From 0a5c871bd7a24567ffef4c5580a472715b71d394 Mon Sep 17 00:00:00 2001 Message-Id: <0a5c871bd7a24567ffef4c5580a472715b71d394.1714067165.git.mdw@distorted.org.uk> From: Mark Wooding Date: Sun, 23 Sep 2007 23:35:35 +0100 Subject: [PATCH] doxygen Organization: Straylight/Edgeware From: rjk@greenend.org.uk <> --- server/speaker.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/server/speaker.c b/server/speaker.c index 1cf9146..2d87e27 100644 --- a/server/speaker.c +++ b/server/speaker.c @@ -1251,19 +1251,19 @@ static const struct speaker_backend backends[] = { * * The playing of audio is more complicated however. * - * On the first run through when a track is ready to be played, @c ready and + * On the first run through when a track is ready to be played, @ref ready and * @ref forceplay will both be zero. Therefore @c beforepoll is not called. * * @c afterpoll on the other hand @b is called and will return nonzero. The * result is that we call @c play(0). This will call activate(), setting - * @c ready nonzero, but otherwise has no immediate effect. + * @ref ready nonzero, but otherwise has no immediate effect. * * We then deal with stdin and the decoders. * * We then reach the second place we might play some audio. @ref forceplay is * 0 so nothing happens here again. * - * On the next iteration through however @c ready is nonzero, and @ref + * On the next iteration through however @ref ready is nonzero, and @ref * forceplay is 0, so we call @c beforepoll. After the @c poll() we call @c * afterpoll and actually get some audio played. * -- [mdw]