| 1 | /* |
| 2 | * This file is part of DisOrder. |
| 3 | * Copyright (C) 2009, 2013 Richard Kettlewell |
| 4 | * |
| 5 | * This program is free software: you can redistribute it and/or modify |
| 6 | * it under the terms of the GNU General Public License as published by |
| 7 | * the Free Software Foundation, either version 3 of the License, or |
| 8 | * (at your option) any later version. |
| 9 | * |
| 10 | * This program is distributed in the hope that it will be useful, |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | * GNU General Public License for more details. |
| 14 | * |
| 15 | * You should have received a copy of the GNU General Public License |
| 16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 17 | */ |
| 18 | |
| 19 | /** @file lib/uaudio.h |
| 20 | * @brief Uniform audio interface |
| 21 | */ |
| 22 | |
| 23 | #ifndef UAUDIO_H |
| 24 | #define UAUDIO_H |
| 25 | |
| 26 | struct sockaddr_storage; |
| 27 | |
| 28 | extern int uaudio_rate; |
| 29 | extern int uaudio_bits; |
| 30 | extern int uaudio_channels; |
| 31 | extern int uaudio_signed; |
| 32 | extern size_t uaudio_sample_size; |
| 33 | extern int uaudio_buffer; |
| 34 | |
| 35 | /** @brief Callback to get audio data |
| 36 | * @param buffer Where to put audio data |
| 37 | * @param max_samples How many samples to supply |
| 38 | * @param userdata As passed to uaudio_open() |
| 39 | * @return Number of samples filled |
| 40 | * |
| 41 | * This function should not block if possible (better to fill the buffer with |
| 42 | * 0s) and should definitely not block indefinitely. This great caution with |
| 43 | * any locks or syscalls! In particular avoid it taking a lock that may be |
| 44 | * held while any of the @ref uaudio members are called. |
| 45 | * |
| 46 | * If it's more convenient, it's OK to return less than the maximum number of |
| 47 | * samples (including 0) provided you expect to be called again for more |
| 48 | * samples immediately. |
| 49 | */ |
| 50 | typedef size_t uaudio_callback(void *buffer, |
| 51 | size_t max_samples, |
| 52 | void *userdata); |
| 53 | |
| 54 | /** @brief Callback to play audio data |
| 55 | * @param buffer Pointer to audio buffer |
| 56 | * @param samples Number of samples to play |
| 57 | * @param flags Flags word |
| 58 | * @return Number of samples played |
| 59 | * |
| 60 | * Used with uaudio_thread_start() etc. |
| 61 | * |
| 62 | * @p flags is a bitmap giving the current pause state and transitions: |
| 63 | * - @ref UAUDIO_PAUSE if this is the first call of a pause |
| 64 | * - @ref UAUDIO_RESUME if this is the first call of a resumse |
| 65 | * - @ref UAUDIO_PLAYING if this is outside a pause |
| 66 | * - @ref UAUDIO_PAUSED if this is in a pause |
| 67 | * |
| 68 | * During a pause, the sample data is guaranteed to be 0. |
| 69 | */ |
| 70 | typedef size_t uaudio_playcallback(void *buffer, size_t samples, |
| 71 | unsigned flags); |
| 72 | |
| 73 | /** @brief Start of a pause */ |
| 74 | #define UAUDIO_PAUSE 0x0001 |
| 75 | |
| 76 | /** @brief End of a pause */ |
| 77 | #define UAUDIO_RESUME 0x0002 |
| 78 | |
| 79 | /** @brief Currently playing */ |
| 80 | #define UAUDIO_PLAYING 0x0004 |
| 81 | |
| 82 | /** @brief Currently paused */ |
| 83 | #define UAUDIO_PAUSED 0x0008 |
| 84 | |
| 85 | /** @brief Audio API definition */ |
| 86 | struct uaudio { |
| 87 | /** @brief Name of this API */ |
| 88 | const char *name; |
| 89 | |
| 90 | /** @brief List of options, terminated by NULL */ |
| 91 | const char *const *options; |
| 92 | |
| 93 | /** @brief Do slow setup |
| 94 | * @param ua Handle returned by uaudio_open() |
| 95 | * @param callback Called for audio data |
| 96 | * @param userdata Passed to @p callback |
| 97 | * |
| 98 | * This does resource-intensive setup for the output device. |
| 99 | * |
| 100 | * For instance it might open mixable audio devices or network sockets. It |
| 101 | * will create any background thread required. However, it must not exclude |
| 102 | * other processes from outputting sound. |
| 103 | */ |
| 104 | void (*start)(uaudio_callback *callback, |
| 105 | void *userdata); |
| 106 | |
| 107 | /** @brief Tear down |
| 108 | * @param ua Handle returned by uaudio_open() |
| 109 | * |
| 110 | * This undoes the effect of @c start. |
| 111 | */ |
| 112 | void (*stop)(void); |
| 113 | |
| 114 | /** @brief Enable output |
| 115 | * |
| 116 | * A background thread will start calling @c callback as set by @c |
| 117 | * start and playing the audio data received from it. |
| 118 | */ |
| 119 | void (*activate)(void); |
| 120 | |
| 121 | /** @brief Disable output |
| 122 | * |
| 123 | * The background thread will stop calling @c callback. |
| 124 | */ |
| 125 | void (*deactivate)(void); |
| 126 | |
| 127 | /** @brief Open mixer device */ |
| 128 | void (*open_mixer)(void); |
| 129 | |
| 130 | /** @brief Closer mixer device */ |
| 131 | void (*close_mixer)(void); |
| 132 | |
| 133 | /** @brief Get volume |
| 134 | * @param left Where to put the left-channel value |
| 135 | * @param right Where to put the right-channel value |
| 136 | * |
| 137 | * 0 is silent and 100 is maximum volume. |
| 138 | */ |
| 139 | void (*get_volume)(int *left, int *right); |
| 140 | |
| 141 | /** @brief Set volume |
| 142 | * @param left Pointer to left-channel value (updated) |
| 143 | * @param right Pointer to right-channel value (updated) |
| 144 | * |
| 145 | * The values are updated with those actually set by the underlying system |
| 146 | * call. |
| 147 | * |
| 148 | * 0 is silent and 100 is maximum volume. |
| 149 | */ |
| 150 | void (*set_volume)(int *left, int *right); |
| 151 | |
| 152 | /** @brief Set configuration */ |
| 153 | void (*configure)(void); |
| 154 | |
| 155 | /** @brief Descriptive flags */ |
| 156 | unsigned flags; |
| 157 | }; |
| 158 | |
| 159 | /** @brief API is suitable for clients */ |
| 160 | #define UAUDIO_API_CLIENT 0x0001 |
| 161 | |
| 162 | /** @brief API is suitable for servers */ |
| 163 | #define UAUDIO_API_SERVER 0x0002 |
| 164 | |
| 165 | void uaudio_set_format(int rate, int channels, int samplesize, int signed_); |
| 166 | void uaudio_set(const char *name, const char *value); |
| 167 | char *uaudio_get(const char *name, const char *default_value); |
| 168 | void uaudio_thread_start(uaudio_callback *callback, |
| 169 | void *userdata, |
| 170 | uaudio_playcallback *playcallback, |
| 171 | size_t min, |
| 172 | size_t max, |
| 173 | unsigned flags); |
| 174 | |
| 175 | void uaudio_thread_stop(void); |
| 176 | void uaudio_thread_activate(void); |
| 177 | void uaudio_thread_deactivate(void); |
| 178 | uint32_t uaudio_schedule_sync(void); |
| 179 | void uaudio_schedule_sent(size_t nsamples_sent); |
| 180 | void uaudio_schedule_init(void); |
| 181 | const struct uaudio *uaudio_find(const char *name); |
| 182 | const struct uaudio *uaudio_default(const struct uaudio *const *apis, |
| 183 | unsigned context); |
| 184 | |
| 185 | int rtp_add_recipient(const struct sockaddr_storage *sa); |
| 186 | int rtp_remove_recipient(const struct sockaddr_storage *sa); |
| 187 | |
| 188 | extern uint64_t uaudio_schedule_timestamp; |
| 189 | extern int uaudio_schedule_reactivated; |
| 190 | |
| 191 | #if HAVE_COREAUDIO_AUDIOHARDWARE_H |
| 192 | extern const struct uaudio uaudio_coreaudio; |
| 193 | #endif |
| 194 | |
| 195 | #if HAVE_ALSA_ASOUNDLIB_H |
| 196 | extern const struct uaudio uaudio_alsa; |
| 197 | #endif |
| 198 | |
| 199 | #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST |
| 200 | extern const struct uaudio uaudio_oss; |
| 201 | #endif |
| 202 | |
| 203 | #if HAVE_PULSEAUDIO |
| 204 | extern const struct uaudio uaudio_pulseaudio; |
| 205 | #endif |
| 206 | |
| 207 | extern const struct uaudio uaudio_rtp; |
| 208 | |
| 209 | extern const struct uaudio uaudio_command; |
| 210 | |
| 211 | extern const struct uaudio *const uaudio_apis[]; |
| 212 | |
| 213 | #endif /* UAUDIO_H */ |
| 214 | |
| 215 | /* |
| 216 | Local Variables: |
| 217 | c-basic-offset:2 |
| 218 | comment-column:40 |
| 219 | fill-column:79 |
| 220 | indent-tabs-mode:nil |
| 221 | End: |
| 222 | */ |