#include "configuration.h"
#include "queue.h"
#include "server-queue.h"
+#include "rights.h"
#include "trackdb.h"
#include "play.h"
#include "plugin.h"
memset(&addr, 0, sizeof addr);
addr.sun_family = AF_UNIX;
snprintf(addr.sun_path, sizeof addr.sun_path,
- "%s/speaker", config->home);
+ "%s/speaker/socket", config->home);
sfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
if(connect(sfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
fatal(errno, "connecting to %s", addr.sun_path);