* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*/
+/** @file disobedience/log.c
+ * @brief State monitoring
+ *
+ * Disobedience relies on the server to tell when essentially anything changes,
+ * even if it initiated the change itself. It uses the @c log command to
+ * achieve this.
+ */
#include "disobedience.h"
log_volume
};
+/** @brief State monitor
+ *
+ * We keep a linked list of everything that is interested in state changes.
+ */
struct monitor {
+ /** @brief Next monitor */
struct monitor *next;
+
+ /** @brief State bits of interest */
unsigned long mask;
+
+ /** @brief Function to call if any of @c mask change */
monitor_callback *callback;
+
+ /** @brief User data for callback */
void *u;
};
+/** @brief List of monitors */
static struct monitor *monitors;
+/** @brief Update everything */
void all_update(void) {
- playing_update();
queue_update();
recent_update();
- control_update();
+ volume_update();
}
+/** @brief Called when the client connects
+ *
+ * Depending on server and network state the TCP connection to the server may
+ * go up or down many times during the lifetime of Disobedience. This function
+ * is called whenever it connects.
+ *
+ * The intent is to use the monitor logic to achieve this in future.
+ */
static void log_connected(void attribute((unused)) *v) {
- struct callbackdata *cbd;
-
/* Don't know what we might have missed while disconnected so update
* everything. We get this at startup too and this is how we do the initial
* state fetch. */
all_update();
- /* Re-get the volume */
- cbd = xmalloc(sizeof *cbd);
- cbd->onerror = 0;
- disorder_eclient_volume(client, log_volume, -1, -1, cbd);
}
+/** @brief Called when the current track finishes playing */
static void log_completed(void attribute((unused)) *v,
const char attribute((unused)) *track) {
- playing = 0;
- playing_update();
- control_update();
}
+/** @brief Called when the current track fails */
static void log_failed(void attribute((unused)) *v,
const char attribute((unused)) *track,
const char attribute((unused)) *status) {
- playing = 0;
- playing_update();
- control_update();
}
+/** @brief Called when some track is moved within the queue */
static void log_moved(void attribute((unused)) *v,
const char attribute((unused)) *user) {
- queue_update();
+ queue_update();
}
static void log_playing(void attribute((unused)) *v,
const char attribute((unused)) *track,
const char attribute((unused)) *user) {
- playing = 1;
- playing_update();
- control_update();
- /* we get a log_removed() anyway so we don't need to update_queue() from
- * here */
}
+/** @brief Called when a track is added to the queue */
static void log_queue(void attribute((unused)) *v,
struct queue_entry attribute((unused)) *q) {
queue_update();
}
+/** @brief Called when a track is added to the recently-played list */
static void log_recent_added(void attribute((unused)) *v,
struct queue_entry attribute((unused)) *q) {
recent_update();
}
+/** @brief Called when a track is removed from the recently-played list
+ *
+ * We do nothing here - log_recent_added() suffices.
+ */
static void log_recent_removed(void attribute((unused)) *v,
const char attribute((unused)) *id) {
/* nothing - log_recent_added() will trigger the relevant update */
}
+/** @brief Called when a track is removed from the queue */
static void log_removed(void attribute((unused)) *v,
const char attribute((unused)) *id,
const char attribute((unused)) *user) {
+
queue_update();
}
+/** @brief Called when the current track is scratched */
static void log_scratched(void attribute((unused)) *v,
const char attribute((unused)) *track,
const char attribute((unused)) *user) {
- playing = 0;
- playing_update();
- control_update();
}
+/** @brief Called when a state change occurs */
static void log_state(void attribute((unused)) *v,
unsigned long state) {
const struct monitor *m;
- const unsigned long changes = state ^ last_state;
-
- info("log_state %s", disorder_eclient_interpret_state(state));
+ unsigned long changes = state ^ last_state;
+ static int first = 1;
+
+ if(first) {
+ changes = -1UL;
+ first = 0;
+ }
+ D(("log_state old=%s new=%s changed=%s",
+ disorder_eclient_interpret_state(last_state),
+ disorder_eclient_interpret_state(state),
+ disorder_eclient_interpret_state(changes)));
last_state = state;
/* Tell anything that cares about the state change */
for(m = monitors; m; m = m->next) {
if(changes & m->mask)
m->callback(m->u);
}
- /* If the track is paused or resume then the currently playing track is
- * refetched so that we can continue to correctly calculate the played so-far
- * field */
- playing_update();
}
+/** @brief Called when volume changes */
static void log_volume(void attribute((unused)) *v,
int l, int r) {
if(volume_l != l || volume_r != r) {
volume_l = l;
volume_r = r;
- control_update();
+ volume_update();
}
}
+/** @brief Add a monitor to the list
+ * @param callback Function to call
+ * @param u User data to pass to @p callback
+ * @param mask Mask of flags that @p callback cares about
+ *
+ * Pass @p mask as -1UL to match all flags.
+ */
void register_monitor(monitor_callback *callback,
void *u,
unsigned long mask) {