#include "disorder-server.h"
/* the head of the queue is played next, so normally we add to the tail */
-struct queue_entry qhead = { &qhead, &qhead, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+struct queue_entry qhead = {
+ .next = &qhead,
+ .prev = &qhead
+};
/* the head of the recent list is the oldest thing, the tail the most recently
* played */
-struct queue_entry phead = { &phead, &phead, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+struct queue_entry phead = {
+ .next = &phead,
+ .prev = &phead
+};
long pcount;