chiark / gitweb /
Typo.
[disorder] / server / play.c
... / ...
CommitLineData
1/*
2 * This file is part of DisOrder.
3 * Copyright (C) 2004-2009 Richard Kettlewell
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18/** @file server/play.c
19 * @brief Playing tracks
20 *
21 * This file is rather badly organized. Sorry. It's better than it was...
22 */
23
24#include "disorder-server.h"
25#include <ao/ao.h>
26
27#define SPEAKER "disorder-speaker"
28
29/** @brief The current playing track or NULL */
30struct queue_entry *playing;
31
32/** @brief Set when paused */
33int paused;
34
35static void finished(ev_source *ev);
36static int start_child(struct queue_entry *q,
37 const struct pbgc_params *params,
38 void attribute((unused)) *bgdata);
39static int prepare_child(struct queue_entry *q,
40 const struct pbgc_params *params,
41 void attribute((unused)) *bgdata);
42static void ensure_next_scratch(ev_source *ev);
43
44/** @brief File descriptor of our end of the socket to the speaker */
45static int speaker_fd = -1;
46
47/** @brief Set when shutting down */
48static int shutting_down;
49
50/* Speaker ------------------------------------------------------------------ */
51
52/** @brief Called when speaker process terminates
53 *
54 * Currently kills of DisOrder completely. A future version could terminate
55 * the speaker when nothing was going on, or recover from failures, though any
56 * tracks with decoders already started would need to have them restarted.
57 */
58static int speaker_terminated(ev_source attribute((unused)) *ev,
59 pid_t attribute((unused)) pid,
60 int attribute((unused)) status,
61 const struct rusage attribute((unused)) *rusage,
62 void attribute((unused)) *u) {
63 disorder_fatal(0, "speaker subprocess %s", wstat(status));
64}
65
66/** @brief Called when we get a message from the speaker process */
67static int speaker_readable(ev_source *ev, int fd,
68 void attribute((unused)) *u) {
69 struct speaker_message sm;
70 int ret = speaker_recv(fd, &sm);
71
72 if(ret < 0) return 0; /* EAGAIN */
73 if(!ret) { /* EOF */
74 ev_fd_cancel(ev, ev_read, fd);
75 return 0;
76 }
77 switch(sm.type) {
78 case SM_PAUSED:
79 /* track ID is paused, DATA seconds played */
80 D(("SM_PAUSED %s %ld", sm.id, sm.data));
81 playing->sofar = sm.data;
82 break;
83 case SM_FINISHED: /* scratched the playing track */
84 case SM_STILLBORN: /* scratched too early */
85 case SM_UNKNOWN: /* scratched WAY too early */
86 if(playing && !strcmp(sm.id, playing->id)) {
87 if((playing->state == playing_unplayed
88 || playing->state == playing_started)
89 && sm.type == SM_FINISHED)
90 playing->state = playing_ok;
91 finished(ev);
92 }
93 break;
94 case SM_PLAYING:
95 /* track ID is playing, DATA seconds played */
96 D(("SM_PLAYING %s %ld", sm.id, sm.data));
97 playing->sofar = sm.data;
98 break;
99 default:
100 disorder_error(0, "unknown speaker message type %d", sm.type);
101 }
102 return 0;
103}
104
105/** @brief Initialize the speaker process */
106void speaker_setup(ev_source *ev) {
107 int sp[2];
108 pid_t pid;
109 struct speaker_message sm;
110
111 if(socketpair(PF_UNIX, SOCK_DGRAM, 0, sp) < 0)
112 disorder_fatal(errno, "error calling socketpair");
113 if(!(pid = xfork())) {
114 exitfn = _exit;
115 ev_signal_atfork(ev);
116 xdup2(sp[0], 0);
117 xdup2(sp[0], 1);
118 xclose(sp[0]);
119 xclose(sp[1]);
120 signal(SIGPIPE, SIG_DFL);
121#if 0
122 execlp("valgrind", "valgrind", SPEAKER, "--config", configfile,
123 debugging ? "--debug" : "--no-debug",
124 log_default == &log_syslog ? "--syslog" : "--no-syslog",
125 (char *)0);
126#else
127 execlp(SPEAKER, SPEAKER, "--config", configfile,
128 debugging ? "--debug" : "--no-debug",
129 log_default == &log_syslog ? "--syslog" : "--no-syslog",
130 (char *)0);
131#endif
132 disorder_fatal(errno, "error invoking %s", SPEAKER);
133 }
134 ev_child(ev, pid, 0, speaker_terminated, 0);
135 speaker_fd = sp[1];
136 xclose(sp[0]);
137 cloexec(speaker_fd);
138 /* Wait for the speaker to be ready */
139 speaker_recv(speaker_fd, &sm);
140 nonblock(speaker_fd);
141 if(ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0, "speaker read") < 0)
142 disorder_fatal(0, "error registering speaker socket fd");
143}
144
145/** @brief Tell the speaker to reload its configuration */
146void speaker_reload(void) {
147 struct speaker_message sm;
148
149 memset(&sm, 0, sizeof sm);
150 sm.type = SM_RELOAD;
151 speaker_send(speaker_fd, &sm);
152}
153
154/* Track termination -------------------------------------------------------- */
155
156/** @brief Called when the currently playing track finishes playing
157 * @param ev Event loop or NULL
158 *
159 * There are three places this is called from:
160 *
161 * 1) speaker_readable(), when the speaker tells us the playing track finished.
162 * (Technically the speaker lies a little to arrange for gapless play.)
163 *
164 * 2) player_finished(), when the player for a non-raw track (i.e. one that
165 * does not use the speaker) finishes.
166 *
167 * 3) quitting(), after signalling the decoder or player but possible before it
168 * has actually terminated. In this case @p ev is NULL, inhibiting any further
169 * attempt to play anything.
170 */
171static void finished(ev_source *ev) {
172 D(("finished playing=%p", (void *)playing));
173 if(!playing)
174 return;
175 if(playing->state != playing_scratched)
176 notify_not_scratched(playing->track, playing->submitter);
177 switch(playing->state) {
178 case playing_ok:
179 eventlog("completed", playing->track, (char *)0);
180 break;
181 case playing_scratched:
182 eventlog("scratched", playing->track, playing->scratched, (char *)0);
183 break;
184 case playing_failed:
185 eventlog("failed", playing->track, wstat(playing->wstat), (char *)0);
186 break;
187 default:
188 break;
189 }
190 queue_played(playing);
191 recent_write();
192 playing = 0;
193 /* Try to play something else */
194 if(ev)
195 play(ev);
196}
197
198/** @brief Called when a player or decoder process terminates
199 *
200 * This is called when a decoder process terminates (which might actually be
201 * some time before the speaker reports it as finished) or when a non-raw
202 * (i.e. non-speaker) player terminates. In the latter case it's imaginable
203 * that the OS has buffered the last few samples.
204 *
205 * NB. The finished track might NOT be in the queue (yet) - it might be a
206 * pre-chosen scratch.
207 */
208static int player_finished(ev_source *ev,
209 pid_t pid,
210 int status,
211 const struct rusage attribute((unused)) *rusage,
212 void *u) {
213 struct queue_entry *q = u;
214
215 D(("player_finished pid=%lu status=%#x",
216 (unsigned long)pid, (unsigned)status));
217 /* Record that this PID is dead. If we killed the track we might know this
218 * already, but also it might have exited or crashed. Either way we don't
219 * want to end up signalling it. */
220 q->pid = -1;
221 switch(q->state) {
222 case playing_unplayed:
223 case playing_random:
224 /* If this was a pre-prepared track then either it failed or we
225 * deliberately stopped it: it might have been removed from the queue, or
226 * moved down the queue, or the speaker might be on a break. So we leave
227 * it state alone for future use.
228 */
229 break;
230 default:
231 /* We actually started playing this track. */
232 if(status) {
233 /* Don't override 'scratched' with 'failed'. */
234 if(q->state != playing_scratched)
235 q->state = playing_failed;
236 } else
237 q->state = playing_ok;
238 break;
239 }
240 /* Regardless we always report and record the status and do cleanup for
241 * prefork calls. */
242 if(status)
243 disorder_error(0, "player for %s %s", q->track, wstat(status));
244 if(q->type & DISORDER_PLAYER_PREFORK)
245 play_cleanup(q->pl, q->data);
246 q->wstat = status;
247 /* If this actually was the current track, and does not use the speaker
248 * process, then it must have finished. For raw-output players we will get a
249 * separate notification from the speaker process. */
250 if(q == playing
251 && (q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
252 finished(ev);
253 return 0;
254}
255
256/* Track initiation --------------------------------------------------------- */
257
258/** @brief Find the player for @p q */
259static const struct stringlist *find_player(const struct queue_entry *q) {
260 int n;
261
262 for(n = 0; n < config->player.n; ++n)
263 if(fnmatch(config->player.s[n].s[0], q->track, 0) == 0)
264 break;
265 if(n >= config->player.n)
266 return NULL;
267 else
268 return &config->player.s[n];
269}
270
271/** @brief Start to play @p q
272 * @param ev Event loop
273 * @param q Track to play/prepare
274 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
275 *
276 * This makes @p actually start playing. It calls prepare() if necessary and
277 * either sends an @ref SM_PLAY command or invokes the player itself in a
278 * subprocess.
279 *
280 * It's up to the caller to set @ref playing and @c playing->state (this might
281 * be changed in the future).
282 */
283static int start(ev_source *ev,
284 struct queue_entry *q) {
285 const struct stringlist *player;
286 int rc;
287
288 D(("start %s", q->id));
289 /* Find the player plugin. */
290 if(!(player = find_player(q)) < 0)
291 return START_HARDFAIL; /* No player */
292 if(!(q->pl = open_plugin(player->s[1], 0)))
293 return START_HARDFAIL;
294 q->type = play_get_type(q->pl);
295 /* Special handling for raw-format players */
296 if((q->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
297 /* Make sure that the track is prepared */
298 if((rc = prepare(ev, q)))
299 return rc;
300 /* Now we're sure it's prepared, start it playing */
301 /* TODO actually it might not be fully prepared yet - it's all happening in
302 * a subprocess. See speaker.c for further discussion. */
303 struct speaker_message sm[1];
304 memset(sm, 0, sizeof sm);
305 strcpy(sm->id, q->id);
306 sm->type = SM_PLAY;
307 speaker_send(speaker_fd, sm);
308 D(("sent SM_PLAY for %s", sm->id));
309 /* Our caller will set playing and playing->state = playing_started */
310 return START_OK;
311 } else {
312 rc = play_background(ev, player, q, start_child, NULL);
313 if(rc == START_OK)
314 ev_child(ev, q->pid, 0, player_finished, q);
315 /* Our caller will set playing and playing->state = playing_started */
316 return rc;
317 }
318}
319
320/** @brief Child-process half of start()
321 * @return Process exit code
322 *
323 * Called in subprocess to execute non-raw-format players (via plugin).
324 */
325static int start_child(struct queue_entry *q,
326 const struct pbgc_params *params,
327 void attribute((unused)) *bgdata) {
328 int n;
329
330 /* Wait for a device to clear. This ugliness is now deprecated and will
331 * eventually be removed. */
332 if(params->waitdevice) {
333 ao_initialize();
334 if(*params->waitdevice) {
335 n = ao_driver_id(params->waitdevice);
336 if(n == -1)
337 disorder_fatal(0, "invalid libao driver: %s", params->waitdevice);
338 } else
339 n = ao_default_driver_id();
340 /* Make up a format. */
341 ao_sample_format format;
342 memset(&format, 0, sizeof format);
343 format.bits = 8;
344 format.rate = 44100;
345 format.channels = 1;
346 format.byte_format = AO_FMT_NATIVE;
347 int retries = 20;
348 struct timespec ts;
349 ts.tv_sec = 0;
350 ts.tv_nsec = 100000000; /* 0.1s */
351 ao_device *device;
352 while((device = ao_open_live(n, &format, 0)) == 0 && retries-- > 0)
353 nanosleep(&ts, 0);
354 if(device)
355 ao_close(device);
356 }
357 /* Play the track */
358 play_track(q->pl,
359 params->argv, params->argc,
360 params->rawpath,
361 q->track);
362 return 0;
363}
364
365/** @brief Prepare a track for later play
366 * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL
367 *
368 * This can be called either when we want to play the track or slightly before
369 * so that some samples are decoded and available in a buffer.
370 *
371 * Only applies to raw-format (i.e. speaker-using) players; everything else
372 * gets @c START_OK.
373 */
374int prepare(ev_source *ev,
375 struct queue_entry *q) {
376 const struct stringlist *player;
377
378 /* If there's a decoder (or player!) going we do nothing */
379 if(q->pid >= 0)
380 return START_OK;
381 /* If the track is already prepared, do nothing */
382 if(q->prepared)
383 return START_OK;
384 /* Find the player plugin */
385 if(!(player = find_player(q)) < 0)
386 return START_HARDFAIL; /* No player */
387 q->pl = open_plugin(player->s[1], 0);
388 q->type = play_get_type(q->pl);
389 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
390 return START_OK; /* Not a raw player */
391 const int rc = play_background(ev, player, q, prepare_child, NULL);
392 if(rc == START_OK) {
393 ev_child(ev, q->pid, 0, player_finished, q);
394 q->prepared = 1;
395 }
396 return rc;
397}
398
399/** @brief Child-process half of prepare()
400 * @return Process exit code
401 *
402 * Called in subprocess to execute the decoder for a raw-format player.
403 *
404 * @todo We currently run the normalizer from here in a double-fork. This is
405 * unsatisfactory for many reasons: we can't prevent it outliving the main
406 * server and we don't adequately report its exit status.
407 */
408static int prepare_child(struct queue_entry *q,
409 const struct pbgc_params *params,
410 void attribute((unused)) *bgdata) {
411 /* np will be the pipe to disorder-normalize */
412 int np[2];
413 if(socketpair(PF_UNIX, SOCK_STREAM, 0, np) < 0)
414 disorder_fatal(errno, "error calling socketpair");
415 /* Beware of the Leopard! On OS X 10.5.x, the order of the shutdown
416 * calls here DOES MATTER. If you do the SHUT_WR first then the SHUT_RD
417 * fails with "Socket is not connected". I think this is a bug but
418 * provided implementors either don't care about the order or all agree
419 * about the order, choosing the reliable order is an adequate
420 * workaround. */
421 xshutdown(np[1], SHUT_RD); /* decoder writes to np[1] */
422 xshutdown(np[0], SHUT_WR); /* normalize reads from np[0] */
423 blocking(np[0]);
424 blocking(np[1]);
425 /* Start disorder-normalize. We double-fork so that nothing has to wait
426 * for disorder-normalize. */
427 pid_t npid;
428 if(!(npid = xfork())) {
429 /* Grandchild of disorderd */
430 if(!xfork()) {
431 /* Great-grandchild of disorderd */
432 /* Connect to the speaker process */
433 struct sockaddr_un addr;
434 memset(&addr, 0, sizeof addr);
435 addr.sun_family = AF_UNIX;
436 snprintf(addr.sun_path, sizeof addr.sun_path,
437 "%s/speaker/socket", config->home);
438 int sfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
439 if(connect(sfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
440 disorder_fatal(errno, "connecting to %s", addr.sun_path);
441 /* Send the ID, with a NATIVE-ENDIAN 32 bit length */
442 uint32_t l = strlen(q->id);
443 if(write(sfd, &l, sizeof l) < 0
444 || write(sfd, q->id, l) < 0)
445 disorder_fatal(errno, "writing to %s", addr.sun_path);
446 /* Await the ack */
447 if (read(sfd, &l, 1) < 0)
448 disorder_fatal(errno, "reading ack from %s", addr.sun_path);
449 /* Plumbing */
450 xdup2(np[0], 0);
451 xdup2(sfd, 1);
452 xclose(np[0]);
453 xclose(np[1]);
454 xclose(sfd);
455 /* TODO stderr shouldn't be redirected for disorder-normalize
456 * (but it should be for play_track() */
457 execlp("disorder-normalize", "disorder-normalize",
458 log_default == &log_syslog ? "--syslog" : "--no-syslog",
459 "--config", configfile,
460 (char *)0);
461 disorder_fatal(errno, "executing disorder-normalize");
462 /* End of the great-grandchild of disorderd */
463 }
464 /* Back in the grandchild of disorderd */
465 _exit(0);
466 /* End of the grandchild of disorderd */
467 }
468 /* Back in the child of disorderd */
469 /* Wait for the grandchild of disordered to finish */
470 int n;
471 while(waitpid(npid, &n, 0) < 0 && errno == EINTR)
472 ;
473 /* Pass the file descriptor to the driver in an environment
474 * variable. */
475 char buffer[64];
476 snprintf(buffer, sizeof buffer, "DISORDER_RAW_FD=%d", np[1]);
477 if(putenv(buffer) < 0)
478 disorder_fatal(errno, "error calling putenv");
479 /* Close all the FDs we don't need */
480 xclose(np[0]);
481 /* Start the decoder itself */
482 play_track(q->pl,
483 params->argv, params->argc,
484 params->rawpath,
485 q->track);
486 return 0;
487}
488
489/** @brief Abandon a queue entry
490 *
491 * Called from c_remove() (but NOT when scratching a track). Only does
492 * anything to raw-format tracks. Terminates the background decoder and tells
493 * the speaker process to cancel the track.
494 */
495void abandon(ev_source attribute((unused)) *ev,
496 struct queue_entry *q) {
497 struct speaker_message sm;
498
499 if(q->pid < 0)
500 return; /* Not prepared. */
501 if((q->type & DISORDER_PLAYER_TYPEMASK) != DISORDER_PLAYER_RAW)
502 return; /* Not a raw player. */
503 /* Terminate the player. */
504 kill(-q->pid, config->signal);
505 /* Cancel the track. */
506 memset(&sm, 0, sizeof sm);
507 sm.type = SM_CANCEL;
508 strcpy(sm.id, q->id);
509 speaker_send(speaker_fd, &sm);
510}
511
512/* Random tracks ------------------------------------------------------------ */
513
514/** @brief Called with a new random track
515 * @param ev Event loop
516 * @param track Track name
517 */
518static void chosen_random_track(ev_source *ev,
519 const char *track) {
520 struct queue_entry *q;
521
522 if(!track)
523 return;
524 /* Add the track to the queue */
525 q = queue_add(track, 0, WHERE_END, NULL, origin_random);
526 D(("picked %p (%s) at random", (void *)q, q->track));
527 queue_write();
528 /* Maybe a track can now be played */
529 play(ev);
530}
531
532/** @brief Maybe add a randomly chosen track
533 * @param ev Event loop
534 *
535 * Picking can take some time so the track will only be added after this
536 * function has returned.
537 */
538void add_random_track(ev_source *ev) {
539 struct queue_entry *q;
540 long qlen = 0;
541
542 /* If random play is not enabled then do nothing. */
543 if(shutting_down || !random_is_enabled())
544 return;
545 /* Count how big the queue is */
546 for(q = qhead.next; q != &qhead; q = q->next)
547 ++qlen;
548 /* If it's smaller than the desired size then add a track */
549 if(qlen < config->queue_pad)
550 trackdb_request_random(ev, chosen_random_track);
551}
552
553/* Track initiation (part 2) ------------------------------------------------ */
554
555/** @brief Attempt to play something
556 *
557 * This is called from numerous locations - whenever it might conceivably have
558 * become possible to play something.
559 */
560void play(ev_source *ev) {
561 struct queue_entry *q;
562 int random_enabled = random_is_enabled();
563
564 D(("play playing=%p", (void *)playing));
565 /* If we're shutting down, or there's something playing, or playing is not
566 * enabled, give up now */
567 if(shutting_down || playing || !playing_is_enabled()) return;
568 /* See if there's anything to play */
569 if(qhead.next == &qhead) {
570 /* Queue is empty. We could just wait around since there are periodic
571 * attempts to add a random track anyway. However they are rarer than
572 * attempts to force a track so we initiate one now. */
573 add_random_track(ev);
574 /* chosen_random_track() will call play() when a new random track has been
575 * added to the queue. */
576 return;
577 }
578 /* There must be at least one track in the queue. */
579 q = qhead.next;
580 /* If random play is disabled but the track is a non-adopted random one
581 * then don't play it. play() will be called again when random play is
582 * re-enabled. */
583 if(!random_enabled && q->origin == origin_random)
584 return;
585 D(("taken %p (%s) from queue", (void *)q, q->track));
586 /* Try to start playing. */
587 switch(start(ev, q)) {
588 case START_HARDFAIL:
589 if(q == qhead.next) {
590 queue_remove(q, 0); /* Abandon this track. */
591 queue_played(q);
592 recent_write();
593 }
594 /* Oh well, try the next one */
595 play(ev);
596 break;
597 case START_SOFTFAIL:
598 /* We'll try the same track again shortly. */
599 break;
600 case START_OK:
601 /* Remove from the queue */
602 if(q == qhead.next) {
603 queue_remove(q, 0);
604 queue_write();
605 }
606 /* It's become the playing track */
607 playing = q;
608 xtime(&playing->played);
609 playing->state = playing_started;
610 notify_play(playing->track, playing->submitter);
611 eventlog("playing", playing->track,
612 playing->submitter ? playing->submitter : (const char *)0,
613 (const char *)0);
614 /* Maybe add a random track. */
615 add_random_track(ev);
616 /* If there is another track in the queue prepare it now. This could
617 * potentially be a just-added random track. */
618 if(qhead.next != &qhead)
619 prepare(ev, qhead.next);
620 /* Make sure there is a prepared scratch */
621 ensure_next_scratch(ev);
622 break;
623 }
624}
625
626/* Miscelleneous ------------------------------------------------------------ */
627
628/** @brief Return true if play is enabled */
629int playing_is_enabled(void) {
630 const char *s = trackdb_get_global("playing");
631
632 return !s || !strcmp(s, "yes");
633}
634
635/** @brief Enable play */
636void enable_playing(const char *who, ev_source *ev) {
637 trackdb_set_global("playing", "yes", who);
638 /* Add a random track if necessary. */
639 add_random_track(ev);
640 play(ev);
641}
642
643/** @brief Disable play */
644void disable_playing(const char *who) {
645 trackdb_set_global("playing", "no", who);
646}
647
648/** @brief Return true if random play is enabled */
649int random_is_enabled(void) {
650 const char *s = trackdb_get_global("random-play");
651
652 return !s || !strcmp(s, "yes");
653}
654
655/** @brief Enable random play */
656void enable_random(const char *who, ev_source *ev) {
657 trackdb_set_global("random-play", "yes", who);
658 add_random_track(ev);
659 play(ev);
660}
661
662/** @brief Disable random play */
663void disable_random(const char *who) {
664 trackdb_set_global("random-play", "no", who);
665}
666
667/* Scratching --------------------------------------------------------------- */
668
669/** @brief Track to play next time something is scratched */
670static struct queue_entry *next_scratch;
671
672/** @brief Ensure there isa prepared scratch */
673static void ensure_next_scratch(ev_source *ev) {
674 if(next_scratch) /* There's one already */
675 return;
676 if(!config->scratch.n) /* There are no scratches */
677 return;
678 int r = rand() * (double)config->scratch.n / (RAND_MAX + 1.0);
679 next_scratch = queue_add(config->scratch.s[r], NULL,
680 WHERE_NOWHERE, NULL, origin_scratch);
681 if(ev)
682 prepare(ev, next_scratch);
683}
684
685/** @brief Scratch a track
686 * @param who User responsible (or NULL)
687 * @param id Track ID (or NULL for current)
688 */
689void scratch(const char *who, const char *id) {
690 struct speaker_message sm;
691
692 D(("scratch playing=%p state=%d id=%s playing->id=%s",
693 (void *)playing,
694 playing ? playing->state : 0,
695 id ? id : "(none)",
696 playing ? playing->id : "(none)"));
697 /* There must be a playing track; it must be in a scratchable state; if a
698 * specific ID was mentioned it must be that track. */
699 if(playing
700 && (playing->state == playing_started
701 || playing->state == playing_paused)
702 && (!id
703 || !strcmp(id, playing->id))) {
704 /* Update state (for the benefit of the 'recent' list) */
705 playing->state = playing_scratched;
706 playing->scratched = who ? xstrdup(who) : 0;
707 /* Find the player and kill the whole process group */
708 if(playing->pid >= 0) {
709 D(("kill -%d -%lu", config->signal, (unsigned long)playing->pid));
710 kill(-playing->pid, config->signal);
711 }
712 /* Tell the speaker, if we think it'll care */
713 if((playing->type & DISORDER_PLAYER_TYPEMASK) == DISORDER_PLAYER_RAW) {
714 memset(&sm, 0, sizeof sm);
715 sm.type = SM_CANCEL;
716 strcpy(sm.id, playing->id);
717 speaker_send(speaker_fd, &sm);
718 D(("sending SM_CANCEL for %s", playing->id));
719 }
720 /* Try to make sure there is a scratch */
721 ensure_next_scratch(NULL);
722 /* Insert it at the head of the queue */
723 if(next_scratch){
724 next_scratch->submitter = who;
725 queue_insert_entry(&qhead, next_scratch);
726 eventlog_raw("queue", queue_marshall(next_scratch), (const char *)0);
727 next_scratch = NULL;
728 }
729 notify_scratch(playing->track, playing->submitter, who,
730 xtime(0) - playing->played);
731 }
732}
733
734/* Server termination ------------------------------------------------------- */
735
736/** @brief Called from quit() to tear down everything belonging to this file */
737void quitting(ev_source *ev) {
738 struct queue_entry *q;
739
740 /* Don't start anything new */
741 shutting_down = 1;
742 /* Shut down the current player */
743 if(playing) {
744 if(playing->pid >= 0)
745 kill(-playing->pid, config->signal);
746 playing->state = playing_quitting;
747 finished(0);
748 }
749 /* Zap any background decoders that are going */
750 for(q = qhead.next; q != &qhead; q = q->next)
751 if(q->pid >= 0) {
752 D(("kill -%d %lu", config->signal, (unsigned long)q->pid));
753 kill(-q->pid, config->signal);
754 }
755 /* Don't need the speaker any more */
756 ev_fd_cancel(ev, ev_read, speaker_fd);
757 xclose(speaker_fd);
758}
759
760/* Pause and resume --------------------------------------------------------- */
761
762/** @brief Pause the playing track */
763int pause_playing(const char *who) {
764 struct speaker_message sm;
765 long played;
766
767 /* Can't pause if already paused or if nothing playing. */
768 if(!playing || paused) return 0;
769 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
770 case DISORDER_PLAYER_STANDALONE:
771 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
772 default:
773 disorder_error(0, "cannot pause because player is not powerful enough");
774 return -1;
775 }
776 if(play_pause(playing->pl, &played, playing->data)) {
777 disorder_error(0, "player indicates it cannot pause");
778 return -1;
779 }
780 xtime(&playing->lastpaused);
781 playing->uptopause = played;
782 playing->lastresumed = 0;
783 break;
784 case DISORDER_PLAYER_RAW:
785 memset(&sm, 0, sizeof sm);
786 sm.type = SM_PAUSE;
787 speaker_send(speaker_fd, &sm);
788 break;
789 }
790 if(who)
791 disorder_info("paused by %s", who);
792 notify_pause(playing->track, who);
793 paused = 1;
794 if(playing->state == playing_started)
795 playing->state = playing_paused;
796 eventlog("state", "pause", (char *)0);
797 return 0;
798}
799
800/** @brief Resume playing after a pause */
801void resume_playing(const char *who) {
802 struct speaker_message sm;
803
804 if(!paused) return;
805 paused = 0;
806 if(!playing) return;
807 switch(playing->type & DISORDER_PLAYER_TYPEMASK) {
808 case DISORDER_PLAYER_STANDALONE:
809 if(!(playing->type & DISORDER_PLAYER_PAUSES)) {
810 default:
811 /* Shouldn't happen */
812 return;
813 }
814 play_resume(playing->pl, playing->data);
815 xtime(&playing->lastresumed);
816 break;
817 case DISORDER_PLAYER_RAW:
818 memset(&sm, 0, sizeof sm);
819 sm.type = SM_RESUME;
820 speaker_send(speaker_fd, &sm);
821 break;
822 }
823 if(who) disorder_info("resumed by %s", who);
824 notify_resume(playing->track, who);
825 if(playing->state == playing_paused)
826 playing->state = playing_started;
827 eventlog("state", "resume", (char *)0);
828}
829
830/*
831Local Variables:
832c-basic-offset:2
833comment-column:40
834fill-column:79
835indent-tabs-mode:nil
836End:
837*/