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build fixes, works on mac now
[disorder] / server / speaker.c
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1/*
2 * This file is part of DisOrder
3 * Copyright (C) 2005, 2006, 2007 Richard Kettlewell
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20/** @file server/speaker.c
21 * @brief Speaker process
22 *
23 * This program is responsible for transmitting a single coherent audio stream
24 * to its destination (over the network, to some sound API, to some
25 * subprocess). It receives connections from decoders (or rather from the
26 * process that is about to become disorder-normalize) and plays them in the
27 * right order.
28 *
29 * @b Encodings. For the <a href="http://www.alsa-project.org/">ALSA</a> API,
30 * 8- and 16- bit stereo and mono are supported, with any sample rate (within
31 * the limits that ALSA can deal with.)
32 *
33 * Inbound data is expected to match @c config->sample_format. In normal use
34 * this is arranged by the @c disorder-normalize program (see @ref
35 * server/normalize.c).
36 *
37 * @b Garbage @b Collection. This program deliberately does not use the
38 * garbage collector even though it might be convenient to do so. This is for
39 * two reasons. Firstly some sound APIs use thread threads and we do not want
40 * to have to deal with potential interactions between threading and garbage
41 * collection. Secondly this process needs to be able to respond quickly and
42 * this is not compatible with the collector hanging the program even
43 * relatively briefly.
44 *
45 * @b Units. This program thinks at various times in three different units.
46 * Bytes are obvious. A sample is a single sample on a single channel. A
47 * frame is several samples on different channels at the same point in time.
48 * So (for instance) a 16-bit stereo frame is 4 bytes and consists of a pair of
49 * 2-byte samples.
50 */
51
52#include <config.h>
53#include "types.h"
54
55#include <getopt.h>
56#include <stdio.h>
57#include <stdlib.h>
58#include <locale.h>
59#include <syslog.h>
60#include <unistd.h>
61#include <errno.h>
62#include <ao/ao.h>
63#include <string.h>
64#include <assert.h>
65#include <sys/select.h>
66#include <sys/wait.h>
67#include <time.h>
68#include <fcntl.h>
69#include <poll.h>
70#include <sys/un.h>
71
72#include "configuration.h"
73#include "syscalls.h"
74#include "log.h"
75#include "defs.h"
76#include "mem.h"
77#include "speaker-protocol.h"
78#include "user.h"
79#include "speaker.h"
80
81/** @brief Linked list of all prepared tracks */
82struct track *tracks;
83
84/** @brief Playing track, or NULL */
85struct track *playing;
86
87/** @brief Number of bytes pre frame */
88size_t bpf;
89
90/** @brief Array of file descriptors for poll() */
91struct pollfd fds[NFDS];
92
93/** @brief Next free slot in @ref fds */
94int fdno;
95
96/** @brief Listen socket */
97static int listenfd;
98
99static time_t last_report; /* when we last reported */
100static int paused; /* pause status */
101
102/** @brief The current device state */
103enum device_states device_state;
104
105/** @brief Set when idled
106 *
107 * This is set when the sound device is deliberately closed by idle().
108 */
109int idled;
110
111/** @brief Selected backend */
112static const struct speaker_backend *backend;
113
114static const struct option options[] = {
115 { "help", no_argument, 0, 'h' },
116 { "version", no_argument, 0, 'V' },
117 { "config", required_argument, 0, 'c' },
118 { "debug", no_argument, 0, 'd' },
119 { "no-debug", no_argument, 0, 'D' },
120 { 0, 0, 0, 0 }
121};
122
123/* Display usage message and terminate. */
124static void help(void) {
125 xprintf("Usage:\n"
126 " disorder-speaker [OPTIONS]\n"
127 "Options:\n"
128 " --help, -h Display usage message\n"
129 " --version, -V Display version number\n"
130 " --config PATH, -c PATH Set configuration file\n"
131 " --debug, -d Turn on debugging\n"
132 "\n"
133 "Speaker process for DisOrder. Not intended to be run\n"
134 "directly.\n");
135 xfclose(stdout);
136 exit(0);
137}
138
139/* Display version number and terminate. */
140static void version(void) {
141 xprintf("disorder-speaker version %s\n", disorder_version_string);
142 xfclose(stdout);
143 exit(0);
144}
145
146/** @brief Return the number of bytes per frame in @p format */
147static size_t bytes_per_frame(const struct stream_header *format) {
148 return format->channels * format->bits / 8;
149}
150
151/** @brief Find track @p id, maybe creating it if not found */
152static struct track *findtrack(const char *id, int create) {
153 struct track *t;
154
155 D(("findtrack %s %d", id, create));
156 for(t = tracks; t && strcmp(id, t->id); t = t->next)
157 ;
158 if(!t && create) {
159 t = xmalloc(sizeof *t);
160 t->next = tracks;
161 strcpy(t->id, id);
162 t->fd = -1;
163 tracks = t;
164 }
165 return t;
166}
167
168/** @brief Remove track @p id (but do not destroy it) */
169static struct track *removetrack(const char *id) {
170 struct track *t, **tt;
171
172 D(("removetrack %s", id));
173 for(tt = &tracks; (t = *tt) && strcmp(id, t->id); tt = &t->next)
174 ;
175 if(t)
176 *tt = t->next;
177 return t;
178}
179
180/** @brief Destroy a track */
181static void destroy(struct track *t) {
182 D(("destroy %s", t->id));
183 if(t->fd != -1) xclose(t->fd);
184 free(t);
185}
186
187/** @brief Read data into a sample buffer
188 * @param t Pointer to track
189 * @return 0 on success, -1 on EOF
190 *
191 * This is effectively the read callback on @c t->fd. It is called from the
192 * main loop whenever the track's file descriptor is readable, assuming the
193 * buffer has not reached the maximum allowed occupancy.
194 */
195static int fill(struct track *t) {
196 size_t where, left;
197 int n;
198
199 D(("fill %s: eof=%d used=%zu",
200 t->id, t->eof, t->used));
201 if(t->eof) return -1;
202 if(t->used < sizeof t->buffer) {
203 /* there is room left in the buffer */
204 where = (t->start + t->used) % sizeof t->buffer;
205 /* Get as much data as we can */
206 if(where >= t->start) left = (sizeof t->buffer) - where;
207 else left = t->start - where;
208 do {
209 n = read(t->fd, t->buffer + where, left);
210 } while(n < 0 && errno == EINTR);
211 if(n < 0) {
212 if(errno != EAGAIN) fatal(errno, "error reading sample stream");
213 return 0;
214 }
215 if(n == 0) {
216 D(("fill %s: eof detected", t->id));
217 t->eof = 1;
218 return -1;
219 }
220 t->used += n;
221 }
222 return 0;
223}
224
225/** @brief Close the sound device
226 *
227 * This is called to deactivate the output device when pausing, and also by the
228 * ALSA backend when changing encoding (in which case the sound device will be
229 * immediately reactivated).
230 */
231static void idle(void) {
232 D(("idle"));
233 if(backend->deactivate)
234 backend->deactivate();
235 else
236 device_state = device_closed;
237 idled = 1;
238}
239
240/** @brief Abandon the current track */
241void abandon(void) {
242 struct speaker_message sm;
243
244 D(("abandon"));
245 memset(&sm, 0, sizeof sm);
246 sm.type = SM_FINISHED;
247 strcpy(sm.id, playing->id);
248 speaker_send(1, &sm);
249 removetrack(playing->id);
250 destroy(playing);
251 playing = 0;
252}
253
254/** @brief Enable sound output
255 *
256 * Makes sure the sound device is open and has the right sample format. Return
257 * 0 on success and -1 on error.
258 */
259static void activate(void) {
260 if(backend->activate)
261 backend->activate();
262 else
263 device_state = device_open;
264}
265
266/** @brief Check whether the current track has finished
267 *
268 * The current track is determined to have finished either if the input stream
269 * eded before the format could be determined (i.e. it is malformed) or the
270 * input is at end of file and there is less than a frame left unplayed. (So
271 * it copes with decoders that crash mid-frame.)
272 */
273static void maybe_finished(void) {
274 if(playing
275 && playing->eof
276 && playing->used < bytes_per_frame(&config->sample_format))
277 abandon();
278}
279
280/** @brief Play up to @p frames frames of audio
281 *
282 * It is always safe to call this function.
283 * - If @ref playing is 0 then it will just return
284 * - If @ref paused is non-0 then it will just return
285 * - If @ref device_state != @ref device_open then it will call activate() and
286 * return if it it fails.
287 * - If there is not enough audio to play then it play what is available.
288 *
289 * If there are not enough frames to play then whatever is available is played
290 * instead. It is up to mainloop() to ensure that play() is not called when
291 * unreasonably only an small amounts of data is available to play.
292 */
293static void play(size_t frames) {
294 size_t avail_frames, avail_bytes, written_frames;
295 ssize_t written_bytes;
296
297 /* Make sure there's a track to play and it is not pasued */
298 if(!playing || paused)
299 return;
300 /* Make sure the output device is open */
301 if(device_state != device_open) {
302 activate();
303 if(device_state != device_open)
304 return;
305 }
306 D(("play: play %zu/%zu%s %dHz %db %dc", frames, playing->used / bpf,
307 playing->eof ? " EOF" : "",
308 config->sample_format.rate,
309 config->sample_format.bits,
310 config->sample_format.channels));
311 /* Figure out how many frames there are available to write */
312 if(playing->start + playing->used > sizeof playing->buffer)
313 /* The ring buffer is currently wrapped, only play up to the wrap point */
314 avail_bytes = (sizeof playing->buffer) - playing->start;
315 else
316 /* The ring buffer is not wrapped, can play the lot */
317 avail_bytes = playing->used;
318 avail_frames = avail_bytes / bpf;
319 /* Only play up to the requested amount */
320 if(avail_frames > frames)
321 avail_frames = frames;
322 if(!avail_frames)
323 return;
324 /* Play it, Sam */
325 written_frames = backend->play(avail_frames);
326 written_bytes = written_frames * bpf;
327 /* written_bytes and written_frames had better both be set and correct by
328 * this point */
329 playing->start += written_bytes;
330 playing->used -= written_bytes;
331 playing->played += written_frames;
332 /* If the pointer is at the end of the buffer (or the buffer is completely
333 * empty) wrap it back to the start. */
334 if(!playing->used || playing->start == (sizeof playing->buffer))
335 playing->start = 0;
336 frames -= written_frames;
337 return;
338}
339
340/* Notify the server what we're up to. */
341static void report(void) {
342 struct speaker_message sm;
343
344 if(playing) {
345 memset(&sm, 0, sizeof sm);
346 sm.type = paused ? SM_PAUSED : SM_PLAYING;
347 strcpy(sm.id, playing->id);
348 sm.data = playing->played / config->sample_format.rate;
349 speaker_send(1, &sm);
350 }
351 time(&last_report);
352}
353
354static void reap(int __attribute__((unused)) sig) {
355 pid_t cmdpid;
356 int st;
357
358 do
359 cmdpid = waitpid(-1, &st, WNOHANG);
360 while(cmdpid > 0);
361 signal(SIGCHLD, reap);
362}
363
364int addfd(int fd, int events) {
365 if(fdno < NFDS) {
366 fds[fdno].fd = fd;
367 fds[fdno].events = events;
368 return fdno++;
369 } else
370 return -1;
371}
372
373/** @brief Table of speaker backends */
374static const struct speaker_backend *backends[] = {
375#if API_ALSA
376 &alsa_backend,
377#endif
378 &command_backend,
379 &network_backend,
380 0
381};
382
383/** @brief Return nonzero if we want to play some audio
384 *
385 * We want to play audio if there is a current track; and it is not paused; and
386 * there are at least @ref FRAMES frames of audio to play, or we are in sight
387 * of the end of the current track.
388 */
389static int playable(void) {
390 return playing
391 && !paused
392 && (playing->used >= FRAMES || playing->eof);
393}
394
395/** @brief Main event loop */
396static void mainloop(void) {
397 struct track *t;
398 struct speaker_message sm;
399 int n, fd, stdin_slot, timeout, listen_slot;
400
401 while(getppid() != 1) {
402 fdno = 0;
403 /* By default we will wait up to a second before thinking about current
404 * state. */
405 timeout = 1000;
406 /* Always ready for commands from the main server. */
407 stdin_slot = addfd(0, POLLIN);
408 /* Also always ready for inbound connections */
409 listen_slot = addfd(listenfd, POLLIN);
410 /* Try to read sample data for the currently playing track if there is
411 * buffer space. */
412 if(playing
413 && playing->fd >= 0
414 && !playing->eof
415 && playing->used < (sizeof playing->buffer))
416 playing->slot = addfd(playing->fd, POLLIN);
417 else if(playing)
418 playing->slot = -1;
419 if(playable()) {
420 /* We want to play some audio. If the device is closed then we attempt
421 * to open it. */
422 if(device_state == device_closed)
423 activate();
424 /* If the device is (now) open then we will wait up until it is ready for
425 * more. If something went wrong then we should have device_error
426 * instead, but the post-poll code will cope even if it's
427 * device_closed. */
428 if(device_state == device_open)
429 backend->beforepoll();
430 }
431 /* If any other tracks don't have a full buffer, try to read sample data
432 * from them. We do this last of all, so that if we run out of slots,
433 * nothing important can't be monitored. */
434 for(t = tracks; t; t = t->next)
435 if(t != playing) {
436 if(t->fd >= 0
437 && !t->eof
438 && t->used < sizeof t->buffer) {
439 t->slot = addfd(t->fd, POLLIN | POLLHUP);
440 } else
441 t->slot = -1;
442 }
443 /* Wait for something interesting to happen */
444 n = poll(fds, fdno, timeout);
445 if(n < 0) {
446 if(errno == EINTR) continue;
447 fatal(errno, "error calling poll");
448 }
449 /* Play some sound before doing anything else */
450 if(playable()) {
451 /* We want to play some audio */
452 if(device_state == device_open) {
453 if(backend->ready())
454 play(3 * FRAMES);
455 } else {
456 /* We must be in _closed or _error, and it should be the latter, but we
457 * cope with either.
458 *
459 * We most likely timed out, so now is a good time to retry. play()
460 * knows to re-activate the device if necessary.
461 */
462 play(3 * FRAMES);
463 }
464 }
465 /* Perhaps a connection has arrived */
466 if(fds[listen_slot].revents & POLLIN) {
467 struct sockaddr_un addr;
468 socklen_t addrlen = sizeof addr;
469 uint32_t l;
470 char id[24];
471
472 if((fd = accept(listenfd, (struct sockaddr *)&addr, &addrlen)) >= 0) {
473 if(read(fd, &l, sizeof l) < 4) {
474 error(errno, "reading length from inbound connection");
475 xclose(fd);
476 } else if(l >= sizeof id) {
477 error(0, "id length too long");
478 xclose(fd);
479 } else if(read(fd, id, l) < (ssize_t)l) {
480 error(errno, "reading id from inbound connection");
481 xclose(fd);
482 } else {
483 id[l] = 0;
484 D(("id %s fd %d", id, fd));
485 t = findtrack(id, 1/*create*/);
486 write(fd, "", 1); /* write an ack */
487 if(t->fd != -1) {
488 error(0, "got a connection for a track that already has one");
489 xclose(fd);
490 } else {
491 nonblock(fd);
492 t->fd = fd; /* yay */
493 }
494 }
495 } else
496 error(errno, "accept");
497 }
498 /* Perhaps we have a command to process */
499 if(fds[stdin_slot].revents & POLLIN) {
500 /* There might (in theory) be several commands queued up, but in general
501 * this won't be the case, so we don't bother looping around to pick them
502 * all up. */
503 n = speaker_recv(0, &sm);
504 /* TODO */
505 if(n > 0)
506 switch(sm.type) {
507 case SM_PLAY:
508 if(playing) fatal(0, "got SM_PLAY but already playing something");
509 t = findtrack(sm.id, 1);
510 D(("SM_PLAY %s fd %d", t->id, t->fd));
511 if(t->fd == -1)
512 error(0, "cannot play track because no connection arrived");
513 playing = t;
514 /* We attempt to play straight away rather than going round the loop.
515 * play() is clever enough to perform any activation that is
516 * required. */
517 play(3 * FRAMES);
518 report();
519 break;
520 case SM_PAUSE:
521 D(("SM_PAUSE"));
522 paused = 1;
523 report();
524 break;
525 case SM_RESUME:
526 D(("SM_RESUME"));
527 if(paused) {
528 paused = 0;
529 /* As for SM_PLAY we attempt to play straight away. */
530 if(playing)
531 play(3 * FRAMES);
532 }
533 report();
534 break;
535 case SM_CANCEL:
536 D(("SM_CANCEL %s", sm.id));
537 t = removetrack(sm.id);
538 if(t) {
539 if(t == playing) {
540 sm.type = SM_FINISHED;
541 strcpy(sm.id, playing->id);
542 speaker_send(1, &sm);
543 playing = 0;
544 }
545 destroy(t);
546 } else
547 error(0, "SM_CANCEL for unknown track %s", sm.id);
548 report();
549 break;
550 case SM_RELOAD:
551 D(("SM_RELOAD"));
552 if(config_read(1)) error(0, "cannot read configuration");
553 info("reloaded configuration");
554 break;
555 default:
556 error(0, "unknown message type %d", sm.type);
557 }
558 }
559 /* Read in any buffered data */
560 for(t = tracks; t; t = t->next)
561 if(t->fd != -1
562 && t->slot != -1
563 && (fds[t->slot].revents & (POLLIN | POLLHUP)))
564 fill(t);
565 /* Maybe we finished playing a track somewhere in the above */
566 maybe_finished();
567 /* If we don't need the sound device for now then close it for the benefit
568 * of anyone else who wants it. */
569 if((!playing || paused) && device_state == device_open)
570 idle();
571 /* If we've not reported out state for a second do so now. */
572 if(time(0) > last_report)
573 report();
574 }
575}
576
577int main(int argc, char **argv) {
578 int n;
579 struct sockaddr_un addr;
580 static const int one = 1;
581
582 set_progname(argv);
583 if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale");
584 while((n = getopt_long(argc, argv, "hVc:dD", options, 0)) >= 0) {
585 switch(n) {
586 case 'h': help();
587 case 'V': version();
588 case 'c': configfile = optarg; break;
589 case 'd': debugging = 1; break;
590 case 'D': debugging = 0; break;
591 default: fatal(0, "invalid option");
592 }
593 }
594 if(getenv("DISORDER_DEBUG_SPEAKER")) debugging = 1;
595 /* If stderr is a TTY then log there, otherwise to syslog. */
596 if(!isatty(2)) {
597 openlog(progname, LOG_PID, LOG_DAEMON);
598 log_default = &log_syslog;
599 }
600 if(config_read(1)) fatal(0, "cannot read configuration");
601 bpf = bytes_per_frame(&config->sample_format);
602 /* ignore SIGPIPE */
603 signal(SIGPIPE, SIG_IGN);
604 /* reap kids */
605 signal(SIGCHLD, reap);
606 /* set nice value */
607 xnice(config->nice_speaker);
608 /* change user */
609 become_mortal();
610 /* make sure we're not root, whatever the config says */
611 if(getuid() == 0 || geteuid() == 0) fatal(0, "do not run as root");
612 /* identify the backend used to play */
613 for(n = 0; backends[n]; ++n)
614 if(backends[n]->backend == config->speaker_backend)
615 break;
616 if(!backends[n])
617 fatal(0, "unsupported backend %d", config->speaker_backend);
618 backend = backends[n];
619 /* backend-specific initialization */
620 backend->init();
621 /* set up the listen socket */
622 listenfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
623 memset(&addr, 0, sizeof addr);
624 addr.sun_family = AF_UNIX;
625 snprintf(addr.sun_path, sizeof addr.sun_path, "%s/speaker",
626 config->home);
627 if(unlink(addr.sun_path) < 0 && errno != ENOENT)
628 error(errno, "removing %s", addr.sun_path);
629 xsetsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof one);
630 if(bind(listenfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
631 fatal(errno, "error binding socket to %s", addr.sun_path);
632 xlisten(listenfd, 128);
633 nonblock(listenfd);
634 info("listening on %s", addr.sun_path);
635 mainloop();
636 info("stopped (parent terminated)");
637 exit(0);
638}
639
640/*
641Local Variables:
642c-basic-offset:2
643comment-column:40
644fill-column:79
645indent-tabs-mode:nil
646End:
647*/