X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~mdw/git/disorder/blobdiff_plain/22b9fa74de8e80471a5033ea067d3b360930b91d..24d6fd25cb93a98a48ec16640fb9f0cc7cca8075:/server/speaker.h diff --git a/server/speaker.h b/server/speaker.h index 53230cb..2786735 100644 --- a/server/speaker.h +++ b/server/speaker.h @@ -29,13 +29,6 @@ # define MACHINE_AO_FMT AO_FMT_LITTLE #endif -/** @brief How many seconds of input to buffer - * - * While any given connection has this much audio buffered, no more reads will - * be issued for that connection. The decoder will have to wait. - */ -#define BUFFER_SECONDS 5 - /** @brief Minimum number of frames to try to play at once * * The main loop will only attempt to play any audio when this many @@ -53,13 +46,14 @@ #define FRAMES 4096 /** @brief Bytes to send per network packet + * + * This is the maximum number of bytes we pass to write(2); to determine actual + * packet sizes, add a UDP header and an IP header (and a link layer header if + * it's the link layer size you care about). * * Don't make this too big or arithmetic will start to overflow. */ -#define NETWORK_BYTES (1024+sizeof(struct rtp_header)) - -/** @brief Maximum RTP playahead (ms) */ -#define RTP_AHEAD_MS 1000 +#define NETWORK_BYTES (1500-8/*UDP*/-40/*IP*/-8/*conservatism*/) /** @brief Maximum number of FDs to poll for */ #define NFDS 256 @@ -70,17 +64,43 @@ * of these but rearranging the queue can cause there to be more. */ struct track { - struct track *next; /* next track */ + /** @brief Next track */ + struct track *next; + + /** @brief Input file descriptor */ int fd; /* input FD */ - char id[24]; /* ID */ - size_t start, used; /* start + bytes used */ - int eof; /* input is at EOF */ - int got_format; /* got format yet? */ - ao_sample_format format; /* sample format */ - unsigned long long played; /* number of frames played */ - char *buffer; /* sample buffer */ - size_t size; /* sample buffer size */ - int slot; /* poll array slot */ + + /** @brief Track ID */ + char id[24]; + + /** @brief Start position of data in buffer */ + size_t start; + + /** @brief Number of bytes of data in buffer */ + size_t used; + + /** @brief Set @c fd is at EOF */ + int eof; + + /** @brief Total number of frames played */ + unsigned long long played; + + /** @brief Slot in @ref fds */ + int slot; + + /** @brief Set when playable + * + * A track becomes playable whenever it fills its buffer or reaches EOF; it + * stops being playable when it entirely empties its buffer. Tracks start + * out life not playable. + */ + int playable; + + /** @brief Input buffer + * + * 1Mbyte is enough for nearly 6s of 44100Hz 16-bit stereo + */ + char buffer[1048576]; }; /** @brief Structure of a backend */ @@ -93,12 +113,9 @@ struct speaker_backend { /** @brief Flags * - * Possible values - * - @ref FIXED_FORMAT + * This field is currently not used and must be 0. */ unsigned flags; -/** @brief Lock to configured sample format */ -#define FIXED_FORMAT 0x0001 /** @brief Initialization * @@ -127,14 +144,9 @@ struct speaker_backend { * If it is @ref device_closed then the device should be opened with * the right sample format. * - * If the @ref FIXED_FORMAT flag is not set then @ref device_format - * must be set on success. - * - * Some devices are effectively always open and have no error state, - * in which case this callback can be NULL. In this case @ref - * FIXED_FORMAT must be set. Note that @ref device_state still - * switches between @ref device_open and @ref device_closd in this - * case. + * Some devices are effectively always open and have no error state, in which + * case this callback can be NULL. Note that @ref device_state still + * switches between @ref device_open and @ref device_closed in this case. */ void (*activate)(void); @@ -154,18 +166,24 @@ struct speaker_backend { * * For sound devices that are open all the time and have no error * state, this callback can be NULL. Note that @ref device_state - * still switches between @ref device_open and @ref device_closd in + * still switches between @ref device_open and @ref device_closed in * this case. */ void (*deactivate)(void); /** @brief Called before poll() + * @param timeoutp Pointer to timeout + * + * Called before the call to poll(). + * + * If desirable, should call addfd() to update the FD array and stash the + * slot number somewhere safe. This will only be called if @ref device_state + * is @ref device_open. * - * Called before the call to poll(). Should call addfd() to update - * the FD array and stash the slot number somewhere safe. This will - * only be called if @ref device_state = @ref device_open. + * @p timeoutp points to the poll timeout value in milliseconds. It may be + * reduced, but never increased. */ - void (*beforepoll)(void); + void (*beforepoll)(int *timeoutp); /** @brief Called after poll() * @return 1 if output device ready for play, 0 otherwise @@ -203,22 +221,21 @@ enum device_states { }; extern enum device_states device_state; -extern ao_sample_format device_format; extern struct track *tracks; extern struct track *playing; extern const struct speaker_backend network_backend; extern const struct speaker_backend alsa_backend; extern const struct speaker_backend command_backend; +extern const struct speaker_backend coreaudio_backend; +extern const struct speaker_backend oss_backend; extern struct pollfd fds[NFDS]; extern int fdno; -extern size_t device_bpf; +extern size_t bpf; extern int idled; int addfd(int fd, int events); -int formats_equal(const ao_sample_format *a, - const ao_sample_format *b); void abandon(void); #endif /* SPEAKER_H */