+static void queue_move_completed(void attribute((unused)) *v,
+ const char *err) {
+ if(err) {
+ popup_protocol_error(0, err);
+ return;
+ }
+ /* The log should tell us the queue changed so we do no more here */
+}
+
+/** @brief Called when drag+drop completes */
+static void queue_drop(int src, int dst) {
+ struct queue_entry *sq, *dq;
+ int n;
+
+ //fprintf(stderr, "queue_drop %d -> %d\n", src, dst);
+ if(playing_track) {
+ /* If there's a playing track then you can't drag it anywhere */
+ if(src == 0) {
+ //fprintf(stderr, "cannot drag playing track\n");
+ queue_playing_changed();
+ return;
+ }
+ /* If you try to drop before the playing track we assume you missed and
+ * mean after instead */
+ if(!dst)
+ dst = 1;
+ //fprintf(stderr, "...adjusted to %d -> %d\n\n", src, dst);
+ }
+ /* Find the entry to move */
+ for(n = 0, sq = ql_queue.q; n < src; ++n)
+ sq = sq->next;
+ /*fprintf(stderr, "source=%s (%s)\n",
+ sq->id, sq->track);*/
+ const int after = dst - 1;
+ if(after == -1)
+ dq = 0;
+ else
+ /* Find the entry to insert after */
+ for(n = 0, dq = ql_queue.q; n < after; ++n)
+ dq = dq->next;
+ if(dq == playing_track)
+ dq = 0;
+#if 0
+ if(dq)
+ fprintf(stderr, "after=%s (%s)\n",
+ dq->id, dq->track);
+ else
+ fprintf(stderr, "after=NULL\n");
+#endif
+ disorder_eclient_moveafter(client,
+ dq ? dq->id : "",
+ 1, &sq->id,
+ queue_move_completed, NULL);
+}
+