| 1 | /* |
| 2 | * This file is part of DisOrder. |
| 3 | * Copyright (C) 2009 Richard Kettlewell |
| 4 | * |
| 5 | * This program is free software: you can redistribute it and/or modify |
| 6 | * it under the terms of the GNU General Public License as published by |
| 7 | * the Free Software Foundation, either version 3 of the License, or |
| 8 | * (at your option) any later version. |
| 9 | * |
| 10 | * This program is distributed in the hope that it will be useful, |
| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | * GNU General Public License for more details. |
| 14 | * |
| 15 | * You should have received a copy of the GNU General Public License |
| 16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 17 | */ |
| 18 | |
| 19 | /** @file lib/uaudio.h |
| 20 | * @brief Uniform audio interface |
| 21 | */ |
| 22 | |
| 23 | #ifndef UAUDIO_H |
| 24 | #define UAUDIO_H |
| 25 | |
| 26 | extern int uaudio_rate; |
| 27 | extern int uaudio_bits; |
| 28 | extern int uaudio_channels; |
| 29 | extern int uaudio_signed; |
| 30 | extern size_t uaudio_sample_size; |
| 31 | |
| 32 | /** @brief Callback to get audio data |
| 33 | * @param buffer Where to put audio data |
| 34 | * @param max_samples How many samples to supply |
| 35 | * @param userdata As passed to uaudio_open() |
| 36 | * @return Number of samples filled |
| 37 | */ |
| 38 | typedef size_t uaudio_callback(void *buffer, |
| 39 | size_t max_samples, |
| 40 | void *userdata); |
| 41 | |
| 42 | /** @brief Callback to play audio data |
| 43 | * @param buffer Pointer to audio buffer |
| 44 | * @param samples Number of samples to play |
| 45 | * @return Number of samples played |
| 46 | * |
| 47 | * Used with uaudio_thread_start() etc. |
| 48 | */ |
| 49 | typedef size_t uaudio_playcallback(void *buffer, size_t samples); |
| 50 | |
| 51 | /** @brief Audio API definition */ |
| 52 | struct uaudio { |
| 53 | /** @brief Name of this API */ |
| 54 | const char *name; |
| 55 | |
| 56 | /** @brief List of options, terminated by NULL */ |
| 57 | const char *const *options; |
| 58 | |
| 59 | /** @brief Do slow setup |
| 60 | * @param ua Handle returned by uaudio_open() |
| 61 | * @param callback Called for audio data |
| 62 | * @param userdata Passed to @p callback |
| 63 | * |
| 64 | * This does resource-intensive setup for the output device. |
| 65 | * |
| 66 | * For instance it might open mixable audio devices or network sockets. It |
| 67 | * will create any background thread required. However, it must not exclude |
| 68 | * other processes from outputting sound. |
| 69 | */ |
| 70 | void (*start)(uaudio_callback *callback, |
| 71 | void *userdata); |
| 72 | |
| 73 | /** @brief Tear down |
| 74 | * @param ua Handle returned by uaudio_open() |
| 75 | * |
| 76 | * This undoes the effect of @c start. |
| 77 | */ |
| 78 | void (*stop)(void); |
| 79 | |
| 80 | /** @brief Enable output |
| 81 | * |
| 82 | * A background thread will start calling @c callback as set by @c |
| 83 | * start and playing the audio data received from it. |
| 84 | */ |
| 85 | void (*activate)(void); |
| 86 | |
| 87 | /** @brief Disable output |
| 88 | * |
| 89 | * The background thread will stop calling @c callback. |
| 90 | */ |
| 91 | void (*deactivate)(void); |
| 92 | |
| 93 | }; |
| 94 | |
| 95 | void uaudio_set_format(int rate, int channels, int samplesize, int signed_); |
| 96 | void uaudio_set(const char *name, const char *value); |
| 97 | const char *uaudio_get(const char *name); |
| 98 | void uaudio_thread_start(uaudio_callback *callback, |
| 99 | void *userdata, |
| 100 | uaudio_playcallback *playcallback, |
| 101 | size_t min, |
| 102 | size_t max); |
| 103 | void uaudio_thread_stop(void); |
| 104 | void uaudio_thread_activate(void); |
| 105 | void uaudio_thread_deactivate(void); |
| 106 | |
| 107 | #if HAVE_COREAUDIO_AUDIOHARDWARE_H |
| 108 | extern const struct uaudio uaudio_coreaudio; |
| 109 | #endif |
| 110 | |
| 111 | #if HAVE_ALSA_ASOUNDLIB_H |
| 112 | extern const struct uaudio uaudio_alsa; |
| 113 | #endif |
| 114 | |
| 115 | #if HAVE_SYS_SOUNDCARD_H || EMPEG_HOST |
| 116 | extern const struct uaudio uaudio_oss; |
| 117 | #endif |
| 118 | |
| 119 | extern const struct uaudio uaudio_rtp; |
| 120 | |
| 121 | extern const struct uaudio *uaudio_apis[]; |
| 122 | |
| 123 | #endif /* UAUDIO_H */ |
| 124 | |
| 125 | /* |
| 126 | Local Variables: |
| 127 | c-basic-offset:2 |
| 128 | comment-column:40 |
| 129 | fill-column:79 |
| 130 | indent-tabs-mode:nil |
| 131 | End: |
| 132 | */ |