/** @file lib/client.h
* @brief Simple C client
*
+ * See @ref lib/client-stubs.h for the (generated) per-command entry
+ * points.
+ *
* See @ref lib/eclient.h for an asynchronous-capable client
* implementation.
*/
struct sink;
disorder_client *disorder_new(int verbose);
+void disorder_force_unpriv(disorder_client *c);
+int disorder_client_af(disorder_client *c);
int disorder_connect(disorder_client *c);
int disorder_connect_user(disorder_client *c,
const char *username,
const char *password,
const char *cookie);
int disorder_close(disorder_client *c);
-int disorder_playing(disorder_client *c, struct queue_entry **qp);
char *disorder_user(disorder_client *c);
-int disorder_prefs(disorder_client *c, const char *track,
- struct kvp **kp);
-int disorder_set_volume(disorder_client *c, int left, int right);
-int disorder_get_volume(disorder_client *c, int *left, int *right);
int disorder_log(disorder_client *c, struct sink *s);
-int disorder_new_tracks(disorder_client *c,
- char ***vecp, int *nvecp,
- int max);
-int disorder_rtp_address(disorder_client *c, char **addressp, char **portp);
const char *disorder_last(disorder_client *c);
-int disorder_schedule_get(disorder_client *c, const char *id,
- struct kvp **actiondatap);
-int disorder_schedule_add(disorder_client *c,
- time_t when,
- const char *priority,
- const char *action,
- ...);
#include "client-stubs.h"