/* Popup menu for the queue. Put the properties first so that finger trouble
* is less dangerous. */
static struct menuitem queue_menu[] = {
- { "Properties", properties_activate, properties_sensitive, 0, 0 },
- { "Select all", selectall_activate, selectall_sensitive, 0, 0 },
- { "Scratch", scratch_activate, scratch_sensitive, 0, 0 },
- { "Remove", remove_activate, remove_sensitive, 0, 0 },
+ { "Track properties", properties_activate, properties_sensitive, 0, 0 },
+ { "Select all tracks", selectall_activate, selectall_sensitive, 0, 0 },
+ { "Scratch track", scratch_activate, scratch_sensitive, 0, 0 },
+ { "Remove track from queue", remove_activate, remove_sensitive, 0, 0 },
{ 0, 0, 0, 0, 0 }
};
}
static struct menuitem recent_menu[] = {
- { "Properties", properties_activate, properties_sensitive,0, 0 },
- { "Select all", selectall_activate, selectall_sensitive, 0, 0 },
+ { "Track properties", properties_activate, properties_sensitive,0, 0 },
+ { "Select all tracks", selectall_activate, selectall_sensitive, 0, 0 },
{ 0, 0, 0, 0, 0 }
};