static void queue_init(void) {
/* Arrange a callback whenever the playing state changes */
event_register("playing-changed", playing_changed, 0);
+ /* We reget both playing track and queue at pause/resume so that start times
+ * can be computed correctly */
event_register("pause-changed", playing_changed, 0);
- /* ...and when the queue changes */
+ event_register("pause-changed", queue_changed, 0);
+ /* Reget the queue whenever it changes */
event_register("queue-changed", queue_changed, 0);
/* ...and once a second anyway */
g_timeout_add(1000/*ms*/, playing_periodic, 0);