chiark / gitweb /
Shun time(), since on Linux it is not monotonic with gettimeofday().
[disorder] / server / speaker.c
... / ...
CommitLineData
1/*
2 * This file is part of DisOrder
3 * Copyright (C) 2005-2009 Richard Kettlewell
4 * Portions (C) 2007 Mark Wooding
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19/** @file server/speaker.c
20 * @brief Speaker process
21 *
22 * This program is responsible for transmitting a single coherent audio stream
23 * to its destination (over the network, to some sound API, to some
24 * subprocess). It receives connections from decoders (or rather from the
25 * process that is about to become disorder-normalize) and plays them in the
26 * right order.
27 *
28 * @b Model. mainloop() implements a select loop awaiting commands from the
29 * main server, new connections to the speaker socket, and audio data on those
30 * connections. Each connection starts with a queue ID (with a 32-bit
31 * native-endian length word), allowing it to be referred to in commands from
32 * the server.
33 *
34 * Data read on connections is buffered, up to a limit (currently 1Mbyte per
35 * track). No attempt is made here to limit the number of tracks, it is
36 * assumed that the main server won't start outrageously many decoders.
37 *
38 * Audio is supplied from this buffer to the uaudio play callback. Playback is
39 * enabled when a track is to be played and disabled when the its last bytes
40 * have been return by the callback; pause and resume is implemneted the
41 * obvious way. If the callback finds itself required to play when there is no
42 * playing track it returns dead air.
43 *
44 * To implement gapless playback, the server is notified that a track has
45 * finished slightly early. @ref SM_PLAY is therefore allowed to arrive while
46 * the previous track is still playing provided an early @ref SM_FINISHED has
47 * been sent for it.
48 *
49 * @b Encodings. The encodings supported depend entirely on the uaudio backend
50 * chosen. See @ref uaudio.h, etc.
51 *
52 * Inbound data is expected to match @c config->sample_format. In normal use
53 * this is arranged by the @c disorder-normalize program (see @ref
54 * server/normalize.c).
55 *
56 * @b Garbage @b Collection. This program deliberately does not use the
57 * garbage collector even though it might be convenient to do so. This is for
58 * two reasons. Firstly some sound APIs use thread threads and we do not want
59 * to have to deal with potential interactions between threading and garbage
60 * collection. Secondly this process needs to be able to respond quickly and
61 * this is not compatible with the collector hanging the program even
62 * relatively briefly.
63 *
64 * @b Units. This program thinks at various times in three different units.
65 * Bytes are obvious. A sample is a single sample on a single channel. A
66 * frame is several samples on different channels at the same point in time.
67 * So (for instance) a 16-bit stereo frame is 4 bytes and consists of a pair of
68 * 2-byte samples.
69 */
70
71#include "common.h"
72
73#include <getopt.h>
74#include <locale.h>
75#include <syslog.h>
76#include <unistd.h>
77#include <errno.h>
78#include <ao/ao.h>
79#include <sys/select.h>
80#include <sys/wait.h>
81#include <time.h>
82#include <fcntl.h>
83#include <poll.h>
84#include <sys/un.h>
85#include <sys/stat.h>
86#include <pthread.h>
87#include <sys/resource.h>
88#include <gcrypt.h>
89
90#include "configuration.h"
91#include "syscalls.h"
92#include "log.h"
93#include "defs.h"
94#include "mem.h"
95#include "speaker-protocol.h"
96#include "user.h"
97#include "printf.h"
98#include "version.h"
99#include "uaudio.h"
100
101/** @brief Maximum number of FDs to poll for */
102#define NFDS 1024
103
104/** @brief Number of bytes before end of track to send SM_FINISHED
105 *
106 * Generally set to 1 second.
107 */
108static size_t early_finish;
109
110/** @brief Track structure
111 *
112 * Known tracks are kept in a linked list. Usually there will be at most two
113 * of these but rearranging the queue can cause there to be more.
114 */
115struct track {
116 /** @brief Next track */
117 struct track *next;
118
119 /** @brief Input file descriptor */
120 int fd; /* input FD */
121
122 /** @brief Track ID */
123 char id[24];
124
125 /** @brief Start position of data in buffer */
126 size_t start;
127
128 /** @brief Number of bytes of data in buffer */
129 size_t used;
130
131 /** @brief Set @c fd is at EOF */
132 int eof;
133
134 /** @brief Total number of samples played */
135 unsigned long long played;
136
137 /** @brief Slot in @ref fds */
138 int slot;
139
140 /** @brief Set when playable
141 *
142 * A track becomes playable whenever it fills its buffer or reaches EOF; it
143 * stops being playable when it entirely empties its buffer. Tracks start
144 * out life not playable.
145 */
146 int playable;
147
148 /** @brief Set when finished
149 *
150 * This is set when we've notified the server that the track is finished.
151 * Once this has happened (typically very late in the track's lifetime) the
152 * track cannot be paused or cancelled.
153 */
154 int finished;
155
156 /** @brief Input buffer
157 *
158 * 1Mbyte is enough for nearly 6s of 44100Hz 16-bit stereo
159 */
160 char buffer[1048576];
161};
162
163/** @brief Lock protecting data structures
164 *
165 * This lock protects values shared between the main thread and the callback.
166 *
167 * It is held 'all' the time by the main thread, the exceptions being when
168 * called activate/deactivate callbacks and when calling (potentially) slow
169 * system calls (in particular poll(), where in fact the main thread will spend
170 * most of its time blocked).
171 *
172 * The callback holds it when it's running.
173 */
174static pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
175
176/** @brief Linked list of all prepared tracks */
177static struct track *tracks;
178
179/** @brief Playing track, or NULL
180 *
181 * This means the track the speaker process intends to play. It does not
182 * reflect any other state (e.g. activation of uaudio backend).
183 */
184static struct track *playing;
185
186/** @brief Pending playing track, or NULL
187 *
188 * This means the track the server wants the speaker to play.
189 */
190static struct track *pending_playing;
191
192/** @brief Array of file descriptors for poll() */
193static struct pollfd fds[NFDS];
194
195/** @brief Next free slot in @ref fds */
196static int fdno;
197
198/** @brief Listen socket */
199static int listenfd;
200
201/** @brief Timestamp of last potential report to server */
202static time_t last_report;
203
204/** @brief Set when paused */
205static int paused;
206
207/** @brief Set when back end activated */
208static int activated;
209
210/** @brief Signal pipe back into the poll() loop */
211static int sigpipe[2];
212
213/** @brief Selected backend */
214static const struct uaudio *backend;
215
216static const struct option options[] = {
217 { "help", no_argument, 0, 'h' },
218 { "version", no_argument, 0, 'V' },
219 { "config", required_argument, 0, 'c' },
220 { "debug", no_argument, 0, 'd' },
221 { "no-debug", no_argument, 0, 'D' },
222 { "syslog", no_argument, 0, 's' },
223 { "no-syslog", no_argument, 0, 'S' },
224 { 0, 0, 0, 0 }
225};
226
227/* Display usage message and terminate. */
228static void help(void) {
229 xprintf("Usage:\n"
230 " disorder-speaker [OPTIONS]\n"
231 "Options:\n"
232 " --help, -h Display usage message\n"
233 " --version, -V Display version number\n"
234 " --config PATH, -c PATH Set configuration file\n"
235 " --debug, -d Turn on debugging\n"
236 " --[no-]syslog Force logging\n"
237 "\n"
238 "Speaker process for DisOrder. Not intended to be run\n"
239 "directly.\n");
240 xfclose(stdout);
241 exit(0);
242}
243
244/** @brief Find track @p id, maybe creating it if not found
245 * @param id Track ID to find
246 * @param create If nonzero, create track structure of @p id not found
247 * @return Pointer to track structure or NULL
248 */
249static struct track *findtrack(const char *id, int create) {
250 struct track *t;
251
252 D(("findtrack %s %d", id, create));
253 for(t = tracks; t && strcmp(id, t->id); t = t->next)
254 ;
255 if(!t && create) {
256 t = xmalloc(sizeof *t);
257 t->next = tracks;
258 strcpy(t->id, id);
259 t->fd = -1;
260 tracks = t;
261 }
262 return t;
263}
264
265/** @brief Remove track @p id (but do not destroy it)
266 * @param id Track ID to remove
267 * @return Track structure or NULL if not found
268 */
269static struct track *removetrack(const char *id) {
270 struct track *t, **tt;
271
272 D(("removetrack %s", id));
273 for(tt = &tracks; (t = *tt) && strcmp(id, t->id); tt = &t->next)
274 ;
275 if(t)
276 *tt = t->next;
277 return t;
278}
279
280/** @brief Destroy a track
281 * @param t Track structure
282 */
283static void destroy(struct track *t) {
284 D(("destroy %s", t->id));
285 if(t->fd != -1)
286 xclose(t->fd);
287 free(t);
288}
289
290/** @brief Read data into a sample buffer
291 * @param t Pointer to track
292 * @return 0 on success, -1 on EOF
293 *
294 * This is effectively the read callback on @c t->fd. It is called from the
295 * main loop whenever the track's file descriptor is readable, assuming the
296 * buffer has not reached the maximum allowed occupancy.
297 */
298static int speaker_fill(struct track *t) {
299 size_t where, left;
300 int n, rc;
301
302 D(("fill %s: eof=%d used=%zu",
303 t->id, t->eof, t->used));
304 if(t->eof)
305 return -1;
306 if(t->used < sizeof t->buffer) {
307 /* there is room left in the buffer */
308 where = (t->start + t->used) % sizeof t->buffer;
309 /* Get as much data as we can */
310 if(where >= t->start)
311 left = (sizeof t->buffer) - where;
312 else
313 left = t->start - where;
314 pthread_mutex_unlock(&lock);
315 do {
316 n = read(t->fd, t->buffer + where, left);
317 } while(n < 0 && errno == EINTR);
318 pthread_mutex_lock(&lock);
319 if(n < 0) {
320 if(errno != EAGAIN)
321 fatal(errno, "error reading sample stream");
322 rc = 0;
323 } else if(n == 0) {
324 D(("fill %s: eof detected", t->id));
325 t->eof = 1;
326 /* A track always becomes playable at EOF; we're not going to see any
327 * more data. */
328 t->playable = 1;
329 rc = -1;
330 } else {
331 t->used += n;
332 /* A track becomes playable when it (first) fills its buffer. For
333 * 44.1KHz 16-bit stereo this is ~6s of audio data. The latency will
334 * depend how long that takes to decode (hopefuly not very!) */
335 if(t->used == sizeof t->buffer)
336 t->playable = 1;
337 rc = 0;
338 }
339 }
340 return rc;
341}
342
343/** @brief Return nonzero if we want to play some audio
344 *
345 * We want to play audio if there is a current track; and it is not paused; and
346 * it is playable according to the rules for @ref track::playable.
347 *
348 * We don't allow tracks to be paused if we've already told the server we've
349 * finished them; that would cause such tracks to survive much longer than the
350 * few samples they're supposed to, with report() remaining silent for the
351 * duration.
352 */
353static int playable(void) {
354 return playing
355 && (!paused || playing->finished)
356 && playing->playable;
357}
358
359/** @brief Notify the server what we're up to */
360static void report(void) {
361 struct speaker_message sm;
362
363 if(playing) {
364 /* Had better not send a report for a track that the server thinks has
365 * finished, that would be confusing. */
366 if(playing->finished)
367 return;
368 memset(&sm, 0, sizeof sm);
369 sm.type = paused ? SM_PAUSED : SM_PLAYING;
370 strcpy(sm.id, playing->id);
371 sm.data = playing->played / (uaudio_rate * uaudio_channels);
372 speaker_send(1, &sm);
373 xtime(&last_report);
374 }
375}
376
377/** @brief Add a file descriptor to the set to poll() for
378 * @param fd File descriptor
379 * @param events Events to wait for e.g. @c POLLIN
380 * @return Slot number
381 */
382static int addfd(int fd, int events) {
383 if(fdno < NFDS) {
384 fds[fdno].fd = fd;
385 fds[fdno].events = events;
386 return fdno++;
387 } else
388 return -1;
389}
390
391/** @brief Callback to return some sampled data
392 * @param buffer Where to put sample data
393 * @param max_samples How many samples to return
394 * @param userdata User data
395 * @return Number of samples written
396 *
397 * See uaudio_callback().
398 */
399static size_t speaker_callback(void *buffer,
400 size_t max_samples,
401 void attribute((unused)) *userdata) {
402 const size_t max_bytes = max_samples * uaudio_sample_size;
403 size_t provided_samples = 0;
404
405 pthread_mutex_lock(&lock);
406 /* TODO perhaps we should immediately go silent if we've been asked to pause
407 * or cancel the playing track (maybe block in the cancel case and see what
408 * else turns up?) */
409 if(playing) {
410 if(playing->used > 0) {
411 size_t bytes;
412 /* Compute size of largest contiguous chunk. We get called as often as
413 * necessary so there's no need for cleverness here. */
414 if(playing->start + playing->used > sizeof playing->buffer)
415 bytes = sizeof playing->buffer - playing->start;
416 else
417 bytes = playing->used;
418 /* Limit to what we were asked for */
419 if(bytes > max_bytes)
420 bytes = max_bytes;
421 /* Provide it */
422 memcpy(buffer, playing->buffer + playing->start, bytes);
423 playing->start += bytes;
424 playing->used -= bytes;
425 /* Wrap around to start of buffer */
426 if(playing->start == sizeof playing->buffer)
427 playing->start = 0;
428 /* See if we've reached the end of the track */
429 if(playing->used == 0 && playing->eof) {
430 int ignored = write(sigpipe[1], "", 1);
431 (void) ignored;
432 }
433 provided_samples = bytes / uaudio_sample_size;
434 playing->played += provided_samples;
435 }
436 }
437 /* If we couldn't provide anything at all, play dead air */
438 /* TODO maybe it would be better to block, in some cases? */
439 if(!provided_samples) {
440 memset(buffer, 0, max_bytes);
441 provided_samples = max_samples;
442 if(playing)
443 info("%zu samples silence, playing->used=%zu", provided_samples, playing->used);
444 else
445 info("%zu samples silence, playing=NULL", provided_samples);
446 }
447 pthread_mutex_unlock(&lock);
448 return provided_samples;
449}
450
451/** @brief Main event loop */
452static void mainloop(void) {
453 struct track *t;
454 struct speaker_message sm;
455 int n, fd, stdin_slot, timeout, listen_slot, sigpipe_slot;
456
457 /* Keep going while our parent process is alive */
458 pthread_mutex_lock(&lock);
459 while(getppid() != 1) {
460 int force_report = 0;
461
462 fdno = 0;
463 /* By default we will wait up to half a second before thinking about
464 * current state. */
465 timeout = 500;
466 /* Always ready for commands from the main server. */
467 stdin_slot = addfd(0, POLLIN);
468 /* Also always ready for inbound connections */
469 listen_slot = addfd(listenfd, POLLIN);
470 /* Try to read sample data for the currently playing track if there is
471 * buffer space. */
472 if(playing
473 && playing->fd >= 0
474 && !playing->eof
475 && playing->used < (sizeof playing->buffer))
476 playing->slot = addfd(playing->fd, POLLIN);
477 else if(playing)
478 playing->slot = -1;
479 /* If any other tracks don't have a full buffer, try to read sample data
480 * from them. We do this last of all, so that if we run out of slots,
481 * nothing important can't be monitored. */
482 for(t = tracks; t; t = t->next)
483 if(t != playing) {
484 if(t->fd >= 0
485 && !t->eof
486 && t->used < sizeof t->buffer) {
487 t->slot = addfd(t->fd, POLLIN | POLLHUP);
488 } else
489 t->slot = -1;
490 }
491 sigpipe_slot = addfd(sigpipe[0], POLLIN);
492 /* Wait for something interesting to happen */
493 pthread_mutex_unlock(&lock);
494 n = poll(fds, fdno, timeout);
495 pthread_mutex_lock(&lock);
496 if(n < 0) {
497 if(errno == EINTR) continue;
498 fatal(errno, "error calling poll");
499 }
500 /* Perhaps a connection has arrived */
501 if(fds[listen_slot].revents & POLLIN) {
502 struct sockaddr_un addr;
503 socklen_t addrlen = sizeof addr;
504 uint32_t l;
505 char id[24];
506
507 if((fd = accept(listenfd, (struct sockaddr *)&addr, &addrlen)) >= 0) {
508 blocking(fd);
509 if(read(fd, &l, sizeof l) < 4) {
510 error(errno, "reading length from inbound connection");
511 xclose(fd);
512 } else if(l >= sizeof id) {
513 error(0, "id length too long");
514 xclose(fd);
515 } else if(read(fd, id, l) < (ssize_t)l) {
516 error(errno, "reading id from inbound connection");
517 xclose(fd);
518 } else {
519 id[l] = 0;
520 D(("id %s fd %d", id, fd));
521 t = findtrack(id, 1/*create*/);
522 if (write(fd, "", 1) < 0) /* write an ack */
523 error(errno, "writing ack to inbound connection");
524 if(t->fd != -1) {
525 error(0, "%s: already got a connection", id);
526 xclose(fd);
527 } else {
528 nonblock(fd);
529 t->fd = fd; /* yay */
530 }
531 }
532 } else
533 error(errno, "accept");
534 }
535 /* Perhaps we have a command to process */
536 if(fds[stdin_slot].revents & POLLIN) {
537 /* There might (in theory) be several commands queued up, but in general
538 * this won't be the case, so we don't bother looping around to pick them
539 * all up. */
540 n = speaker_recv(0, &sm);
541 if(n > 0)
542 /* As a rule we don't send success replies to most commands - we just
543 * force the regular status update to be sent immediately rather than
544 * on schedule. */
545 switch(sm.type) {
546 case SM_PLAY:
547 /* SM_PLAY is only allowed if the server reasonably believes that
548 * nothing is playing */
549 if(playing) {
550 /* If finished isn't set then the server can't believe that this
551 * track has finished */
552 if(!playing->finished)
553 fatal(0, "got SM_PLAY but already playing something");
554 /* If pending_playing is set then the server must believe that that
555 * is playing */
556 if(pending_playing)
557 fatal(0, "got SM_PLAY but have a pending playing track");
558 }
559 t = findtrack(sm.id, 1);
560 D(("SM_PLAY %s fd %d", t->id, t->fd));
561 if(t->fd == -1)
562 error(0, "cannot play track because no connection arrived");
563 /* TODO as things stand we often report this error message but then
564 * appear to proceed successfully. Understanding why requires a look
565 * at play.c: we call prepare() which makes the connection in a child
566 * process, and then sends the SM_PLAY in the parent process. The
567 * latter may well be faster. As it happens this is harmless; we'll
568 * just sit around sending silence until the decoder connects and
569 * starts sending some sample data. But is is annoying and ought to
570 * be fixed. */
571 pending_playing = t;
572 /* If nothing is currently playing then we'll switch to the pending
573 * track below so there's no point distinguishing the situations
574 * here. */
575 break;
576 case SM_PAUSE:
577 D(("SM_PAUSE"));
578 paused = 1;
579 force_report = 1;
580 break;
581 case SM_RESUME:
582 D(("SM_RESUME"));
583 paused = 0;
584 force_report = 1;
585 break;
586 case SM_CANCEL:
587 D(("SM_CANCEL %s", sm.id));
588 t = removetrack(sm.id);
589 if(t) {
590 if(t == playing || t == pending_playing) {
591 /* Scratching the track that the server believes is playing,
592 * which might either be the actual playing track or a pending
593 * playing track */
594 sm.type = SM_FINISHED;
595 if(t == playing)
596 playing = 0;
597 else
598 pending_playing = 0;
599 } else {
600 /* Could be scratching the playing track before it's quite got
601 * going, or could be just removing a track from the queue. We
602 * log more because there's been a bug here recently than because
603 * it's particularly interesting; the log message will be removed
604 * if no further problems show up. */
605 info("SM_CANCEL for nonplaying track %s", sm.id);
606 sm.type = SM_STILLBORN;
607 }
608 strcpy(sm.id, t->id);
609 destroy(t);
610 } else {
611 /* Probably scratching the playing track well before it's got
612 * going, but could indicate a bug, so we log this as an error. */
613 sm.type = SM_UNKNOWN;
614 error(0, "SM_CANCEL for unknown track %s", sm.id);
615 }
616 speaker_send(1, &sm);
617 force_report = 1;
618 break;
619 case SM_RELOAD:
620 D(("SM_RELOAD"));
621 if(config_read(1, NULL))
622 error(0, "cannot read configuration");
623 info("reloaded configuration");
624 break;
625 default:
626 error(0, "unknown message type %d", sm.type);
627 }
628 }
629 /* Read in any buffered data */
630 for(t = tracks; t; t = t->next)
631 if(t->fd != -1
632 && t->slot != -1
633 && (fds[t->slot].revents & (POLLIN | POLLHUP)))
634 speaker_fill(t);
635 /* Drain the signal pipe. We don't care about its contents, merely that it
636 * interrupted poll(). */
637 if(fds[sigpipe_slot].revents & POLLIN) {
638 char buffer[64];
639 int ignored; (void)ignored;
640
641 ignored = read(sigpipe[0], buffer, sizeof buffer);
642 }
643 /* Send SM_FINISHED when we're near the end of the track.
644 *
645 * This is how we implement gapless play; we hope that the SM_PLAY from the
646 * server arrives before the remaining bytes of the track play out.
647 */
648 if(playing
649 && playing->eof
650 && !playing->finished
651 && playing->used <= early_finish) {
652 memset(&sm, 0, sizeof sm);
653 sm.type = SM_FINISHED;
654 strcpy(sm.id, playing->id);
655 speaker_send(1, &sm);
656 playing->finished = 1;
657 }
658 /* When the track is actually finished, deconfigure it */
659 if(playing && playing->eof && !playing->used) {
660 removetrack(playing->id);
661 destroy(playing);
662 playing = 0;
663 }
664 /* Act on the pending SM_PLAY */
665 if(!playing && pending_playing) {
666 playing = pending_playing;
667 pending_playing = 0;
668 force_report = 1;
669 }
670 /* Impose any state change required by the above */
671 if(playable()) {
672 if(!activated) {
673 activated = 1;
674 pthread_mutex_unlock(&lock);
675 backend->activate();
676 pthread_mutex_lock(&lock);
677 }
678 } else {
679 if(activated) {
680 activated = 0;
681 pthread_mutex_unlock(&lock);
682 backend->deactivate();
683 pthread_mutex_lock(&lock);
684 }
685 }
686 /* If we've not reported our state for a second do so now. */
687 if(force_report || xtime(0) > last_report)
688 report();
689 }
690}
691
692int main(int argc, char **argv) {
693 int n, logsyslog = !isatty(2);
694 struct sockaddr_un addr;
695 static const int one = 1;
696 struct speaker_message sm;
697 const char *d;
698 char *dir;
699 struct rlimit rl[1];
700
701 set_progname(argv);
702 if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale");
703 while((n = getopt_long(argc, argv, "hVc:dDSs", options, 0)) >= 0) {
704 switch(n) {
705 case 'h': help();
706 case 'V': version("disorder-speaker");
707 case 'c': configfile = optarg; break;
708 case 'd': debugging = 1; break;
709 case 'D': debugging = 0; break;
710 case 'S': logsyslog = 0; break;
711 case 's': logsyslog = 1; break;
712 default: fatal(0, "invalid option");
713 }
714 }
715 if((d = getenv("DISORDER_DEBUG_SPEAKER"))) debugging = atoi(d);
716 if(logsyslog) {
717 openlog(progname, LOG_PID, LOG_DAEMON);
718 log_default = &log_syslog;
719 }
720 config_uaudio_apis = uaudio_apis;
721 if(config_read(1, NULL)) fatal(0, "cannot read configuration");
722 /* ignore SIGPIPE */
723 signal(SIGPIPE, SIG_IGN);
724 /* set nice value */
725 xnice(config->nice_speaker);
726 /* change user */
727 become_mortal();
728 /* make sure we're not root, whatever the config says */
729 if(getuid() == 0 || geteuid() == 0)
730 fatal(0, "do not run as root");
731 /* Make sure we can't have more than NFDS files open (it would bust our
732 * poll() array) */
733 if(getrlimit(RLIMIT_NOFILE, rl) < 0)
734 fatal(errno, "getrlimit RLIMIT_NOFILE");
735 if(rl->rlim_cur > NFDS) {
736 rl->rlim_cur = NFDS;
737 if(setrlimit(RLIMIT_NOFILE, rl) < 0)
738 fatal(errno, "setrlimit to reduce RLIMIT_NOFILE to %lu",
739 (unsigned long)rl->rlim_cur);
740 info("set RLIM_NOFILE to %lu", (unsigned long)rl->rlim_cur);
741 } else
742 info("RLIM_NOFILE is %lu", (unsigned long)rl->rlim_cur);
743 /* gcrypt initialization */
744 if(!gcry_check_version(NULL))
745 disorder_fatal(0, "gcry_check_version failed");
746 gcry_control(GCRYCTL_INIT_SECMEM, 0);
747 gcry_control (GCRYCTL_INITIALIZATION_FINISHED, 0);
748 /* create a pipe between the backend callback and the poll() loop */
749 xpipe(sigpipe);
750 nonblock(sigpipe[0]);
751 /* set up audio backend */
752 uaudio_set_format(config->sample_format.rate,
753 config->sample_format.channels,
754 config->sample_format.bits,
755 config->sample_format.bits != 8);
756 early_finish = uaudio_sample_size * uaudio_channels * uaudio_rate;
757 /* TODO other parameters! */
758 backend = uaudio_find(config->api);
759 /* backend-specific initialization */
760 if(backend->configure)
761 backend->configure();
762 backend->start(speaker_callback, NULL);
763 /* create the socket directory */
764 byte_xasprintf(&dir, "%s/speaker", config->home);
765 unlink(dir); /* might be a leftover socket */
766 if(mkdir(dir, 0700) < 0 && errno != EEXIST)
767 fatal(errno, "error creating %s", dir);
768 /* set up the listen socket */
769 listenfd = xsocket(PF_UNIX, SOCK_STREAM, 0);
770 memset(&addr, 0, sizeof addr);
771 addr.sun_family = AF_UNIX;
772 snprintf(addr.sun_path, sizeof addr.sun_path, "%s/speaker/socket",
773 config->home);
774 if(unlink(addr.sun_path) < 0 && errno != ENOENT)
775 error(errno, "removing %s", addr.sun_path);
776 xsetsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof one);
777 if(bind(listenfd, (const struct sockaddr *)&addr, sizeof addr) < 0)
778 fatal(errno, "error binding socket to %s", addr.sun_path);
779 xlisten(listenfd, 128);
780 nonblock(listenfd);
781 info("listening on %s", addr.sun_path);
782 memset(&sm, 0, sizeof sm);
783 sm.type = SM_READY;
784 speaker_send(1, &sm);
785 mainloop();
786 info("stopped (parent terminated)");
787 exit(0);
788}
789
790/*
791Local Variables:
792c-basic-offset:2
793comment-column:40
794fill-column:79
795indent-tabs-mode:nil
796End:
797*/