X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~mdw/git/disorder/blobdiff_plain/6d2d327ca57fefaddceba10eb323451f8150e95d..3fbdc96d45fbf2abcc93ed2e8ad206bc540be92b:/server/speaker.c diff --git a/server/speaker.c b/server/speaker.c index aa09c02..4a8966d 100644 --- a/server/speaker.c +++ b/server/speaker.c @@ -1,6 +1,7 @@ /* * This file is part of DisOrder * Copyright (C) 2005, 2006, 2007 Richard Kettlewell + * Portions (C) 2007 Mark Wooding * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -22,8 +23,9 @@ * * This program is responsible for transmitting a single coherent audio stream * to its destination (over the network, to some sound API, to some - * subprocess). It receives connections from decoders via file descriptor - * passing from the main server and plays them in the right order. + * subprocess). It receives connections from decoders (or rather from the + * process that is about to become disorder-normalize) and plays them in the + * right order. * * @b Encodings. For the ALSA API, * 8- and 16- bit stereo and mono are supported, with any sample rate (within @@ -33,7 +35,7 @@ * this is arranged by the @c disorder-normalize program (see @ref * server/normalize.c). * - * @b Garbage @b Collection. This program deliberately does not use the +7 * @b Garbage @b Collection. This program deliberately does not use the * garbage collector even though it might be convenient to do so. This is for * two reasons. Firstly some sound APIs use thread threads and we do not want * to have to deal with potential interactions between threading and garbage @@ -66,6 +68,8 @@ #include #include #include +#include +#include #include "configuration.h" #include "syscalls.h" @@ -75,6 +79,8 @@ #include "speaker-protocol.h" #include "user.h" #include "speaker.h" +#include "printf.h" +#include "version.h" /** @brief Linked list of all prepared tracks */ struct track *tracks; @@ -91,6 +97,9 @@ struct pollfd fds[NFDS]; /** @brief Next free slot in @ref fds */ int fdno; +/** @brief Listen socket */ +static int listenfd; + static time_t last_report; /* when we last reported */ static int paused; /* pause status */ @@ -112,6 +121,8 @@ static const struct option options[] = { { "config", required_argument, 0, 'c' }, { "debug", no_argument, 0, 'd' }, { "no-debug", no_argument, 0, 'D' }, + { "syslog", no_argument, 0, 's' }, + { "no-syslog", no_argument, 0, 'S' }, { 0, 0, 0, 0 } }; @@ -124,6 +135,7 @@ static void help(void) { " --version, -V Display version number\n" " --config PATH, -c PATH Set configuration file\n" " --debug, -d Turn on debugging\n" + " --[no-]syslog Force logging\n" "\n" "Speaker process for DisOrder. Not intended to be run\n" "directly.\n"); @@ -131,13 +143,6 @@ static void help(void) { exit(0); } -/* Display version number and terminate. */ -static void version(void) { - xprintf("disorder-speaker version %s\n", disorder_version_string); - xfclose(stdout); - exit(0); -} - /** @brief Return the number of bytes per frame in @p format */ static size_t bytes_per_frame(const struct stream_header *format) { return format->channels * format->bits / 8; @@ -179,15 +184,6 @@ static void destroy(struct track *t) { free(t); } -/** @brief Notice a new connection */ -static void acquire(struct track *t, int fd) { - D(("acquire %s %d", t->id, fd)); - if(t->fd != -1) - xclose(t->fd); - t->fd = fd; - nonblock(fd); -} - /** @brief Read data into a sample buffer * @param t Pointer to track * @return 0 on success, -1 on EOF @@ -196,7 +192,7 @@ static void acquire(struct track *t, int fd) { * main loop whenever the track's file descriptor is readable, assuming the * buffer has not reached the maximum allowed occupancy. */ -static int fill(struct track *t) { +static int speaker_fill(struct track *t) { size_t where, left; int n; @@ -219,9 +215,12 @@ static int fill(struct track *t) { if(n == 0) { D(("fill %s: eof detected", t->id)); t->eof = 1; + t->playable = 1; return -1; } t->used += n; + if(t->used == sizeof t->buffer) + t->playable = 1; } return 0; } @@ -249,7 +248,7 @@ void abandon(void) { memset(&sm, 0, sizeof sm); sm.type = SM_FINISHED; strcpy(sm.id, playing->id); - speaker_send(1, &sm, 0); + speaker_send(1, &sm); removetrack(playing->id); destroy(playing); playing = 0; @@ -281,6 +280,17 @@ static void maybe_finished(void) { abandon(); } +/** @brief Return nonzero if we want to play some audio + * + * We want to play audio if there is a current track; and it is not paused; and + * it is playable according to the rules for @ref track::playable. + */ +static int playable(void) { + return playing + && !paused + && playing->playable; +} + /** @brief Play up to @p frames frames of audio * * It is always safe to call this function. @@ -291,15 +301,15 @@ static void maybe_finished(void) { * - If there is not enough audio to play then it play what is available. * * If there are not enough frames to play then whatever is available is played - * instead. It is up to mainloop() to ensure that play() is not called when - * unreasonably only an small amounts of data is available to play. + * instead. It is up to mainloop() to ensure that speaker_play() is not called + * when unreasonably only an small amounts of data is available to play. */ -static void play(size_t frames) { +static void speaker_play(size_t frames) { size_t avail_frames, avail_bytes, written_frames; ssize_t written_bytes; - /* Make sure there's a track to play and it is not pasued */ - if(!playing || paused) + /* Make sure there's a track to play and it is not paused */ + if(!playable()) return; /* Make sure the output device is open */ if(device_state != device_open) { @@ -337,6 +347,11 @@ static void play(size_t frames) { * empty) wrap it back to the start. */ if(!playing->used || playing->start == (sizeof playing->buffer)) playing->start = 0; + /* If the buffer emptied out mark the track as unplayably */ + if(!playing->used && !playing->eof) { + error(0, "track buffer emptied"); + playing->playable = 0; + } frames -= written_frames; return; } @@ -350,7 +365,7 @@ static void report(void) { sm.type = paused ? SM_PAUSED : SM_PLAYING; strcpy(sm.id, playing->id); sm.data = playing->played / config->sample_format.rate; - speaker_send(1, &sm, 0); + speaker_send(1, &sm); } time(&last_report); } @@ -376,31 +391,25 @@ int addfd(int fd, int events) { /** @brief Table of speaker backends */ static const struct speaker_backend *backends[] = { -#if API_ALSA +#if HAVE_ALSA_ASOUNDLIB_H &alsa_backend, #endif &command_backend, &network_backend, +#if HAVE_COREAUDIO_AUDIOHARDWARE_H + &coreaudio_backend, +#endif +#if HAVE_SYS_SOUNDCARD_H + &oss_backend, +#endif 0 }; -/** @brief Return nonzero if we want to play some audio - * - * We want to play audio if there is a current track; and it is not paused; and - * there are at least @ref FRAMES frames of audio to play, or we are in sight - * of the end of the current track. - */ -static int playable(void) { - return playing - && !paused - && (playing->used >= FRAMES || playing->eof); -} - /** @brief Main event loop */ static void mainloop(void) { struct track *t; struct speaker_message sm; - int n, fd, stdin_slot, timeout; + int n, fd, stdin_slot, timeout, listen_slot; while(getppid() != 1) { fdno = 0; @@ -409,9 +418,14 @@ static void mainloop(void) { timeout = 1000; /* Always ready for commands from the main server. */ stdin_slot = addfd(0, POLLIN); + /* Also always ready for inbound connections */ + listen_slot = addfd(listenfd, POLLIN); /* Try to read sample data for the currently playing track if there is * buffer space. */ - if(playing && !playing->eof && playing->used < (sizeof playing->buffer)) + if(playing + && playing->fd >= 0 + && !playing->eof + && playing->used < (sizeof playing->buffer)) playing->slot = addfd(playing->fd, POLLIN); else if(playing) playing->slot = -1; @@ -425,14 +439,16 @@ static void mainloop(void) { * instead, but the post-poll code will cope even if it's * device_closed. */ if(device_state == device_open) - backend->beforepoll(); + backend->beforepoll(&timeout); } /* If any other tracks don't have a full buffer, try to read sample data * from them. We do this last of all, so that if we run out of slots, * nothing important can't be monitored. */ for(t = tracks; t; t = t->next) if(t != playing) { - if(!t->eof && t->used < sizeof t->buffer) { + if(t->fd >= 0 + && !t->eof + && t->used < sizeof t->buffer) { t->slot = addfd(t->fd, POLLIN | POLLHUP); } else t->slot = -1; @@ -448,41 +464,71 @@ static void mainloop(void) { /* We want to play some audio */ if(device_state == device_open) { if(backend->ready()) - play(3 * FRAMES); + speaker_play(3 * FRAMES); } else { /* We must be in _closed or _error, and it should be the latter, but we * cope with either. * - * We most likely timed out, so now is a good time to retry. play() - * knows to re-activate the device if necessary. + * We most likely timed out, so now is a good time to retry. + * speaker_play() knows to re-activate the device if necessary. */ - play(3 * FRAMES); + speaker_play(3 * FRAMES); } } + /* Perhaps a connection has arrived */ + if(fds[listen_slot].revents & POLLIN) { + struct sockaddr_un addr; + socklen_t addrlen = sizeof addr; + uint32_t l; + char id[24]; + + if((fd = accept(listenfd, (struct sockaddr *)&addr, &addrlen)) >= 0) { + blocking(fd); + if(read(fd, &l, sizeof l) < 4) { + error(errno, "reading length from inbound connection"); + xclose(fd); + } else if(l >= sizeof id) { + error(0, "id length too long"); + xclose(fd); + } else if(read(fd, id, l) < (ssize_t)l) { + error(errno, "reading id from inbound connection"); + xclose(fd); + } else { + id[l] = 0; + D(("id %s fd %d", id, fd)); + t = findtrack(id, 1/*create*/); + write(fd, "", 1); /* write an ack */ + if(t->fd != -1) { + error(0, "%s: already got a connection", id); + xclose(fd); + } else { + nonblock(fd); + t->fd = fd; /* yay */ + } + } + } else + error(errno, "accept"); + } /* Perhaps we have a command to process */ if(fds[stdin_slot].revents & POLLIN) { /* There might (in theory) be several commands queued up, but in general * this won't be the case, so we don't bother looping around to pick them * all up. */ - n = speaker_recv(0, &sm, &fd); + n = speaker_recv(0, &sm); + /* TODO */ if(n > 0) switch(sm.type) { - case SM_PREPARE: - D(("SM_PREPARE %s %d", sm.id, fd)); - if(fd == -1) fatal(0, "got SM_PREPARE but no file descriptor"); - t = findtrack(sm.id, 1); - acquire(t, fd); - break; case SM_PLAY: - D(("SM_PLAY %s %d", sm.id, fd)); if(playing) fatal(0, "got SM_PLAY but already playing something"); t = findtrack(sm.id, 1); - if(fd != -1) acquire(t, fd); + D(("SM_PLAY %s fd %d", t->id, t->fd)); + if(t->fd == -1) + error(0, "cannot play track because no connection arrived"); playing = t; /* We attempt to play straight away rather than going round the loop. - * play() is clever enough to perform any activation that is + * speaker_play() is clever enough to perform any activation that is * required. */ - play(3 * FRAMES); + speaker_play(3 * FRAMES); report(); break; case SM_PAUSE: @@ -496,28 +542,41 @@ static void mainloop(void) { paused = 0; /* As for SM_PLAY we attempt to play straight away. */ if(playing) - play(3 * FRAMES); + speaker_play(3 * FRAMES); } report(); break; case SM_CANCEL: - D(("SM_CANCEL %s", sm.id)); + D(("SM_CANCEL %s", sm.id)); t = removetrack(sm.id); if(t) { if(t == playing) { + /* scratching the playing track */ sm.type = SM_FINISHED; - strcpy(sm.id, playing->id); - speaker_send(1, &sm, 0); playing = 0; + } else { + /* Could be scratching the playing track before it's quite got + * going, or could be just removing a track from the queue. We + * log more because there's been a bug here recently than because + * it's particularly interesting; the log message will be removed + * if no further problems show up. */ + info("SM_CANCEL for nonplaying track %s", sm.id); + sm.type = SM_STILLBORN; } + strcpy(sm.id, t->id); destroy(t); - } else + } else { + /* Probably scratching the playing track well before it's got + * going, but could indicate a bug, so we log this as an error. */ + sm.type = SM_UNKNOWN; error(0, "SM_CANCEL for unknown track %s", sm.id); + } + speaker_send(1, &sm); report(); break; case SM_RELOAD: D(("SM_RELOAD")); - if(config_read()) error(0, "cannot read configuration"); + if(config_read(1)) error(0, "cannot read configuration"); info("reloaded configuration"); break; default: @@ -526,8 +585,10 @@ static void mainloop(void) { } /* Read in any buffered data */ for(t = tracks; t; t = t->next) - if(t->slot != -1 && (fds[t->slot].revents & (POLLIN | POLLHUP))) - fill(t); + if(t->fd != -1 + && t->slot != -1 + && (fds[t->slot].revents & (POLLIN | POLLHUP))) + speaker_fill(t); /* Maybe we finished playing a track somewhere in the above */ maybe_finished(); /* If we don't need the sound device for now then close it for the benefit @@ -541,27 +602,33 @@ static void mainloop(void) { } int main(int argc, char **argv) { - int n; + int n, logsyslog = !isatty(2); + struct sockaddr_un addr; + static const int one = 1; + struct speaker_message sm; + const char *d; + char *dir; set_progname(argv); if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale"); - while((n = getopt_long(argc, argv, "hVc:dD", options, 0)) >= 0) { + while((n = getopt_long(argc, argv, "hVc:dDSs", options, 0)) >= 0) { switch(n) { case 'h': help(); - case 'V': version(); + case 'V': version("disorder-speaker"); case 'c': configfile = optarg; break; case 'd': debugging = 1; break; case 'D': debugging = 0; break; + case 'S': logsyslog = 0; break; + case 's': logsyslog = 1; break; default: fatal(0, "invalid option"); } } - if(getenv("DISORDER_DEBUG_SPEAKER")) debugging = 1; - /* If stderr is a TTY then log there, otherwise to syslog. */ - if(!isatty(2)) { + if((d = getenv("DISORDER_DEBUG_SPEAKER"))) debugging = atoi(d); + if(logsyslog) { openlog(progname, LOG_PID, LOG_DAEMON); log_default = &log_syslog; } - if(config_read()) fatal(0, "cannot read configuration"); + if(config_read(1)) fatal(0, "cannot read configuration"); bpf = bytes_per_frame(&config->sample_format); /* ignore SIGPIPE */ signal(SIGPIPE, SIG_IGN); @@ -575,13 +642,35 @@ int main(int argc, char **argv) { if(getuid() == 0 || geteuid() == 0) fatal(0, "do not run as root"); /* identify the backend used to play */ for(n = 0; backends[n]; ++n) - if(backends[n]->backend == config->speaker_backend) + if(backends[n]->backend == config->api) break; if(!backends[n]) - fatal(0, "unsupported backend %d", config->speaker_backend); + fatal(0, "unsupported api %d", config->api); backend = backends[n]; /* backend-specific initialization */ backend->init(); + /* create the socket directory */ + byte_xasprintf(&dir, "%s/speaker", config->home); + unlink(dir); /* might be a leftover socket */ + if(mkdir(dir, 0700) < 0 && errno != EEXIST) + fatal(errno, "error creating %s", dir); + /* set up the listen socket */ + listenfd = xsocket(PF_UNIX, SOCK_STREAM, 0); + memset(&addr, 0, sizeof addr); + addr.sun_family = AF_UNIX; + snprintf(addr.sun_path, sizeof addr.sun_path, "%s/speaker/socket", + config->home); + if(unlink(addr.sun_path) < 0 && errno != ENOENT) + error(errno, "removing %s", addr.sun_path); + xsetsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof one); + if(bind(listenfd, (const struct sockaddr *)&addr, sizeof addr) < 0) + fatal(errno, "error binding socket to %s", addr.sun_path); + xlisten(listenfd, 128); + nonblock(listenfd); + info("listening on %s", addr.sun_path); + memset(&sm, 0, sizeof sm); + sm.type = SM_READY; + speaker_send(1, &sm); mainloop(); info("stopped (parent terminated)"); exit(0);