/* Very specific buffer size requirements here apparently */
uaudio_thread_start(callback, userdata, oss_play,
4608 / uaudio_sample_size,
- 4608 / uaudio_sample_size);
+ 4608 / uaudio_sample_size,
+ 0);
#else
/* We could SNDCTL_DSP_GETBLKSIZE but only when the device is already open,
* which is kind of inconvenient. We go with 1-4Kbyte for now. */
uaudio_thread_start(callback, userdata, oss_play,
32 / uaudio_sample_size,
- 4096 / uaudio_sample_size);
+ 4096 / uaudio_sample_size,
+ 0);
#endif
}