chiark / gitweb /
Fix mis-merged trackdb_open().
[disorder] / server / play.c
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1/*
2 * This file is part of DisOrder.
3 * Copyright (C) 2004-2009 Richard Kettlewell
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18/** @file server/play.c
19 * @brief Playing tracks
20 *
21 * This file is rather badly organized. Sorry. It's better than it was...
22 */
23
24#include "disorder-server.h"
25#include <ao/ao.h>
26
27#define SPEAKER "disorder-speaker"
28
29/** @brief The current playing track or NULL */
30struct queue_entry *playing;
31
32/** @brief Set when paused */
33int paused;
34
35static void finished(ev_source *ev);
36static int start_child(struct queue_entry *q,
37 const struct pbgc_params *params,
38 void attribute((unused)) *bgdata);
39static int prepare_child(struct queue_entry *q,
40 const struct pbgc_params *params,
41 void attribute((unused)) *bgdata);
42
43/** @brief File descriptor of our end of the socket to the speaker */
44static int speaker_fd = -1;
45
46/** @brief Set when shutting down */
47static int shutting_down;
48
49/* Speaker ------------------------------------------------------------------ */
50
51/** @brief Called when speaker process terminates
52 *
53 * Currently kills of DisOrder completely. A future version could terminate
54 * the speaker when nothing was going on, or recover from failures, though any
55 * tracks with decoders already started would need to have them restarted.
56 */
57static int speaker_terminated(ev_source attribute((unused)) *ev,
58 pid_t attribute((unused)) pid,
59 int attribute((unused)) status,
60 const struct rusage attribute((unused)) *rusage,
61 void attribute((unused)) *u) {
62 fatal(0, "speaker subprocess %s",
63 wstat(status));
64}
65
66/** @brief Called when we get a message from the speaker process */
67static int speaker_readable(ev_source *ev, int fd,
68 void attribute((unused)) *u) {
69 struct speaker_message sm;
70 int ret = speaker_recv(fd, &sm);
71
72 if(ret < 0) return 0; /* EAGAIN */
73 if(!ret) { /* EOF */
74 ev_fd_cancel(ev, ev_read, fd);
75 return 0;
76 }
77 switch(sm.type) {
78 case SM_PAUSED:
79 /* track ID is paused, DATA seconds played */
80 D(("SM_PAUSED %s %ld", sm.id, sm.data));
81 playing->sofar = sm.data;
82 break;
83 case SM_FINISHED: /* scratched the playing track */
84 case SM_STILLBORN: /* scratched too early */
85 case SM_UNKNOWN: /* scratched WAY too early */
86 if(playing && !strcmp(sm.id, playing->id))
87 finished(ev);
88 break;
89 case SM_PLAYING:
90 /* track ID is playing, DATA seconds played */
91 D(("SM_PLAYING %s %ld", sm.id, sm.data));
92 playing->sofar = sm.data;
93 break;
94 default:
95 error(0, "unknown speaker message type %d", sm.type);
96 }
97 return 0;
98}
99
100/** @brief Initialize the speaker process */
101void speaker_setup(ev_source *ev) {
102 int sp[2];
103 pid_t pid;
104 struct speaker_message sm;
105
106 if(socketpair(PF_UNIX, SOCK_DGRAM, 0, sp) < 0)
107 fatal(errno, "error calling socketpair");
108 if(!(pid = xfork())) {
109 exitfn = _exit;
110 ev_signal_atfork(ev);
111 xdup2(sp[0], 0);
112 xdup2(sp[0], 1);
113 xclose(sp[0]);
114 xclose(sp[1]);
115 signal(SIGPIPE, SIG_DFL);
116#if 0
117 execlp("valgrind", "valgrind", SPEAKER, "--config", configfile,
118 debugging ? "--debug" : "--no-debug",
119 log_default == &log_syslog ? "--syslog" : "--no-syslog",
120 (char *)0);
121#else
122 execlp(SPEAKER, SPEAKER, "--config", configfile,
123 debugging ? "--debug" : "--no-debug",
124 log_default == &log_syslog ? "--syslog" : "--no-syslog",
125 (char *)0);
126#endif
127 fatal(errno, "error invoking %s", SPEAKER);
128 }
129 ev_child(ev, pid, 0, speaker_terminated, 0);
130 speaker_fd = sp[1];
131 xclose(sp[0]);
132 cloexec(speaker_fd);
133 /* Wait for the speaker to be ready */
134 speaker_recv(speaker_fd, &sm);
135 nonblock(speaker_fd);
136 if(ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0, "speaker read") < 0)
137 fatal(0, "error registering speaker socket fd");
138}
139
140/** @brief Tell the speaker to reload its configuration */
141void speaker_reload(void) {
142 struct speaker_message sm;
143
144 memset(&sm, 0, sizeof sm);
145 sm.type = SM_RELOAD;
146 speaker_send(speaker_fd, &sm);
147}
148
149/* Track termination -------------------------------------------------------- */
150
151/** @brief Called when the currently playing track finishes playing
152 * @param ev Event loop or NULL
153 *
154 * There are three places this is called from:
155 *
156 * 1) speaker_readable(), when the speaker tells us the playing track finished.
157 * (Technically the speaker lies a little to arrange for gapless play.)
158 *
159 * 2) player_finished(), when the player for a non-raw track (i.e. one that
160 * does not use the speaker) finishes.
161 *
162 * 3) quitting(), after signalling the decoder or player but possible before it
163 * has actually terminated. In this case @p ev is NULL, inhibiting any further
164 * attempt to play anything.
165 */
166static void finished(ev_source *ev) {
167 D(("finished playing=%p", (void *)playing));
168 if(!playing)
169 return;
170 if(playing->state != playing_scratched)
171 notify_not_scratched(playing->track, playing->submitter);
172 switch(playing->state) {
173 case playing_ok:
174 eventlog("completed", playing->track, (char *)0);
175 break;
176 case playing_scratched:
177 eventlog("scratched", playing->track, playing->scratched, (char *)0);
178 break;
179 case playing_failed:
180 eventlog("failed", playing->track, wstat(playing->wstat), (char *)0);
181 break;
182 default:
183 break;
184 }
185 queue_played(playing);
186 recent_write();
187 playing = 0;
188 /* Try to play something else */
189 if(ev)
190 play(ev);
191}
192
193/** @brief Called when a player or decoder process terminates
194 *
195 * This is called when a decoder process terminates (which might actually be
196 * some time before the speaker reports it as finished) or when a non-raw
197 * (i.e. non-speaker) player terminates. In the latter case it's imaginable
198 * that the OS has buffered the last few samples.
199 *
200 */
201static int player_finished(ev_source *ev,
202 pid_t pid,
203 int status,
204 const struct rusage attribute((unused)) *rusage,
205 void *u) {
206 struct queue_entry *q = u;
207
208 D(("player_finished pid=%lu status=%#x",
209 (unsigned long)pid, (unsigned)status));
210 /* Record that this PID is dead. If we killed the track we might know this
211 * already, but also it might have exited or crashed. Either way we don't
212 * want to end up signalling it. */
213 q->pid = -1;
214 switch(q->state) {
215 case playing_unplayed:
216 case playing_random:
217 /* If this was a pre-prepared track then either it failed or we
218 * deliberately stopped it: it might have been removed from the queue, or
219 * moved down the queue, or the speaker might be on a break. So we leave
220 * it state alone for future use.
221 */
222 break;
223 default:
224 /* We actually started playing this track. */
225 if(status) {
226 /* Don't override 'scratched' with 'failed'. */
227 if(q->state != playing_scratched)
228 q->state = playing_failed;
229 } else
230 q->state = playing_ok;
231 break;
232 }
233 /* Regardless we always report and record the status and do cleanup for
234 * prefork calls. */
235 if(status)
236 error(0, "player for %s %s", q->track, wstat(status));
237 if(q->type & DISORDER_PLAYER_PREFORK)
238 play_cleanup(q->pl, q->data);
239 q->wstat = status;
240 /* If this actually was the current track, and does not use the speaker
241 * process, then it must have finished. For raw-output players we will get a
242 * separate notification from the speaker process. */
243 if(q == playing
244 && (q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
245 finished(ev);
246 return 0;
247}
248
249/* Track initiation --------------------------------------------------------- */
250
251/** @brief Find the player for @p q */
252static const struct stringlist *find_player(const struct queue_entry *q) {
253 int n;
254
255 for(n = 0; n < config->player.n; ++n)
256 if(fnmatch(config->player.s[n].s[0], q->track, 0) == 0)
257 break;
258 if(n >= config->player.n)
259 return NULL;
260 else
261 return &config->player.s[n];
262}
263
264/** @brief Start to play @p q
265 * @param ev Event loop
266 * @param q Track to play/prepare
267 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
268 *
269 * This makes @p actually start playing. It calls prepare() if necessary and
270 * either sends an @ref SM_START command or invokes the player itself in a
271 * subprocess.
272 *
273 * It's up to the caller to set @ref playing and @c playing->state (this might
274 * be changed in the future).
275 */
276static int start(ev_source *ev,
277 struct queue_entry *q) {
278 const struct stringlist *player;
279 int rc;
280
281 D(("start %s", q->id));
282 /* Find the player plugin. */
283 if(!(player = find_player(q)) < 0)
284 return START_HARDFAIL; /* No player */
285 if(!(q->pl = open_plugin(player->s[1], 0)))
286 return START_HARDFAIL;
287 q->type = play_get_type(q->pl);
288 /* Special handling for raw-format players */
289 if((q->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
290 /* Make sure that the track is prepared */
291 if((rc = prepare(ev, q)))
292 return rc;
293 /* Now we're sure it's prepared, start it playing */
294 /* TODO actually it might not be fully prepared yet - it's all happening in
295 * a subprocess. See speaker.c for further discussion. */
296 struct speaker_message sm[1];
297 memset(sm, 0, sizeof sm);
298 strcpy(sm->id, q->id);
299 sm->type = SM_PLAY;
300 speaker_send(speaker_fd, sm);
301 D(("sent SM_PLAY for %s", sm->id));
302 /* Our caller will set playing and playing->state = playing_started */
303 return START_OK;
304 } else {
305 rc = play_background(ev, player, q, start_child, NULL);
306 if(rc == START_OK)
307 ev_child(ev, q->pid, 0, player_finished, q);
308 /* Our caller will set playing and playing->state = playing_started */
309 return rc;
310 }
311}
312
313/** @brief Child-process half of start() */
314static int start_child(struct queue_entry *q,
315 const struct pbgc_params *params,
316 void attribute((unused)) *bgdata) {
317 int n;
318
319 /* Wait for a device to clear. This ugliness is now deprecated and will
320 * eventually be removed. */
321 if(params->waitdevice) {
322 ao_initialize();
323 if(*params->waitdevice) {
324 n = ao_driver_id(params->waitdevice);
325 if(n == -1)
326 fatal(0, "invalid libao driver: %s", params->waitdevice);
327 } else
328 n = ao_default_driver_id();
329 /* Make up a format. */
330 ao_sample_format format;
331 memset(&format, 0, sizeof format);
332 format.bits = 8;
333 format.rate = 44100;
334 format.channels = 1;
335 format.byte_format = AO_FMT_NATIVE;
336 int retries = 20;
337 struct timespec ts;
338 ts.tv_sec = 0;
339 ts.tv_nsec = 100000000; /* 0.1s */
340 ao_device *device;
341 while((device = ao_open_live(n, &format, 0)) == 0 && retries-- > 0)
342 nanosleep(&ts, 0);
343 if(device)
344 ao_close(device);
345 }
346 /* Play the track */
347 play_track(q->pl,
348 params->argv, params->argc,
349 params->rawpath,
350 q->track);
351 return 0;
352}
353
354/** @brief Prepare a track for later play
355 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
356 *
357 * Only applies to raw-format (i.e. speaker-using) players; everything else
358 * gets @c START_OK.
359 */
360int prepare(ev_source *ev,
361 struct queue_entry *q) {
362 const struct stringlist *player;
363
364 /* If there's a decoder (or player!) going we do nothing */
365 if(q->pid >= 0)
366 return START_OK;
367 /* If the track is already prepared, do nothing */
368 if(q->prepared)
369 return START_OK;
370 /* Find the player plugin */
371 if(!(player = find_player(q)) < 0)
372 return START_HARDFAIL; /* No player */
373 q->pl = open_plugin(player->s[1], 0);
374 q->type = play_get_type(q->pl);
375 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
376 return START_OK; /* Not a raw player */
377 const int rc = play_background(ev, player, q, prepare_child, NULL);
378 if(rc == START_OK) {
379 ev_child(ev, q->pid, 0, player_finished, q);
380 q->prepared = 1;
381 }
382 return rc;
383}
384
385/** @brief Child-process half of prepare() */
386static int prepare_child(struct queue_entry *q,
387 const struct pbgc_params *params,
388 void attribute((unused)) *bgdata) {
389 /* np will be the pipe to disorder-normalize */
390 int np[2];
391 if(socketpair(PF_UNIX, SOCK_STREAM, 0, np) < 0)
392 fatal(errno, "error calling socketpair");
393 /* Beware of the Leopard! On OS X 10.5.x, the order of the shutdown
394 * calls here DOES MATTER. If you do the SHUT_WR first then the SHUT_RD
395 * fails with "Socket is not connected". I think this is a bug but
396 * provided implementors either don't care about the order or all agree
397 * about the order, choosing the reliable order is an adequate
398 * workaround. */
399 xshutdown(np[1], SHUT_RD); /* decoder writes to np[1] */
400 xshutdown(np[0], SHUT_WR); /* normalize reads from np[0] */
401 blocking(np[0]);
402 blocking(np[1]);
403 /* Start disorder-normalize. We double-fork so that nothing has to wait
404 * for disorder-normalize. */
405 pid_t npid;
406 if(!(npid = xfork())) {
407 /* Grandchild of disorderd */
408 if(!xfork()) {
409 /* Great-grandchild of disorderd */
410 /* Connect to the speaker process */
411 struct sockaddr_un addr;
412 memset(&addr, 0, sizeof addr);
413 addr.sun_family = AF_UNIX;
414 snprintf(addr.sun_path, sizeof addr.sun_path,
415 "%s/speaker/socket", config->home);
416 int sfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
417 if(connect(sfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
418 fatal(errno, "connecting to %s", addr.sun_path);
419 /* Send the ID, with a NATIVE-ENDIAN 32 bit length */
420 uint32_t l = strlen(q->id);
421 if(write(sfd, &l, sizeof l) < 0
422 || write(sfd, q->id, l) < 0)
423 fatal(errno, "writing to %s", addr.sun_path);
424 /* Await the ack */
425 if (read(sfd, &l, 1) < 0)
426 fatal(errno, "reading ack from %s", addr.sun_path);
427 /* Plumbing */
428 xdup2(np[0], 0);
429 xdup2(sfd, 1);
430 xclose(np[0]);
431 xclose(np[1]);
432 xclose(sfd);
433 /* TODO stderr shouldn't be redirected for disorder-normalize
434 * (but it should be for play_track() */
435 execlp("disorder-normalize", "disorder-normalize",
436 log_default == &log_syslog ? "--syslog" : "--no-syslog",
437 "--config", configfile,
438 (char *)0);
439 fatal(errno, "executing disorder-normalize");
440 /* End of the great-grandchild of disorderd */
441 }
442 /* Back in the grandchild of disorderd */
443 _exit(0);
444 /* End of the grandchild of disorderd */
445 }
446 /* Back in the child of disorderd */
447 /* Wait for the grandchild of disordered to finish */
448 int n;
449 while(waitpid(npid, &n, 0) < 0 && errno == EINTR)
450 ;
451 /* Pass the file descriptor to the driver in an environment
452 * variable. */
453 char buffer[64];
454 snprintf(buffer, sizeof buffer, "DISORDER_RAW_FD=%d", np[1]);
455 if(putenv(buffer) < 0)
456 fatal(errno, "error calling putenv");
457 /* Close all the FDs we don't need */
458 xclose(np[0]);
459 /* Start the decoder itself */
460 play_track(q->pl,
461 params->argv, params->argc,
462 params->rawpath,
463 q->track);
464 return 0;
465}
466
467/** @brief Abandon a queue entry
468 *
469 * Called from c_remove() (but NOT when scratching a track). Only does
470 * anything to raw-format tracks. Terminates the background decoder and tells
471 * the speaker process to cancel the track.
472 */
473void abandon(ev_source attribute((unused)) *ev,
474 struct queue_entry *q) {
475 struct speaker_message sm;
476
477 if(q->pid < 0)
478 return; /* Not prepared. */
479 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
480 return; /* Not a raw player. */
481 /* Terminate the player. */
482 kill(-q->pid, config->signal);
483 /* Cancel the track. */
484 memset(&sm, 0, sizeof sm);
485 sm.type = SM_CANCEL;
486 strcpy(sm.id, q->id);
487 speaker_send(speaker_fd, &sm);
488}
489
490/* Random tracks ------------------------------------------------------------ */
491
492/** @brief Called with a new random track
493 * @param ev Event loop
494 * @param track Track name
495 */
496static void chosen_random_track(ev_source *ev,
497 const char *track) {
498 struct queue_entry *q;
499
500 if(!track)
501 return;
502 /* Add the track to the queue */
503 q = queue_add(track, 0, WHERE_END, origin_random);
504 D(("picked %p (%s) at random", (void *)q, q->track));
505 queue_write();
506 /* Maybe a track can now be played */
507 play(ev);
508}
509
510/** @brief Maybe add a randomly chosen track
511 * @param ev Event loop
512 *
513 * Picking can take some time so the track will only be added after this
514 * function has returned.
515 */
516void add_random_track(ev_source *ev) {
517 struct queue_entry *q;
518 long qlen = 0;
519
520 /* If random play is not enabled then do nothing. */
521 if(shutting_down || !random_is_enabled())
522 return;
523 /* Count how big the queue is */
524 for(q = qhead.next; q != &qhead; q = q->next)
525 ++qlen;
526 /* If it's smaller than the desired size then add a track */
527 if(qlen < config->queue_pad)
528 trackdb_request_random(ev, chosen_random_track);
529}
530
531/* Track initiation (part 2) ------------------------------------------------ */
532
533/** @brief Attempt to play something
534 *
535 * This is called from numerous locations - whenever it might conceivably have
536 * become possible to play something.
537 */
538void play(ev_source *ev) {
539 struct queue_entry *q;
540 int random_enabled = random_is_enabled();
541
542 D(("play playing=%p", (void *)playing));
543 /* If we're shutting down, or there's something playing, or playing is not
544 * enabled, give up now */
545 if(shutting_down || playing || !playing_is_enabled()) return;
546 /* See if there's anything to play */
547 if(qhead.next == &qhead) {
548 /* Queue is empty. We could just wait around since there are periodic
549 * attempts to add a random track anyway. However they are rarer than
550 * attempts to force a track so we initiate one now. */
551 add_random_track(ev);
552 /* chosen_random_track() will call play() when a new random track has been
553 * added to the queue. */
554 return;
555 }
556 /* There must be at least one track in the queue. */
557 q = qhead.next;
558 /* If random play is disabled but the track is a non-adopted random one
559 * then don't play it. play() will be called again when random play is
560 * re-enabled. */
561 if(!random_enabled && q->origin == origin_random)
562 return;
563 D(("taken %p (%s) from queue", (void *)q, q->track));
564 /* Try to start playing. */
565 switch(start(ev, q)) {
566 case START_HARDFAIL:
567 if(q == qhead.next) {
568 queue_remove(q, 0); /* Abandon this track. */
569 queue_played(q);
570 recent_write();
571 }
572 /* Oh well, try the next one */
573 play(ev);
574 break;
575 case START_SOFTFAIL:
576 /* We'll try the same track again shortly. */
577 break;
578 case START_OK:
579 /* Remove from the queue */
580 if(q == qhead.next) {
581 queue_remove(q, 0);
582 queue_write();
583 }
584 /* It's become the playing track */
585 playing = q;
586 time(&playing->played);
587 playing->state = playing_started;
588 notify_play(playing->track, playing->submitter);
589 eventlog("playing", playing->track,
590 playing->submitter ? playing->submitter : (const char *)0,
591 (const char *)0);
592 /* Maybe add a random track. */
593 add_random_track(ev);
594 /* If there is another track in the queue prepare it now. This could
595 * potentially be a just-added random track. */
596 if(qhead.next != &qhead)
597 prepare(ev, qhead.next);
598 break;
599 }
600}
601
602/* Miscelleneous ------------------------------------------------------------ */
603
604/** @brief Return true if play is enabled */
605int playing_is_enabled(void) {
606 const char *s = trackdb_get_global("playing");
607
608 return !s || !strcmp(s, "yes");
609}
610
611/** @brief Enable play */
612void enable_playing(const char *who, ev_source *ev) {
613 trackdb_set_global("playing", "yes", who);
614 /* Add a random track if necessary. */
615 add_random_track(ev);
616 play(ev);
617}
618
619/** @brief Disable play */
620void disable_playing(const char *who) {
621 trackdb_set_global("playing", "no", who);
622}
623
624/** @brief Return true if random play is enabled */
625int random_is_enabled(void) {
626 const char *s = trackdb_get_global("random-play");
627
628 return !s || !strcmp(s, "yes");
629}
630
631/** @brief Enable random play */
632void enable_random(const char *who, ev_source *ev) {
633 trackdb_set_global("random-play", "yes", who);
634 add_random_track(ev);
635 play(ev);
636}
637
638/** @brief Disable random play */
639void disable_random(const char *who) {
640 trackdb_set_global("random-play", "no", who);
641}
642
643/* Scratching --------------------------------------------------------------- */
644
645/** @brief Scratch a track
646 * @param User responsible (or NULL)
647 * @param Track ID (or NULL for current)
648 */
649void scratch(const char *who, const char *id) {
650 struct queue_entry *q;
651 struct speaker_message sm;
652
653 D(("scratch playing=%p state=%d id=%s playing->id=%s",
654 (void *)playing,
655 playing ? playing->state : 0,
656 id ? id : "(none)",
657 playing ? playing->id : "(none)"));
658 /* There must be a playing track; it must be in a scratchable state; if a
659 * specific ID was mentioned it must be that track. */
660 if(playing
661 && (playing->state == playing_started
662 || playing->state == playing_paused)
663 && (!id
664 || !strcmp(id, playing->id))) {
665 /* Update state (for the benefit of the 'recent' list) */
666 playing->state = playing_scratched;
667 playing->scratched = who ? xstrdup(who) : 0;
668 /* Find the player and kill the whole process group */
669 if(playing->pid >= 0) {
670 D(("kill -%d -%lu", config->signal, (unsigned long)playing->pid));
671 kill(-playing->pid, config->signal);
672 }
673 /* Tell the speaker, if we think it'll care */
674 if((playing->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
675 memset(&sm, 0, sizeof sm);
676 sm.type = SM_CANCEL;
677 strcpy(sm.id, playing->id);
678 speaker_send(speaker_fd, &sm);
679 D(("sending SM_CANCEL for %s", playing->id));
680 }
681 /* put a scratch track onto the front of the queue (but don't
682 * bother if playing is disabled) */
683 if(playing_is_enabled() && config->scratch.n) {
684 int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0);
685 q = queue_add(config->scratch.s[r], who, WHERE_START, origin_scratch);
686 }
687 notify_scratch(playing->track, playing->submitter, who,
688 time(0) - playing->played);
689 }
690}
691
692/* Server termination ------------------------------------------------------- */
693
694/** @brief Called from quit() to tear down everything belonging to this file */
695void quitting(ev_source *ev) {
696 struct queue_entry *q;
697
698 /* Don't start anything new */
699 shutting_down = 1;
700 /* Shut down the current player */
701 if(playing) {
702 if(playing->pid >= 0)
703 kill(-playing->pid, config->signal);
704 playing->state = playing_quitting;
705 finished(0);
706 }
707 /* Zap any background decoders that are going */
708 for(q = qhead.next; q != &qhead; q = q->next)
709 if(q->pid >= 0) {
710 D(("kill -%d %lu", config->signal, (unsigned long)q->pid));
711 kill(-q->pid, config->signal);
712 }
713 /* Don't need the speaker any more */
714 ev_fd_cancel(ev, ev_read, speaker_fd);
715 xclose(speaker_fd);
716}
717
718/* Pause and resume --------------------------------------------------------- */
719
720/** @brief Pause the playing track */
721int pause_playing(const char *who) {
722 struct speaker_message sm;
723 long played;
724
725 /* Can't pause if already paused or if nothing playing. */
726 if(!playing || paused) return 0;
727 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
728 case DISORDER_PLAYER_STANDALONE:
729 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
730 default:
731 error(0, "cannot pause because player is not powerful enough");
732 return -1;
733 }
734 if(play_pause(playing->pl, &played, playing->data)) {
735 error(0, "player indicates it cannot pause");
736 return -1;
737 }
738 time(&playing->lastpaused);
739 playing->uptopause = played;
740 playing->lastresumed = 0;
741 break;
742 case DISORDER_PLAYER_RAW:
743 memset(&sm, 0, sizeof sm);
744 sm.type = SM_PAUSE;
745 speaker_send(speaker_fd, &sm);
746 break;
747 }
748 if(who) info("paused by %s", who);
749 notify_pause(playing->track, who);
750 paused = 1;
751 if(playing->state == playing_started)
752 playing->state = playing_paused;
753 eventlog("state", "pause", (char *)0);
754 return 0;
755}
756
757/** @brief Resume playing after a pause */
758void resume_playing(const char *who) {
759 struct speaker_message sm;
760
761 if(!paused) return;
762 paused = 0;
763 if(!playing) return;
764 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
765 case DISORDER_PLAYER_STANDALONE:
766 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
767 default:
768 /* Shouldn't happen */
769 return;
770 }
771 play_resume(playing->pl, playing->data);
772 time(&playing->lastresumed);
773 break;
774 case DISORDER_PLAYER_RAW:
775 memset(&sm, 0, sizeof sm);
776 sm.type = SM_RESUME;
777 speaker_send(speaker_fd, &sm);
778 break;
779 }
780 if(who) info("resumed by %s", who);
781 notify_resume(playing->track, who);
782 if(playing->state == playing_paused)
783 playing->state = playing_started;
784 eventlog("state", "resume", (char *)0);
785}
786
787/*
788Local Variables:
789c-basic-offset:2
790comment-column:40
791fill-column:79
792indent-tabs-mode:nil
793End:
794*/