or arithmetic will start to overflow. */ -#define NETWORK_BYTES (1024+sizeof(struct rtp_header)) +#define NETWORK_BYTES (1500-8/*UDP*/-40/*IP*/-8/*conservatism*/) /** @brief Maximum RTP playahead (ms) */ #define RTP_AHEAD_MS 1000 -- [mdw]