/* We'll need to resend all operations */
for(op = c->ops; op; op = op->next)
op->sent = 0;
+ /* Drop our use a hint that we're disconnected */
+ if(c->log_callbacks && c->log_callbacks->state)
+ c->log_callbacks->state(c->log_v, c->statebits);
}
/** @brief Return current state */
c->state = state_connected;
byte_xasprintf(&r, "connected to %s", c->ident);
c->callbacks->report(c->u, r);
+ /* If this is a log client we expect to get a bunch of updates from the
+ * server straight away */
}
}
* Once a client is being used for logging it cannot be used for anything else.
* There is magic in authuser_opcallback() to re-submit the @c log command
* after reconnection.
+ *
+ * NB that the @c state callback may be called from within this function,
+ * i.e. not solely later on from the event loop callback.
*/
int disorder_eclient_log(disorder_eclient *c,
const disorder_eclient_log_callbacks *callbacks,
if(c->log_callbacks) return -1;
c->log_callbacks = callbacks;
c->log_v = v;
+ /* Repoort initial state */
+ if(c->log_callbacks->state)
+ c->log_callbacks->state(c->log_v, c->statebits);
stash_command(c, 0/*queuejump*/, log_opcallback, 0/*completed*/, v,
"log", (char *)0);
return 0;
char **vec;
uintmax_t when;
- info("log_opcallback [%s]", line);
+ D(("log_opcallback [%s]", line));
vec = split(line, &nvec, SPLIT_QUOTES, logline_error, c);
if(nvec < 2) return; /* probably an error, already
* reported */
#define NBITS (sizeof bits / sizeof *bits)
dynstr_init(d);
+ if(!statebits)
+ dynstr_append(d, '0');
for(n = 0; n < NBITS; ++n)
if(statebits & bits[n].bit) {
if(d->nvec)