/** @brief Protocol version */
int protocol;
+
+ /** @brief True if enabled */
+ int enabled;
};
/* Forward declarations ******************************************************/
c->callbacks = cb;
c->u = u;
c->opstail = &c->ops;
+ c->enabled = 1;
vector_init(&c->vec);
dynstr_init(&c->input);
dynstr_init(&c->output);
c->log_callbacks->state(c->log_v, c->statebits);
}
+/** @brief Permit new connection activity */
+void disorder_eclient_enable_connect(disorder_eclient *c) {
+ c->enabled = 1;
+}
+
+/** @brief Suppress new connection activity */
+void disorder_eclient_disable_connect(disorder_eclient *c) {
+ c->enabled = 0;
+}
+
/** @brief Return current state */
unsigned long disorder_eclient_state(const disorder_eclient *c) {
return c->statebits | (c->state > state_connected ? DISORDER_CONNECTED : 0);
/* If there is no password yet then we cannot connect */
if(!config->password) {
comms_error(c, "no password is configured");
+ c->enabled = 0;
return;
}
- start_connect(c);
+ /* Only try to connect if enabled */
+ if(c->enabled)
+ start_connect(c);
/* might now be state_disconnected (on error), state_connecting (slow
* connect) or state_connected (fast connect). If state_disconnected then
* we just rely on a periodic callback from the event loop sometime. */
socklen_t len;
D(("start_connect"));
- if((len = find_server(&sa, &c->ident)) == (socklen_t)-1)
+ if((len = find_server(config, &sa, &c->ident)) == (socklen_t)-1)
return comms_error(c, "cannot look up server"); /* TODO better error */
if(c->fd != -1) {
xclose(c->fd);
if(c->rc / 100 != 2) {
/* Wrong password or something. We cannot proceed. */
protocol_error(c, op, c->rc, "%s: %s", c->ident, c->line);
+ c->enabled = 0;
disorder_eclient_close(c);
return;
}