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1/*
2 * This file is part of DisOrder
3 * Copyright (C) 2005-2008 Richard Kettlewell
4 * Portions (C) 2007 Mark Wooding
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
19 * USA
20 */
21/** @file server/speaker.c
22 * @brief Speaker process
23 *
24 * This program is responsible for transmitting a single coherent audio stream
25 * to its destination (over the network, to some sound API, to some
26 * subprocess). It receives connections from decoders (or rather from the
27 * process that is about to become disorder-normalize) and plays them in the
28 * right order.
29 *
30 * @b Encodings. For the <a href="http://www.alsa-project.org/">ALSA</a> API,
31 * 8- and 16- bit stereo and mono are supported, with any sample rate (within
32 * the limits that ALSA can deal with.)
33 *
34 * Inbound data is expected to match @c config->sample_format. In normal use
35 * this is arranged by the @c disorder-normalize program (see @ref
36 * server/normalize.c).
37 *
387 * @b Garbage @b Collection. This program deliberately does not use the
39 * garbage collector even though it might be convenient to do so. This is for
40 * two reasons. Firstly some sound APIs use thread threads and we do not want
41 * to have to deal with potential interactions between threading and garbage
42 * collection. Secondly this process needs to be able to respond quickly and
43 * this is not compatible with the collector hanging the program even
44 * relatively briefly.
45 *
46 * @b Units. This program thinks at various times in three different units.
47 * Bytes are obvious. A sample is a single sample on a single channel. A
48 * frame is several samples on different channels at the same point in time.
49 * So (for instance) a 16-bit stereo frame is 4 bytes and consists of a pair of
50 * 2-byte samples.
51 */
52
53#include <config.h>
54#include "types.h"
55
56#include <getopt.h>
57#include <stdio.h>
58#include <stdlib.h>
59#include <locale.h>
60#include <syslog.h>
61#include <unistd.h>
62#include <errno.h>
63#include <ao/ao.h>
64#include <string.h>
65#include <assert.h>
66#include <sys/select.h>
67#include <sys/wait.h>
68#include <time.h>
69#include <fcntl.h>
70#include <poll.h>
71#include <sys/un.h>
72#include <sys/stat.h>
73
74#include "configuration.h"
75#include "syscalls.h"
76#include "log.h"
77#include "defs.h"
78#include "mem.h"
79#include "speaker-protocol.h"
80#include "user.h"
81#include "speaker.h"
82#include "printf.h"
83#include "version.h"
84
85/** @brief Linked list of all prepared tracks */
86struct track *tracks;
87
88/** @brief Playing track, or NULL */
89struct track *playing;
90
91/** @brief Number of bytes pre frame */
92size_t bpf;
93
94/** @brief Array of file descriptors for poll() */
95struct pollfd fds[NFDS];
96
97/** @brief Next free slot in @ref fds */
98int fdno;
99
100/** @brief Listen socket */
101static int listenfd;
102
103static time_t last_report; /* when we last reported */
104static int paused; /* pause status */
105
106/** @brief The current device state */
107enum device_states device_state;
108
109/** @brief Set when idled
110 *
111 * This is set when the sound device is deliberately closed by idle().
112 */
113int idled;
114
115/** @brief Selected backend */
116static const struct speaker_backend *backend;
117
118static const struct option options[] = {
119 { "help", no_argument, 0, 'h' },
120 { "version", no_argument, 0, 'V' },
121 { "config", required_argument, 0, 'c' },
122 { "debug", no_argument, 0, 'd' },
123 { "no-debug", no_argument, 0, 'D' },
124 { "syslog", no_argument, 0, 's' },
125 { "no-syslog", no_argument, 0, 'S' },
126 { 0, 0, 0, 0 }
127};
128
129/* Display usage message and terminate. */
130static void help(void) {
131 xprintf("Usage:\n"
132 " disorder-speaker [OPTIONS]\n"
133 "Options:\n"
134 " --help, -h Display usage message\n"
135 " --version, -V Display version number\n"
136 " --config PATH, -c PATH Set configuration file\n"
137 " --debug, -d Turn on debugging\n"
138 " --[no-]syslog Force logging\n"
139 "\n"
140 "Speaker process for DisOrder. Not intended to be run\n"
141 "directly.\n");
142 xfclose(stdout);
143 exit(0);
144}
145
146/** @brief Return the number of bytes per frame in @p format */
147static size_t bytes_per_frame(const struct stream_header *format) {
148 return format->channels * format->bits / 8;
149}
150
151/** @brief Find track @p id, maybe creating it if not found */
152static struct track *findtrack(const char *id, int create) {
153 struct track *t;
154
155 D(("findtrack %s %d", id, create));
156 for(t = tracks; t && strcmp(id, t->id); t = t->next)
157 ;
158 if(!t && create) {
159 t = xmalloc(sizeof *t);
160 t->next = tracks;
161 strcpy(t->id, id);
162 t->fd = -1;
163 tracks = t;
164 }
165 return t;
166}
167
168/** @brief Remove track @p id (but do not destroy it) */
169static struct track *removetrack(const char *id) {
170 struct track *t, **tt;
171
172 D(("removetrack %s", id));
173 for(tt = &tracks; (t = *tt) && strcmp(id, t->id); tt = &t->next)
174 ;
175 if(t)
176 *tt = t->next;
177 return t;
178}
179
180/** @brief Destroy a track */
181static void destroy(struct track *t) {
182 D(("destroy %s", t->id));
183 if(t->fd != -1) xclose(t->fd);
184 free(t);
185}
186
187/** @brief Read data into a sample buffer
188 * @param t Pointer to track
189 * @return 0 on success, -1 on EOF
190 *
191 * This is effectively the read callback on @c t->fd. It is called from the
192 * main loop whenever the track's file descriptor is readable, assuming the
193 * buffer has not reached the maximum allowed occupancy.
194 */
195static int speaker_fill(struct track *t) {
196 size_t where, left;
197 int n;
198
199 D(("fill %s: eof=%d used=%zu",
200 t->id, t->eof, t->used));
201 if(t->eof) return -1;
202 if(t->used < sizeof t->buffer) {
203 /* there is room left in the buffer */
204 where = (t->start + t->used) % sizeof t->buffer;
205 /* Get as much data as we can */
206 if(where >= t->start) left = (sizeof t->buffer) - where;
207 else left = t->start - where;
208 do {
209 n = read(t->fd, t->buffer + where, left);
210 } while(n < 0 && errno == EINTR);
211 if(n < 0) {
212 if(errno != EAGAIN) fatal(errno, "error reading sample stream");
213 return 0;
214 }
215 if(n == 0) {
216 D(("fill %s: eof detected", t->id));
217 t->eof = 1;
218 t->playable = 1;
219 return -1;
220 }
221 t->used += n;
222 if(t->used == sizeof t->buffer)
223 t->playable = 1;
224 }
225 return 0;
226}
227
228/** @brief Close the sound device
229 *
230 * This is called to deactivate the output device when pausing, and also by the
231 * ALSA backend when changing encoding (in which case the sound device will be
232 * immediately reactivated).
233 */
234static void idle(void) {
235 D(("idle"));
236 if(backend->deactivate)
237 backend->deactivate();
238 else
239 device_state = device_closed;
240 idled = 1;
241}
242
243/** @brief Abandon the current track */
244void abandon(void) {
245 struct speaker_message sm;
246
247 D(("abandon"));
248 memset(&sm, 0, sizeof sm);
249 sm.type = SM_FINISHED;
250 strcpy(sm.id, playing->id);
251 speaker_send(1, &sm);
252 removetrack(playing->id);
253 destroy(playing);
254 playing = 0;
255}
256
257/** @brief Enable sound output
258 *
259 * Makes sure the sound device is open and has the right sample format. Return
260 * 0 on success and -1 on error.
261 */
262static void activate(void) {
263 if(backend->activate)
264 backend->activate();
265 else
266 device_state = device_open;
267}
268
269/** @brief Check whether the current track has finished
270 *
271 * The current track is determined to have finished either if the input stream
272 * eded before the format could be determined (i.e. it is malformed) or the
273 * input is at end of file and there is less than a frame left unplayed. (So
274 * it copes with decoders that crash mid-frame.)
275 */
276static void maybe_finished(void) {
277 if(playing
278 && playing->eof
279 && playing->used < bytes_per_frame(&config->sample_format))
280 abandon();
281}
282
283/** @brief Return nonzero if we want to play some audio
284 *
285 * We want to play audio if there is a current track; and it is not paused; and
286 * it is playable according to the rules for @ref track::playable.
287 */
288static int playable(void) {
289 return playing
290 && !paused
291 && playing->playable;
292}
293
294/** @brief Play up to @p frames frames of audio
295 *
296 * It is always safe to call this function.
297 * - If @ref playing is 0 then it will just return
298 * - If @ref paused is non-0 then it will just return
299 * - If @ref device_state != @ref device_open then it will call activate() and
300 * return if it it fails.
301 * - If there is not enough audio to play then it play what is available.
302 *
303 * If there are not enough frames to play then whatever is available is played
304 * instead. It is up to mainloop() to ensure that speaker_play() is not called
305 * when unreasonably only an small amounts of data is available to play.
306 */
307static void speaker_play(size_t frames) {
308 size_t avail_frames, avail_bytes, written_frames;
309 ssize_t written_bytes;
310
311 /* Make sure there's a track to play and it is not paused */
312 if(!playable())
313 return;
314 /* Make sure the output device is open */
315 if(device_state != device_open) {
316 activate();
317 if(device_state != device_open)
318 return;
319 }
320 D(("play: play %zu/%zu%s %dHz %db %dc", frames, playing->used / bpf,
321 playing->eof ? " EOF" : "",
322 config->sample_format.rate,
323 config->sample_format.bits,
324 config->sample_format.channels));
325 /* Figure out how many frames there are available to write */
326 if(playing->start + playing->used > sizeof playing->buffer)
327 /* The ring buffer is currently wrapped, only play up to the wrap point */
328 avail_bytes = (sizeof playing->buffer) - playing->start;
329 else
330 /* The ring buffer is not wrapped, can play the lot */
331 avail_bytes = playing->used;
332 avail_frames = avail_bytes / bpf;
333 /* Only play up to the requested amount */
334 if(avail_frames > frames)
335 avail_frames = frames;
336 if(!avail_frames)
337 return;
338 /* Play it, Sam */
339 written_frames = backend->play(avail_frames);
340 written_bytes = written_frames * bpf;
341 /* written_bytes and written_frames had better both be set and correct by
342 * this point */
343 playing->start += written_bytes;
344 playing->used -= written_bytes;
345 playing->played += written_frames;
346 /* If the pointer is at the end of the buffer (or the buffer is completely
347 * empty) wrap it back to the start. */
348 if(!playing->used || playing->start == (sizeof playing->buffer))
349 playing->start = 0;
350 /* If the buffer emptied out mark the track as unplayably */
351 if(!playing->used && !playing->eof) {
352 error(0, "track buffer emptied");
353 playing->playable = 0;
354 }
355 frames -= written_frames;
356 return;
357}
358
359/* Notify the server what we're up to. */
360static void report(void) {
361 struct speaker_message sm;
362
363 if(playing) {
364 memset(&sm, 0, sizeof sm);
365 sm.type = paused ? SM_PAUSED : SM_PLAYING;
366 strcpy(sm.id, playing->id);
367 sm.data = playing->played / config->sample_format.rate;
368 speaker_send(1, &sm);
369 }
370 time(&last_report);
371}
372
373static void reap(int __attribute__((unused)) sig) {
374 pid_t cmdpid;
375 int st;
376
377 do
378 cmdpid = waitpid(-1, &st, WNOHANG);
379 while(cmdpid > 0);
380 signal(SIGCHLD, reap);
381}
382
383int addfd(int fd, int events) {
384 if(fdno < NFDS) {
385 fds[fdno].fd = fd;
386 fds[fdno].events = events;
387 return fdno++;
388 } else
389 return -1;
390}
391
392/** @brief Table of speaker backends */
393static const struct speaker_backend *backends[] = {
394#if HAVE_ALSA_ASOUNDLIB_H
395 &alsa_backend,
396#endif
397 &command_backend,
398 &network_backend,
399#if HAVE_COREAUDIO_AUDIOHARDWARE_H
400 &coreaudio_backend,
401#endif
402#if HAVE_SYS_SOUNDCARD_H
403 &oss_backend,
404#endif
405 0
406};
407
408/** @brief Main event loop */
409static void mainloop(void) {
410 struct track *t;
411 struct speaker_message sm;
412 int n, fd, stdin_slot, timeout, listen_slot;
413
414 while(getppid() != 1) {
415 fdno = 0;
416 /* By default we will wait up to a second before thinking about current
417 * state. */
418 timeout = 1000;
419 /* Always ready for commands from the main server. */
420 stdin_slot = addfd(0, POLLIN);
421 /* Also always ready for inbound connections */
422 listen_slot = addfd(listenfd, POLLIN);
423 /* Try to read sample data for the currently playing track if there is
424 * buffer space. */
425 if(playing
426 && playing->fd >= 0
427 && !playing->eof
428 && playing->used < (sizeof playing->buffer))
429 playing->slot = addfd(playing->fd, POLLIN);
430 else if(playing)
431 playing->slot = -1;
432 if(playable()) {
433 /* We want to play some audio. If the device is closed then we attempt
434 * to open it. */
435 if(device_state == device_closed)
436 activate();
437 /* If the device is (now) open then we will wait up until it is ready for
438 * more. If something went wrong then we should have device_error
439 * instead, but the post-poll code will cope even if it's
440 * device_closed. */
441 if(device_state == device_open)
442 backend->beforepoll(&timeout);
443 }
444 /* If any other tracks don't have a full buffer, try to read sample data
445 * from them. We do this last of all, so that if we run out of slots,
446 * nothing important can't be monitored. */
447 for(t = tracks; t; t = t->next)
448 if(t != playing) {
449 if(t->fd >= 0
450 && !t->eof
451 && t->used < sizeof t->buffer) {
452 t->slot = addfd(t->fd, POLLIN | POLLHUP);
453 } else
454 t->slot = -1;
455 }
456 /* Wait for something interesting to happen */
457 n = poll(fds, fdno, timeout);
458 if(n < 0) {
459 if(errno == EINTR) continue;
460 fatal(errno, "error calling poll");
461 }
462 /* Play some sound before doing anything else */
463 if(playable()) {
464 /* We want to play some audio */
465 if(device_state == device_open) {
466 if(backend->ready())
467 speaker_play(3 * FRAMES);
468 } else {
469 /* We must be in _closed or _error, and it should be the latter, but we
470 * cope with either.
471 *
472 * We most likely timed out, so now is a good time to retry.
473 * speaker_play() knows to re-activate the device if necessary.
474 */
475 speaker_play(3 * FRAMES);
476 }
477 }
478 /* Perhaps a connection has arrived */
479 if(fds[listen_slot].revents & POLLIN) {
480 struct sockaddr_un addr;
481 socklen_t addrlen = sizeof addr;
482 uint32_t l;
483 char id[24];
484
485 if((fd = accept(listenfd, (struct sockaddr *)&addr, &addrlen)) >= 0) {
486 blocking(fd);
487 if(read(fd, &l, sizeof l) < 4) {
488 error(errno, "reading length from inbound connection");
489 xclose(fd);
490 } else if(l >= sizeof id) {
491 error(0, "id length too long");
492 xclose(fd);
493 } else if(read(fd, id, l) < (ssize_t)l) {
494 error(errno, "reading id from inbound connection");
495 xclose(fd);
496 } else {
497 id[l] = 0;
498 D(("id %s fd %d", id, fd));
499 t = findtrack(id, 1/*create*/);
500 write(fd, "", 1); /* write an ack */
501 if(t->fd != -1) {
502 error(0, "%s: already got a connection", id);
503 xclose(fd);
504 } else {
505 nonblock(fd);
506 t->fd = fd; /* yay */
507 }
508 }
509 } else
510 error(errno, "accept");
511 }
512 /* Perhaps we have a command to process */
513 if(fds[stdin_slot].revents & POLLIN) {
514 /* There might (in theory) be several commands queued up, but in general
515 * this won't be the case, so we don't bother looping around to pick them
516 * all up. */
517 n = speaker_recv(0, &sm);
518 /* TODO */
519 if(n > 0)
520 switch(sm.type) {
521 case SM_PLAY:
522 if(playing) fatal(0, "got SM_PLAY but already playing something");
523 t = findtrack(sm.id, 1);
524 D(("SM_PLAY %s fd %d", t->id, t->fd));
525 if(t->fd == -1)
526 error(0, "cannot play track because no connection arrived");
527 playing = t;
528 /* We attempt to play straight away rather than going round the loop.
529 * speaker_play() is clever enough to perform any activation that is
530 * required. */
531 speaker_play(3 * FRAMES);
532 report();
533 break;
534 case SM_PAUSE:
535 D(("SM_PAUSE"));
536 paused = 1;
537 report();
538 break;
539 case SM_RESUME:
540 D(("SM_RESUME"));
541 if(paused) {
542 paused = 0;
543 /* As for SM_PLAY we attempt to play straight away. */
544 if(playing)
545 speaker_play(3 * FRAMES);
546 }
547 report();
548 break;
549 case SM_CANCEL:
550 D(("SM_CANCEL %s", sm.id));
551 t = removetrack(sm.id);
552 if(t) {
553 if(t == playing) {
554 /* scratching the playing track */
555 sm.type = SM_FINISHED;
556 playing = 0;
557 } else {
558 /* Could be scratching the playing track before it's quite got
559 * going, or could be just removing a track from the queue. We
560 * log more because there's been a bug here recently than because
561 * it's particularly interesting; the log message will be removed
562 * if no further problems show up. */
563 info("SM_CANCEL for nonplaying track %s", sm.id);
564 sm.type = SM_STILLBORN;
565 }
566 strcpy(sm.id, t->id);
567 destroy(t);
568 } else {
569 /* Probably scratching the playing track well before it's got
570 * going, but could indicate a bug, so we log this as an error. */
571 sm.type = SM_UNKNOWN;
572 error(0, "SM_CANCEL for unknown track %s", sm.id);
573 }
574 speaker_send(1, &sm);
575 report();
576 break;
577 case SM_RELOAD:
578 D(("SM_RELOAD"));
579 if(config_read(1)) error(0, "cannot read configuration");
580 info("reloaded configuration");
581 break;
582 default:
583 error(0, "unknown message type %d", sm.type);
584 }
585 }
586 /* Read in any buffered data */
587 for(t = tracks; t; t = t->next)
588 if(t->fd != -1
589 && t->slot != -1
590 && (fds[t->slot].revents & (POLLIN | POLLHUP)))
591 speaker_fill(t);
592 /* Maybe we finished playing a track somewhere in the above */
593 maybe_finished();
594 /* If we don't need the sound device for now then close it for the benefit
595 * of anyone else who wants it. */
596 if((!playing || paused) && device_state == device_open)
597 idle();
598 /* If we've not reported out state for a second do so now. */
599 if(time(0) > last_report)
600 report();
601 }
602}
603
604int main(int argc, char **argv) {
605 int n, logsyslog = !isatty(2);
606 struct sockaddr_un addr;
607 static const int one = 1;
608 struct speaker_message sm;
609 const char *d;
610 char *dir;
611
612 set_progname(argv);
613 if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale");
614 while((n = getopt_long(argc, argv, "hVc:dDSs", options, 0)) >= 0) {
615 switch(n) {
616 case 'h': help();
617 case 'V': version("disorder-speaker");
618 case 'c': configfile = optarg; break;
619 case 'd': debugging = 1; break;
620 case 'D': debugging = 0; break;
621 case 'S': logsyslog = 0; break;
622 case 's': logsyslog = 1; break;
623 default: fatal(0, "invalid option");
624 }
625 }
626 if((d = getenv("DISORDER_DEBUG_SPEAKER"))) debugging = atoi(d);
627 if(logsyslog) {
628 openlog(progname, LOG_PID, LOG_DAEMON);
629 log_default = &log_syslog;
630 }
631 if(config_read(1)) fatal(0, "cannot read configuration");
632 bpf = bytes_per_frame(&config->sample_format);
633 /* ignore SIGPIPE */
634 signal(SIGPIPE, SIG_IGN);
635 /* reap kids */
636 signal(SIGCHLD, reap);
637 /* set nice value */
638 xnice(config->nice_speaker);
639 /* change user */
640 become_mortal();
641 /* make sure we're not root, whatever the config says */
642 if(getuid() == 0 || geteuid() == 0) fatal(0, "do not run as root");
643 /* identify the backend used to play */
644 for(n = 0; backends[n]; ++n)
645 if(backends[n]->backend == config->api)
646 break;
647 if(!backends[n])
648 fatal(0, "unsupported api %d", config->api);
649 backend = backends[n];
650 /* backend-specific initialization */
651 backend->init();
652 /* create the socket directory */
653 byte_xasprintf(&dir, "%s/speaker", config->home);
654 unlink(dir); /* might be a leftover socket */
655 if(mkdir(dir, 0700) < 0 && errno != EEXIST)
656 fatal(errno, "error creating %s", dir);
657 /* set up the listen socket */
658 listenfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
659 memset(&addr, 0, sizeof addr);
660 addr.sun_family = AF_UNIX;
661 snprintf(addr.sun_path, sizeof addr.sun_path, "%s/speaker/socket",
662 config->home);
663 if(unlink(addr.sun_path) < 0 && errno != ENOENT)
664 error(errno, "removing %s", addr.sun_path);
665 xsetsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof one);
666 if(bind(listenfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
667 fatal(errno, "error binding socket to %s", addr.sun_path);
668 xlisten(listenfd, 128);
669 nonblock(listenfd);
670 info("listening on %s", addr.sun_path);
671 memset(&sm, 0, sizeof sm);
672 sm.type = SM_READY;
673 speaker_send(1, &sm);
674 mainloop();
675 info("stopped (parent terminated)");
676 exit(0);
677}
678
679/*
680Local Variables:
681c-basic-offset:2
682comment-column:40
683fill-column:79
684indent-tabs-mode:nil
685End:
686*/