X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~mdw/git/disorder/blobdiff_plain/10e226b3dc53a157ef57f3f9dbc606c70465bdc8..321f753675254b409a1ec3e578da0ae1940c4805:/disobedience/log.c diff --git a/disobedience/log.c b/disobedience/log.c index b2e3e68..af38643 100644 --- a/disobedience/log.c +++ b/disobedience/log.c @@ -17,10 +17,17 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA */ +/** @file disobedience/log.c + * @brief State monitoring + * + * Disobedience relies on the server to tell when essentially anything changes, + * even if it initiated the change itself. It uses the @c log command to + * achieve this. + */ #include "disobedience.h" -/* Functions --------------------------------------------------------------- */ +/* State monitoring -------------------------------------------------------- */ static void log_connected(void *v); static void log_completed(void *v, const char *track); @@ -34,6 +41,7 @@ static void log_removed(void *v, const char *id, const char *user); static void log_scratched(void *v, const char *track, const char *user); static void log_state(void *v, unsigned long state); static void log_volume(void *v, int l, int r); +static void log_rescanned(void *v); /** @brief Callbacks for server state monitoring */ const disorder_eclient_log_callbacks log_callbacks = { @@ -48,109 +56,168 @@ const disorder_eclient_log_callbacks log_callbacks = { log_removed, log_scratched, log_state, - log_volume + log_volume, + log_rescanned }; -/* State monitoring -------------------------------------------------------- */ +/** @brief State monitor + * + * We keep a linked list of everything that is interested in state changes. + */ +struct monitor { + /** @brief Next monitor */ + struct monitor *next; + + /** @brief State bits of interest */ + unsigned long mask; + /** @brief Function to call if any of @c mask change */ + monitor_callback *callback; + + /** @brief User data for callback */ + void *u; +}; + +/** @brief List of monitors */ +static struct monitor *monitors; + +/** @brief Update everything */ void all_update(void) { - playing_update(); queue_update(); recent_update(); - control_update(); + volume_update(); + added_update(); } +/** @brief Called when the client connects + * + * Depending on server and network state the TCP connection to the server may + * go up or down many times during the lifetime of Disobedience. This function + * is called whenever it connects. + * + * The intent is to use the monitor logic to achieve this in future. + */ static void log_connected(void attribute((unused)) *v) { - struct callbackdata *cbd; - /* Don't know what we might have missed while disconnected so update * everything. We get this at startup too and this is how we do the initial * state fetch. */ all_update(); - /* Re-get the volume */ - cbd = xmalloc(sizeof *cbd); - cbd->onerror = 0; - disorder_eclient_volume(client, log_volume, -1, -1, cbd); } +/** @brief Called when the current track finishes playing */ static void log_completed(void attribute((unused)) *v, const char attribute((unused)) *track) { - playing = 0; - playing_update(); - control_update(); } +/** @brief Called when the current track fails */ static void log_failed(void attribute((unused)) *v, const char attribute((unused)) *track, const char attribute((unused)) *status) { - playing = 0; - playing_update(); - control_update(); } +/** @brief Called when some track is moved within the queue */ static void log_moved(void attribute((unused)) *v, const char attribute((unused)) *user) { - queue_update(); + queue_update(); } static void log_playing(void attribute((unused)) *v, const char attribute((unused)) *track, const char attribute((unused)) *user) { - playing = 1; - playing_update(); - control_update(); - /* we get a log_removed() anyway so we don't need to update_queue() from - * here */ } +/** @brief Called when a track is added to the queue */ static void log_queue(void attribute((unused)) *v, struct queue_entry attribute((unused)) *q) { queue_update(); } +/** @brief Called when a track is added to the recently-played list */ static void log_recent_added(void attribute((unused)) *v, struct queue_entry attribute((unused)) *q) { recent_update(); } +/** @brief Called when a track is removed from the recently-played list + * + * We do nothing here - log_recent_added() suffices. + */ static void log_recent_removed(void attribute((unused)) *v, const char attribute((unused)) *id) { /* nothing - log_recent_added() will trigger the relevant update */ } +/** @brief Called when a track is removed from the queue */ static void log_removed(void attribute((unused)) *v, const char attribute((unused)) *id, const char attribute((unused)) *user) { + queue_update(); } +/** @brief Called when the current track is scratched */ static void log_scratched(void attribute((unused)) *v, const char attribute((unused)) *track, const char attribute((unused)) *user) { - playing = 0; - playing_update(); - control_update(); } +/** @brief Called when a state change occurs */ static void log_state(void attribute((unused)) *v, unsigned long state) { + const struct monitor *m; + unsigned long changes = state ^ last_state; + static int first = 1; + + if(first) { + changes = -1UL; + first = 0; + } + D(("log_state old=%s new=%s changed=%s", + disorder_eclient_interpret_state(last_state), + disorder_eclient_interpret_state(state), + disorder_eclient_interpret_state(changes))); last_state = state; - control_update(); - /* If the track is paused or resume then the currently playing track is - * refetched so that we can continue to correctly calculate the played so-far - * field */ - playing_update(); + /* Tell anything that cares about the state change */ + for(m = monitors; m; m = m->next) { + if(changes & m->mask) + m->callback(m->u); + } } +/** @brief Called when volume changes */ static void log_volume(void attribute((unused)) *v, int l, int r) { - if(volume_l != l || volume_r != r) { + if(!rtp_supported && (volume_l != l || volume_r != r)) { volume_l = l; volume_r = r; - control_update(); + volume_update(); } } +/** @brief Called when a rescan completes */ +static void log_rescanned(void attribute((unused)) *v) { + added_update(); +} + +/** @brief Add a monitor to the list + * @param callback Function to call + * @param u User data to pass to @p callback + * @param mask Mask of flags that @p callback cares about + * + * Pass @p mask as -1UL to match all flags. + */ +void register_monitor(monitor_callback *callback, + void *u, + unsigned long mask) { + struct monitor *m = xmalloc(sizeof *m); + + m->next = monitors; + m->mask = mask; + m->callback = callback; + m->u = u; + monitors = m; +} + /* Local Variables: c-basic-offset:2