X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~mdw/git/disorder/blobdiff_plain/2e9ba080dd30434f3e8f88e63029280889586a32..375d9478a5b6b14bfb5f6e1a054e900a18e40717:/server/play.c diff --git a/server/play.c b/server/play.c index f93fd5a..99ef483 100644 --- a/server/play.c +++ b/server/play.c @@ -39,6 +39,7 @@ static int start_child(struct queue_entry *q, static int prepare_child(struct queue_entry *q, const struct pbgc_params *params, void attribute((unused)) *bgdata); +static void ensure_next_scratch(ev_source *ev); /** @brief File descriptor of our end of the socket to the speaker */ static int speaker_fd = -1; @@ -82,14 +83,32 @@ static int speaker_readable(ev_source *ev, int fd, case SM_FINISHED: /* scratched the playing track */ case SM_STILLBORN: /* scratched too early */ case SM_UNKNOWN: /* scratched WAY too early */ - if(playing && !strcmp(sm.id, playing->id)) + if(playing && !strcmp(sm.id, playing->id)) { + if((playing->state == playing_unplayed + || playing->state == playing_started) + && sm.type == SM_FINISHED) + playing->state = playing_ok; finished(ev); + } break; case SM_PLAYING: /* track ID is playing, DATA seconds played */ D(("SM_PLAYING %s %ld", sm.id, sm.data)); playing->sofar = sm.data; break; + case SM_ARRIVED: { + /* track ID is now prepared */ + struct queue_entry *q; + for(q = qhead.next; q != &qhead && strcmp(q->id, sm.id); q = q->next) + ; + if(q && q->preparing) { + q->preparing = 0; + q->prepared = 1; + /* We might be waiting to play the now-prepared track */ + play(ev); + } + break; + } default: disorder_error(0, "unknown speaker message type %d", sm.type); } @@ -195,7 +214,9 @@ static void finished(ev_source *ev) { * some time before the speaker reports it as finished) or when a non-raw * (i.e. non-speaker) player terminates. In the latter case it's imaginable * that the OS has buffered the last few samples. - * + * + * NB. The finished track might NOT be in the queue (yet) - it might be a + * pre-chosen scratch. */ static int player_finished(ev_source *ev, pid_t pid, @@ -371,7 +392,7 @@ int prepare(ev_source *ev, if(q->pid >= 0) return START_OK; /* If the track is already prepared, do nothing */ - if(q->prepared) + if(q->prepared || q->preparing) return START_OK; /* Find the player plugin */ if(!(player = find_player(q)) < 0) @@ -380,10 +401,12 @@ int prepare(ev_source *ev, q->type = play_get_type(q->pl); if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW) return START_OK; /* Not a raw player */ - const int rc = play_background(ev, player, q, prepare_child, NULL); + int rc = play_background(ev, player, q, prepare_child, NULL); if(rc == START_OK) { ev_child(ev, q->pid, 0, player_finished, q); - q->prepared = 1; + q->preparing = 1; + /* Actually the track is still "in flight" */ + rc = START_SOFTFAIL; } return rc; } @@ -609,6 +632,8 @@ void play(ev_source *ev) { * potentially be a just-added random track. */ if(qhead.next != &qhead) prepare(ev, qhead.next); + /* Make sure there is a prepared scratch */ + ensure_next_scratch(ev); break; } } @@ -656,12 +681,27 @@ void disable_random(const char *who) { /* Scratching --------------------------------------------------------------- */ +/** @brief Track to play next time something is scratched */ +static struct queue_entry *next_scratch; + +/** @brief Ensure there isa prepared scratch */ +static void ensure_next_scratch(ev_source *ev) { + if(next_scratch) /* There's one already */ + return; + if(!config->scratch.n) /* There are no scratches */ + return; + int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0); + next_scratch = queue_add(config->scratch.s[r], NULL, + WHERE_NOWHERE, NULL, origin_scratch); + if(ev) + prepare(ev, next_scratch); +} + /** @brief Scratch a track * @param who User responsible (or NULL) * @param id Track ID (or NULL for current) */ void scratch(const char *who, const char *id) { - struct queue_entry *q; struct speaker_message sm; D(("scratch playing=%p state=%d id=%s playing->id=%s", @@ -692,12 +732,20 @@ void scratch(const char *who, const char *id) { speaker_send(speaker_fd, &sm); D(("sending SM_CANCEL for %s", playing->id)); } - /* put a scratch track onto the front of the queue (but don't - * bother if playing is disabled) */ - if(playing_is_enabled() && config->scratch.n) { - int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0); - q = queue_add(config->scratch.s[r], who, WHERE_START, NULL, - origin_scratch); + /* If playing is enabled then add a scratch to the queue. Having a scratch + * appear in the queue when further play is disabled is weird and + * contradicts implicit assumptions made elsewhere, so we try to avoid + * it. */ + if(playing_is_enabled()) { + /* Try to make sure there is a scratch */ + ensure_next_scratch(NULL); + /* Insert it at the head of the queue */ + if(next_scratch){ + next_scratch->submitter = who; + queue_insert_entry(&qhead, next_scratch); + eventlog_raw("queue", queue_marshall(next_scratch), (const char *)0); + next_scratch = NULL; + } } notify_scratch(playing->track, playing->submitter, who, xtime(0) - playing->played);