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Build fix for Linux
[disorder] / server / queue-ops.c
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RK
1/*
2 * This file is part of DisOrder.
3 * Copyright (C) 2004-2008 Richard Kettlewell
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
20#include "disorder-server.h"
21
22static int find_in_list(struct queue_entry *needle,
23 int nqs, struct queue_entry **qs) {
24 int n;
25
26 for(n = 0; n < nqs; ++n)
27 if(qs[n] == needle)
28 return 1;
29 return 0;
30}
31
32static int id_in_use(const char *id) {
33 struct queue_entry *q;
34
35 for(q = qhead.next; q != &qhead; q = q->next)
36 if(!strcmp(id, q->id))
37 return 1;
38 return 0;
39}
40
41static void queue_id(struct queue_entry *q) {
42 const char *id;
43
44 id = random_id();
45 while(id_in_use(id))
46 id = random_id();
47 q->id = id;
48}
49
50struct queue_entry *queue_add(const char *track, const char *submitter,
51 int where) {
52 struct queue_entry *q, *beforeme;
53
54 q = xmalloc(sizeof *q);
55 q->track = xstrdup(track);
56 q->submitter = submitter ? xstrdup(submitter) : 0;
57 q->state = playing_unplayed;
58 queue_id(q);
59 time(&q->when);
60 switch(where) {
61 case WHERE_START:
62 queue_insert_entry(&qhead, q);
63 break;
64 case WHERE_END:
65 queue_insert_entry(qhead.prev, q);
66 break;
67 case WHERE_BEFORE_RANDOM:
68 /* We want to find the point in the queue before the block of random tracks
69 * at the end. */
70 beforeme = &qhead;
71 while(beforeme->prev != &qhead
72 && beforeme->prev->state == playing_random)
73 beforeme = beforeme->prev;
74 queue_insert_entry(beforeme->prev, q);
75 break;
76 }
77 /* submitter will be a null pointer for a scratch */
78 if(submitter)
79 notify_queue(track, submitter);
80 eventlog_raw("queue", queue_marshall(q), (const char *)0);
81 return q;
82}
83
84int queue_move(struct queue_entry *q, int delta, const char *who) {
85 int moved = 0;
86 char buffer[20];
87
88 /* not the most efficient approach but hopefuly relatively comprehensible:
89 * the idea is that for each step we determine which nodes are affected, and
90 * fill in all the links starting at the 'prev' end and moving towards the
91 * 'next' end. */
92
93 while(delta > 0 && q->prev != &qhead) {
94 struct queue_entry *n, *p, *pp;
95
96 n = q->next;
97 p = q->prev;
98 pp = p->prev;
99 pp->next = q;
100 q->prev = pp;
101 q->next = p;
102 p->prev = q;
103 p->next = n;
104 n->prev = p;
105 --delta;
106 ++moved;
107 }
108
109 while(delta < 0 && q->next != &qhead) {
110 struct queue_entry *n, *p, *nn;
111
112 p = q->prev;
113 n = q->next;
114 nn = n->next;
115 p->next = n;
116 n->prev = p;
117 n->next = q;
118 q->prev = n;
119 q->next = nn;
120 nn->prev = q;
121 ++delta;
122 --moved;
123 }
124
125 if(moved) {
126 info("user %s moved %s", who, q->id);
127 notify_queue_move(q->track, who);
128 sprintf(buffer, "%d", moved);
129 eventlog("moved", who, (char *)0);
130 }
131
132 return delta;
133}
134
135void queue_moveafter(struct queue_entry *target,
136 int nqs, struct queue_entry **qs,
137 const char *who) {
138 struct queue_entry *q;
139 int n;
140
141 /* Normalize */
142 if(!target)
143 target = &qhead;
144 else
145 while(find_in_list(target, nqs, qs))
146 target = target->prev;
147 /* Do the move */
148 for(n = 0; n < nqs; ++n) {
149 q = qs[n];
150 queue_delete_entry(q);
151 queue_insert_entry(target, q);
152 target = q;
153 /* Log the individual tracks */
154 info("user %s moved %s", who, q->id);
155 notify_queue_move(q->track, who);
156 }
157 /* Report that the queue changed to the event log */
158 eventlog("moved", who, (char *)0);
159}
160
161void queue_remove(struct queue_entry *which, const char *who) {
162 if(who) {
163 info("user %s removed %s", who, which->id);
164 notify_queue_move(which->track, who);
165 }
166 eventlog("removed", which->id, who, (const char *)0);
167 queue_delete_entry(which);
168}
169
170void queue_played(struct queue_entry *q) {
171 while(pcount && pcount >= config->history) {
172 eventlog("recent_removed", phead.next->id, (char *)0);
173 queue_delete_entry(phead.next);
174 pcount--;
175 }
176 if(config->history) {
177 eventlog_raw("recent_added", queue_marshall(q), (char *)0);
178 queue_insert_entry(phead.prev, q);
179 ++pcount;
180 }
181}
182
183/*
184Local Variables:
185c-basic-offset:2
186comment-column:40
187fill-column:79
188indent-tabs-mode:nil
189End:
190*/