#include "speaker-protocol.h"
#include "rights.h"
+#include "addr.h"
struct uaudio;
/** @brief Command execute by speaker to play audio */
const char *speaker_command;
+ /** @brief Pause mode for command backend */
+ const char *pause_mode;
+
/** @brief Target sample format */
struct stream_header sample_format;
struct transformlist transform; /* path name transformations */
/** @brief Address to send audio data to */
- struct stringlist broadcast;
+ struct netaddress broadcast;
/** @brief Source address for network audio transmission */
- struct stringlist broadcast_from;
+ struct netaddress broadcast_from;
/** @brief RTP delay threshold */
long rtp_delay_threshold;