#ifndef CONFIGURATION_H
#define CONFIGURATION_H
-#include <ao/ao.h>
+#include "speaker-protocol.h"
struct real_pcre;
struct config {
/* server config */
+ /** @brief Authorization algorithm */
+ char *authorization_algorithm;
+
/** @brief All players */
struct stringlistlist player;
const char *speaker_command;
/** @brief Target sample format */
- ao_sample_format sample_format;
+ struct stream_header sample_format;
/** @brief Sox syntax generation */
long sox_generation;